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authorGravatar hendrikw <hendrikw@chromium.org>2015-09-11 13:07:29 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-11 13:07:29 -0700
commiteddbefb4a5794b1d9f4e58a7cdf4e768b837c17f (patch)
tree1eebce01f8a1338110f5a171209e144ed503b86f /src/views/win
parent102081aba2525230fb1d904add4f66c5f46403b5 (diff)
skia: Add ANGLE with GL backend to nanobench/DM
This will allow us to test this without hacking it in, might be useful for others too. Review URL: https://codereview.chromium.org/1338003002
Diffstat (limited to 'src/views/win')
-rw-r--r--src/views/win/SkOSWindow_win.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/views/win/SkOSWindow_win.cpp b/src/views/win/SkOSWindow_win.cpp
index 2fb91554ee..aba5a6f4ae 100644
--- a/src/views/win/SkOSWindow_win.cpp
+++ b/src/views/win/SkOSWindow_win.cpp
@@ -418,7 +418,7 @@ bool create_ANGLE(EGLNativeWindowType hWnd,
EGL_NONE, EGL_NONE
};
- EGLDisplay display = SkANGLEGLContext::GetD3DEGLDisplay(GetDC(hWnd));
+ EGLDisplay display = SkANGLEGLContext::GetD3DEGLDisplay(GetDC(hWnd), false);
if (EGL_NO_DISPLAY == display) {
SkDebugf("Could not create ANGLE egl display!\n");