diff options
author | bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-03-21 20:59:49 +0000 |
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committer | bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-03-21 20:59:49 +0000 |
commit | cbd76ae138c4f34cd272ee9c0ac4facbe90fed90 (patch) | |
tree | 14217b544d759f4455855f127308d4275f04b391 /src/views/win | |
parent | 76d6de0845910f18306125bbcaef7edf6e8f6649 (diff) |
Utils must not depend on Views.
http://codereview.appspot.com/5867051/
git-svn-id: http://skia.googlecode.com/svn/trunk@3459 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/views/win')
-rw-r--r-- | src/views/win/SkOSWindow_win.cpp | 492 | ||||
-rw-r--r-- | src/views/win/skia_win.cpp | 201 |
2 files changed, 693 insertions, 0 deletions
diff --git a/src/views/win/SkOSWindow_win.cpp b/src/views/win/SkOSWindow_win.cpp new file mode 100644 index 0000000000..c59821a172 --- /dev/null +++ b/src/views/win/SkOSWindow_win.cpp @@ -0,0 +1,492 @@ + +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#include "SkTypes.h" + +#if defined(SK_BUILD_FOR_WIN) + +#include <GL/gl.h> +#include <d3d9.h> +#include <WindowsX.h> +#include "SkWGL.h" +#include "SkWindow.h" +#include "SkCanvas.h" +#include "SkOSMenu.h" +#include "SkTime.h" +#include "SkUtils.h" + +#include "SkGraphics.h" + +#define INVALIDATE_DELAY_MS 200 + +static SkOSWindow* gCurrOSWin; +static HWND gEventTarget; + +#define WM_EVENT_CALLBACK (WM_USER+0) + +void post_skwinevent() +{ + PostMessage(gEventTarget, WM_EVENT_CALLBACK, 0, 0); +} + +SkOSWindow::SkOSWindow(void* hWnd) : fHWND(hWnd), + fHGLRC(NULL), + fGLAttached(false), + fD3D9Device(NULL), + fD3D9Attached(FALSE) { + gEventTarget = (HWND)hWnd; +} + +SkOSWindow::~SkOSWindow() { + if (NULL != fD3D9Device) { + ((IDirect3DDevice9*)fD3D9Device)->Release(); + } + if (NULL != fHGLRC) { + wglDeleteContext((HGLRC)fHGLRC); + } +} + +static SkKey winToskKey(WPARAM vk) { + static const struct { + WPARAM fVK; + SkKey fKey; + } gPair[] = { + { VK_BACK, kBack_SkKey }, + { VK_CLEAR, kBack_SkKey }, + { VK_RETURN, kOK_SkKey }, + { VK_UP, kUp_SkKey }, + { VK_DOWN, kDown_SkKey }, + { VK_LEFT, kLeft_SkKey }, + { VK_RIGHT, kRight_SkKey } + }; + for (size_t i = 0; i < SK_ARRAY_COUNT(gPair); i++) { + if (gPair[i].fVK == vk) { + return gPair[i].fKey; + } + } + return kNONE_SkKey; +} + +bool SkOSWindow::wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { + switch (message) { + case WM_KEYDOWN: { + SkKey key = winToskKey(wParam); + if (kNONE_SkKey != key) { + this->handleKey(key); + return true; + } + } break; + case WM_KEYUP: { + SkKey key = winToskKey(wParam); + if (kNONE_SkKey != key) { + this->handleKeyUp(key); + return true; + } + } break; + case WM_UNICHAR: + this->handleChar(wParam); + return true; + case WM_CHAR: { + this->handleChar(SkUTF8_ToUnichar((char*)&wParam)); + return true; + } break; + case WM_SIZE: + this->resize(lParam & 0xFFFF, lParam >> 16); + break; + case WM_PAINT: { + PAINTSTRUCT ps; + HDC hdc = BeginPaint(hWnd, &ps); + this->doPaint(hdc); + EndPaint(hWnd, &ps); + return true; + } break; + + case WM_TIMER: { + RECT* rect = (RECT*)wParam; + InvalidateRect(hWnd, rect, FALSE); + KillTimer(hWnd, (UINT_PTR)rect); + delete rect; + return true; + } break; + + case WM_LBUTTONDOWN: + this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), Click::kDown_State); + return true; + + case WM_MOUSEMOVE: + this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), Click::kMoved_State); + return true; + + case WM_LBUTTONUP: + this->handleClick(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), Click::kUp_State); + return true; + + case WM_EVENT_CALLBACK: + if (SkEvent::ProcessEvent()) { + post_skwinevent(); + } + return true; + } + return false; +} + +void SkOSWindow::doPaint(void* ctx) { + this->update(NULL); + + if (!fGLAttached && !fD3D9Attached) + { + HDC hdc = (HDC)ctx; + const SkBitmap& bitmap = this->getBitmap(); + + BITMAPINFO bmi; + memset(&bmi, 0, sizeof(bmi)); + bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + bmi.bmiHeader.biWidth = bitmap.width(); + bmi.bmiHeader.biHeight = -bitmap.height(); // top-down image + bmi.bmiHeader.biPlanes = 1; + bmi.bmiHeader.biBitCount = 32; + bmi.bmiHeader.biCompression = BI_RGB; + bmi.bmiHeader.biSizeImage = 0; + + // + // Do the SetDIBitsToDevice. + // + // TODO(wjmaclean): + // Fix this call to handle SkBitmaps that have rowBytes != width, + // i.e. may have padding at the end of lines. The SkASSERT below + // may be ignored by builds, and the only obviously safe option + // seems to be to copy the bitmap to a temporary (contiguous) + // buffer before passing to SetDIBitsToDevice(). + SkASSERT(bitmap.width() * bitmap.bytesPerPixel() == bitmap.rowBytes()); + bitmap.lockPixels(); + int iRet = SetDIBitsToDevice(hdc, + 0, 0, + bitmap.width(), bitmap.height(), + 0, 0, + 0, bitmap.height(), + bitmap.getPixels(), + &bmi, + DIB_RGB_COLORS); + bitmap.unlockPixels(); + } +} + +#if 0 +void SkOSWindow::updateSize() +{ + RECT r; + GetWindowRect((HWND)this->getHWND(), &r); + this->resize(r.right - r.left, r.bottom - r.top); +} +#endif + +void SkOSWindow::onHandleInval(const SkIRect& r) { + RECT* rect = new RECT; + rect->left = r.fLeft; + rect->top = r.fTop; + rect->right = r.fRight; + rect->bottom = r.fBottom; + SetTimer((HWND)fHWND, (UINT_PTR)rect, INVALIDATE_DELAY_MS, NULL); +} + +void SkOSWindow::onAddMenu(const SkOSMenu* sk_menu) +{ +} + +void SkOSWindow::onSetTitle(const char title[]){ + SetWindowTextA((HWND)fHWND, title); +} + +enum { + SK_MacReturnKey = 36, + SK_MacDeleteKey = 51, + SK_MacEndKey = 119, + SK_MacLeftKey = 123, + SK_MacRightKey = 124, + SK_MacDownKey = 125, + SK_MacUpKey = 126, + + SK_Mac0Key = 0x52, + SK_Mac1Key = 0x53, + SK_Mac2Key = 0x54, + SK_Mac3Key = 0x55, + SK_Mac4Key = 0x56, + SK_Mac5Key = 0x57, + SK_Mac6Key = 0x58, + SK_Mac7Key = 0x59, + SK_Mac8Key = 0x5b, + SK_Mac9Key = 0x5c +}; + +static SkKey raw2key(uint32_t raw) +{ + static const struct { + uint32_t fRaw; + SkKey fKey; + } gKeys[] = { + { SK_MacUpKey, kUp_SkKey }, + { SK_MacDownKey, kDown_SkKey }, + { SK_MacLeftKey, kLeft_SkKey }, + { SK_MacRightKey, kRight_SkKey }, + { SK_MacReturnKey, kOK_SkKey }, + { SK_MacDeleteKey, kBack_SkKey }, + { SK_MacEndKey, kEnd_SkKey }, + { SK_Mac0Key, k0_SkKey }, + { SK_Mac1Key, k1_SkKey }, + { SK_Mac2Key, k2_SkKey }, + { SK_Mac3Key, k3_SkKey }, + { SK_Mac4Key, k4_SkKey }, + { SK_Mac5Key, k5_SkKey }, + { SK_Mac6Key, k6_SkKey }, + { SK_Mac7Key, k7_SkKey }, + { SK_Mac8Key, k8_SkKey }, + { SK_Mac9Key, k9_SkKey } + }; + + for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++) + if (gKeys[i].fRaw == raw) + return gKeys[i].fKey; + return kNONE_SkKey; +} + +/////////////////////////////////////////////////////////////////////////////////////// + +void SkEvent::SignalNonEmptyQueue() +{ + post_skwinevent(); + //SkDebugf("signal nonempty\n"); +} + +static UINT_PTR gTimer; + +VOID CALLBACK sk_timer_proc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime) +{ + SkEvent::ServiceQueueTimer(); + //SkDebugf("timer task fired\n"); +} + +void SkEvent::SignalQueueTimer(SkMSec delay) +{ + if (gTimer) + { + KillTimer(NULL, gTimer); + gTimer = NULL; + } + if (delay) + { + gTimer = SetTimer(NULL, 0, delay, sk_timer_proc); + //SkDebugf("SetTimer of %d returned %d\n", delay, gTimer); + } +} + + +#define USE_MSAA 0 + +HGLRC create_gl(HWND hwnd) { + HDC dc = GetDC(hwnd); + SkWGLExtensions extensions; + if (!extensions.hasExtension(dc, "WGL_ARB_pixel_format")) { + return NULL; + } + + HDC prevDC = wglGetCurrentDC(); + HGLRC prevGLRC = wglGetCurrentContext(); + PIXELFORMATDESCRIPTOR pfd; + + int format = 0; + + GLint iattrs[] = { + SK_WGL_DRAW_TO_WINDOW, TRUE, + SK_WGL_DOUBLE_BUFFER, TRUE, + SK_WGL_ACCELERATION, SK_WGL_FULL_ACCELERATION, + SK_WGL_SUPPORT_OPENGL, TRUE, + SK_WGL_COLOR_BITS, 24, + SK_WGL_ALPHA_BITS, 8, + SK_WGL_STENCIL_BITS, 8, + + // these must be kept last + SK_WGL_SAMPLE_BUFFERS, TRUE, + SK_WGL_SAMPLES, 0, + 0,0 + }; + static const int kSampleBuffersValueIdx = SK_ARRAY_COUNT(iattrs) - 5; + static const int kSamplesValueIdx = SK_ARRAY_COUNT(iattrs) - 3; + if (USE_MSAA && extensions.hasExtension(dc, "WGL_ARB_multisample")) { + for (int samples = 16; samples > 1; --samples) { + + iattrs[kSamplesValueIdx] = samples; + GLfloat fattrs[] = {0,0}; + GLuint num; + int formats[64]; + extensions.choosePixelFormat(dc, iattrs, fattrs, 64, formats, &num); + num = min(num,64); + for (GLuint i = 0; i < num; ++i) { + DescribePixelFormat(dc, formats[i], sizeof(pfd), &pfd); + if (SetPixelFormat(dc, formats[i], &pfd)) { + format = formats[i]; + break; + } + } + } + } + if (0 == format) { + iattrs[kSampleBuffersValueIdx-1] = iattrs[kSampleBuffersValueIdx] = 0; + iattrs[kSamplesValueIdx-1] = iattrs[kSamplesValueIdx] = 0; + GLfloat fattrs[] = {0,0}; + GLuint num; + extensions.choosePixelFormat(dc, iattrs, fattrs, 1, &format, &num); + DescribePixelFormat(dc, format, sizeof(pfd), &pfd); + BOOL set = SetPixelFormat(dc, format, &pfd); + SkASSERT(TRUE == set); + } + + HGLRC glrc = wglCreateContext(dc); + SkASSERT(glrc); + + wglMakeCurrent(prevDC, prevGLRC); + return glrc; +} + +bool SkOSWindow::attachGL() { + if (NULL == fHGLRC) { + fHGLRC = create_gl((HWND)fHWND); + if (NULL == fHGLRC) { + return false; + } + glClearStencil(0); + glClearColor(0, 0, 0, 0); + glStencilMask(0xffffffff); + glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + } + if (wglMakeCurrent(GetDC((HWND)fHWND), (HGLRC)fHGLRC)) { + glViewport(0, 0, SkScalarRound(this->width()), + SkScalarRound(this->height())); + fGLAttached = true; + return true; + } + return false; +} + +void SkOSWindow::detachGL() { + wglMakeCurrent(GetDC((HWND)fHWND), 0); + fGLAttached = false; +} + +void SkOSWindow::presentGL() { + glFlush(); + SwapBuffers(GetDC((HWND)fHWND)); +} + +IDirect3DDevice9* create_d3d9_device(HWND hwnd) { + HRESULT hr; + + IDirect3D9* d3d9; + d3d9 = Direct3DCreate9(D3D_SDK_VERSION); + if (NULL == d3d9) { + return NULL; + } + D3DDEVTYPE devType = D3DDEVTYPE_HAL; + //D3DDEVTYPE devType = D3DDEVTYPE_REF; + DWORD qLevels; + DWORD qLevelsDepth; + D3DMULTISAMPLE_TYPE type; + for (type = D3DMULTISAMPLE_16_SAMPLES; + type >= D3DMULTISAMPLE_NONMASKABLE; --(*(DWORD*)&type)) { + hr = d3d9->CheckDeviceMultiSampleType(D3DADAPTER_DEFAULT, + devType, D3DFMT_D24S8, TRUE, + type, &qLevels); + qLevels = (hr == D3D_OK) ? qLevels : 0; + hr = d3d9->CheckDeviceMultiSampleType(D3DADAPTER_DEFAULT, + devType, D3DFMT_A8R8G8B8, TRUE, + type, &qLevelsDepth); + qLevelsDepth = (hr == D3D_OK) ? qLevelsDepth : 0; + qLevels = min(qLevels,qLevelsDepth); + if (qLevels > 0) { + break; + } + } + qLevels = 0; + IDirect3DDevice9* d3d9Device; + D3DPRESENT_PARAMETERS