aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/views/SkTouchGesture.cpp
diff options
context:
space:
mode:
authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-16 12:10:02 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-16 12:10:02 +0000
commit52f57e1d11a00bdc5efb96709446546cdbc1ff9d (patch)
treedcd66689acda9eb1ff85c7ca9b0faa60b6bf4247 /src/views/SkTouchGesture.cpp
parent109a2e3afaf8a14c2b7ff545c80c08d0d6d67a3e (diff)
add fling
git-svn-id: http://skia.googlecode.com/svn/trunk@946 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/views/SkTouchGesture.cpp')
-rw-r--r--src/views/SkTouchGesture.cpp336
1 files changed, 336 insertions, 0 deletions
diff --git a/src/views/SkTouchGesture.cpp b/src/views/SkTouchGesture.cpp
new file mode 100644
index 0000000000..70eb6d3c9d
--- /dev/null
+++ b/src/views/SkTouchGesture.cpp
@@ -0,0 +1,336 @@
+/*
+ Copyright 2010 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+
+#include "SkTouchGesture.h"
+#include "SkMatrix.h"
+#include "SkTime.h"
+
+#define DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER true
+
+static const float MAX_FLING_SPEED = 1500;
+
+static float pin_max_fling(float speed) {
+ if (speed > MAX_FLING_SPEED) {
+ speed = MAX_FLING_SPEED;
+ }
+ return speed;
+}
+
+static double getseconds() {
+ return SkTime::GetMSecs() * 0.001;
+}
+
+// returns +1 or -1, depending on the sign of x
+// returns +1 if x is zero
+static SkScalar SkScalarSign(SkScalar x) {
+ SkScalar sign = SK_Scalar1;
+ if (x < 0) {
+ sign = -sign;
+ }
+ return sign;
+}
+
+static void unit_axis_align(SkVector* unit) {
+ const SkScalar TOLERANCE = SkDoubleToScalar(0.15);
+ if (SkScalarAbs(unit->fX) < TOLERANCE) {
+ unit->fX = 0;
+ unit->fY = SkScalarSign(unit->fY);
+ } else if (SkScalarAbs(unit->fY) < TOLERANCE) {
+ unit->fX = SkScalarSign(unit->fX);
+ unit->fY = 0;
+ }
+}
+
+void SkFlingState::reset(float sx, float sy) {
+ fActive = true;
+ fDirection.set(sx, sy);
+ fSpeed0 = SkPoint::Normalize(&fDirection);
+ fSpeed0 = pin_max_fling(fSpeed0);
+ fTime0 = getseconds();
+
+ unit_axis_align(&fDirection);
+// printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
+}
+
+bool SkFlingState::evaluateMatrix(SkMatrix* matrix) {
+ if (!fActive) {
+ return false;
+ }
+
+ const float t = getseconds() - fTime0;
+ const float MIN_SPEED = 2;
+ const float K0 = 5.0;
+ const float K1 = 0.02;
+ const float speed = fSpeed0 * (sk_float_exp(- K0 * t) - K1);
+ if (speed <= MIN_SPEED) {
+ fActive = false;
+ return false;
+ }
+ float dist = (fSpeed0 - speed) / K0;
+
+// printf("---- time %g speed %g dist %g\n", t, speed, dist);
+ float tx = fDirection.fX * dist;
+ float ty = fDirection.fY * dist;
+ if (DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER) {
+ tx = sk_float_round2int(tx);
+ ty = sk_float_round2int(ty);
+ }
+ matrix->setTranslate(tx, ty);
+// printf("---- evaluate (%g %g)\n", tx, ty);
+
+ return true;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+static const SkMSec MAX_DBL_TAP_INTERVAL = 300;
+static const float MAX_DBL_TAP_DISTANCE = 100;
+static const float MAX_JITTER_RADIUS = 2;
+
+// if true, then ignore the touch-move, 'cause its probably just jitter
+static bool close_enough_for_jitter(float x0, float y0, float x1, float y1) {
+ return sk_float_abs(x0 - x1) <= MAX_JITTER_RADIUS &&
+ sk_float_abs(y0 - y1) <= MAX_JITTER_RADIUS;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkTouchGesture::SkTouchGesture() {
+ this->reset();
+}
+
+SkTouchGesture::~SkTouchGesture() {
+}
+
+void SkTouchGesture::reset() {
+ fTouches.reset();
+ fState = kEmpty_State;
+ fLocalM.reset();
+ fGlobalM.reset();
+
+ fLastUpT = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL;
+ fLastUpP.set(0, 0);
+}
+
+void SkTouchGesture::flushLocalM() {
+ fGlobalM.postConcat(fLocalM);
+ fLocalM.reset();
+}
+
+const SkMatrix& SkTouchGesture::localM() {
+ if (fFlinger.isActive()) {
+ if (!fFlinger.evaluateMatrix(&fLocalM)) {
+ this->flushLocalM();
+ }
+ }
+ return fLocalM;
+}
+
+void SkTouchGesture::appendNewRec(void* owner, float x, float y) {
+ Rec* rec = fTouches.append();
+ rec->fOwner = owner;
+ rec->fStartX = rec->fPrevX = rec->fLastX = x;
+ rec->fStartY = rec->fPrevY = rec->fLastY = y;
+ rec->fLastT = rec->fPrevT = SkTime::GetMSecs();
+}
+
+void SkTouchGesture::touchBegin(void* owner, float x, float y) {
+// GrPrintf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y);
+
+ int index = this->findRec(owner);
+ if (index >= 0) {
+ this->flushLocalM();
+ fTouches.removeShuffle(index);
+ SkDebugf("---- already exists, removing\n");
+ }
+
+ if (fTouches.count() == 2) {
+ return;
+ }
+
+ this->flushLocalM();
+ fFlinger.stop();
+
+ this->appendNewRec(owner, x, y);
+
+ switch (fTouches.count()) {
+ case 1:
+ fState = kTranslate_State;
+ break;
+ case 2:
+ fState = kZoom_State;
+ break;
+ default:
+ break;
+ }
+}
+
+int SkTouchGesture::findRec(void* owner) const {
+ for (int i = 0; i < fTouches.count(); i++) {
+ if (owner == fTouches[i].fOwner) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+static float center(float pos0, float pos1) {
+ return (pos0 + pos1) * 0.5f;
+}
+
+static const float MAX_ZOOM_SCALE = 4;
+static const float MIN_ZOOM_SCALE = 0.25f;
+
+float SkTouchGesture::limitTotalZoom(float scale) const {
+ // this query works 'cause we know that we're square-scale w/ no skew/rotation
+ const float curr = fGlobalM[0];
+
+ if (scale > 1 && curr * scale > MAX_ZOOM_SCALE) {
+ scale = MAX_ZOOM_SCALE / curr;
+ } else if (scale < 1 && curr * scale < MIN_ZOOM_SCALE) {
+ scale = MIN_ZOOM_SCALE / curr;
+ }
+ return scale;
+}
+
+void SkTouchGesture::touchMoved(void* owner, float x, float y) {
+// GrPrintf("--- %d touchMoved %p %g %g\n", fTouches.count(), owner, x, y);
+
+ SkASSERT(kEmpty_State != fState);
+
+ int index = this->findRec(owner);
+ if (index < 0) {
+ // not found