pres; + memset(&pres, 0, sizeof(pres)); + pres.EnableAutoDepthStencil = TRUE; + pres.AutoDepthStencilFormat = D3DFMT_D24S8; + pres.BackBufferCount = 2; + pres.BackBufferFormat = D3DFMT_A8R8G8B8; + pres.BackBufferHeight = 0; + pres.BackBufferWidth = 0; + if (qLevels > 0) { + pres.MultiSampleType = type; + pres.MultiSampleQuality = qLevels-1; + } else { + pres.MultiSampleType = D3DMULTISAMPLE_NONE; + pres.MultiSampleQuality = 0; + } + pres.SwapEffect = D3DSWAPEFFECT_DISCARD; + pres.Windowed = TRUE; + pres.hDeviceWindow = hwnd; + pres.PresentationInterval = 1; + pres.Flags = 0; + hr = d3d9->CreateDevice(D3DADAPTER_DEFAULT, + devType, + hwnd, + D3DCREATE_HARDWARE_VERTEXPROCESSING, + &pres, + &d3d9Device); + D3DERR_INVALIDCALL; + if (SUCCEEDED(hr)) { + d3d9Device->Clear(0, NULL, D3DCLEAR_TARGET, 0xFFFFFFFF, 0, 0); + return d3d9Device; + } + return NULL; +} + +// This needs some improvement. D3D doesn't have the same notion of attach/detach +// as GL. However, just allowing GDI to write to the window after creating the +// D3D device seems to work. +// We need to handle resizing. On XP and earlier Reset() will trash all our textures +// so we would need to inform the SkGpu/caches or just recreate them. On Vista+ we +// could use an IDirect3DDevice9Ex and call ResetEx() to resize without trashing +// everything. Currently we do nothing and the D3D9 image gets stretched/compressed +// when resized. + +bool SkOSWindow::attachD3D9() { + if (NULL == fD3D9Device) { + fD3D9Device = (void*) create_d3d9_device((HWND)fHWND); + } + if (NULL != fD3D9Device) { + ((IDirect3DDevice9*)fD3D9Device)->BeginScene(); + fD3D9Attached = true; + } + return fD3D9Attached; +} + +void SkOSWindow::detachD3D9() { + if (NULL != fD3D9Device) { + ((IDirect3DDevice9*)fD3D9Device)->EndScene(); + } + fD3D9Attached = false; +} + +void SkOSWindow::presentD3D9() { + if (NULL != fD3D9Device) { + HRESULT hr; + hr = ((IDirect3DDevice9*)fD3D9Device)->EndScene(); + SkASSERT(SUCCEEDED(hr)); + hr = ((IDirect3DDevice9*)d3d9Device())->Present(NULL, NULL, NULL, NULL); + SkASSERT(SUCCEEDED(hr)); + hr = ((IDirect3DDevice9*)fD3D9Device)->Clear(0,NULL,D3DCLEAR_TARGET | + D3DCLEAR_STENCIL, 0x0, 0, + 0); + SkASSERT(SUCCEEDED(hr)); + hr = ((IDirect3DDevice9*)fD3D9Device)->BeginScene(); + SkASSERT(SUCCEEDED(hr)); + } +} + + +#endif diff --git a/src/views/win/skia_win.cpp b/src/views/win/skia_win.cpp new file mode 100644 index 0000000000..2643cc8799 --- /dev/null +++ b/src/views/win/skia_win.cpp @@ -0,0 +1,201 @@ + +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#include <Windows.h> +#include <tchar.h> +#define MAX_LOADSTRING 100 + +// Global Variables: +HINSTANCE hInst; // current instance +TCHAR szTitle[] = _T("SampleApp"); // The title bar text +TCHAR szWindowClass[] = _T("SAMPLEAPP"); // the main window class name + +// Forward declarations of functions included in this code module: +ATOM MyRegisterClass(HINSTANCE hInstance); +BOOL InitInstance(HINSTANCE, int, LPTSTR); +LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); +INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); + +int APIENTRY _tWinMain(HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPTSTR lpCmdLine, + int nCmdShow) +{ + UNREFERENCED_PARAMETER(hPrevInstance); + + MSG msg; + + // Initialize global strings + MyRegisterClass(hInstance); + + // Perform application initialization: + if (!InitInstance (hInstance, nCmdShow, lpCmdLine)) + { + return FALSE; + } + + // Main message loop: + while (GetMessage(&msg, NULL, 0, 0)) + { + if (true) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + } + } + + return (int) msg.wParam; +} + + + +// +// FUNCTION: MyRegisterClass() +// +// PURPOSE: Registers the window class. +// +// COMMENTS: +// +// This function and its usage are only necessary if you want this code +// to be compatible with Win32 systems prior to the 'RegisterClassEx' +// function that was added to Windows 95. It is important to call this function +// so that the application will get 'well formed' small icons associated +// with it. +// +ATOM MyRegisterClass(HINSTANCE hInstance) +{ + WNDCLASSEX wcex; + + wcex.cbSize = sizeof(WNDCLASSEX); + + wcex.style = CS_HREDRAW | CS_VREDRAW; + wcex.lpfnWndProc = WndProc; + wcex.cbClsExtra = 0; + wcex.cbWndExtra = 0; + wcex.hInstance = hInstance; + wcex.hIcon = NULL; + wcex.hCursor = NULL; + wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); + wcex.lpszMenuName = NULL; + wcex.lpszClassName = szWindowClass; + wcex.hIconSm = NULL; + + return RegisterClassEx(&wcex); +} + +#include "SkOSWindow_Win.h" +extern SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv); + +static SkOSWindow* gSkWind; + +char* tchar_to_utf8(const TCHAR* str) { +#ifdef _UNICODE + int size = WideCharToMultiByte(CP_UTF8, 0, str, wcslen(str), NULL, 0, NULL, NULL); + char* str8 = (char*) malloc(size+1); + WideCharToMultiByte(CP_UTF8, 0, str, wcslen(str), str8, size, NULL, NULL); + str8[size] = '\0'; + return str8; +#else + return _strdup(str); +#endif +} + +// +// FUNCTION: InitInstance(HINSTANCE, int, LPTSTR) +// +// PURPOSE: Saves instance handle and creates main window +// +// COMMENTS: +// +// In this function, we save the instance handle in a global variable and +// create and display the main program window. +// + + +BOOL InitInstance(HINSTANCE hInstance, int nCmdShow, LPTSTR lpCmdLine) +{ + HWND hWnd; + + hInst = hInstance; // Store instance handle in our global variable + + hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, + CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); + + if (!hWnd) + { + return FALSE; + } + + char* argv[4096]; + int argc = 0; + TCHAR exename[1024], *next; + int exenameLen = GetModuleFileName(NULL, exename, 1024); + argv[argc++] = tchar_to_utf8(exename); + TCHAR* arg = _tcstok_s(lpCmdLine, _T(" "), &next); + while (arg != NULL) { + argv[argc++] = tchar_to_utf8(arg); + arg = _tcstok_s(NULL, _T(" "), &next); + } + + gSkWind = create_sk_window(hWnd, argc, argv); + for (int i = 0; i < argc; ++i) { + free(argv[i]); + } + + ShowWindow(hWnd, nCmdShow); + UpdateWindow(hWnd); + + return TRUE; +} + +// +// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) +// +// PURPOSE: Processes messages for the main window. +// +// WM_COMMAND - process the application menu +// WM_PAINT - Paint the main window +// WM_DESTROY - post a quit message and return +// +// +LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + switch (message) { + case WM_COMMAND: + return DefWindowProc(hWnd, message, wParam, lParam); + case WM_DESTROY: + PostQuitMessage(0); + break; + default: + if (gSkWind->wndProc(hWnd, message, wParam, lParam)) { + return 0; + } else { + return DefWindowProc(hWnd, message, wParam, lParam); + } + } + return 0; +} + +// Message handler for about box. +INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) +{ + UNREFERENCED_PARAMETER(lParam); + switch (message) + { + case WM_INITDIALOG: + return (INT_PTR)TRUE; + + case WM_COMMAND: + if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) + { + EndDialog(hDlg, LOWORD(wParam)); + return (INT_PTR)TRUE; + } + break; + } + return (INT_PTR)FALSE; +} |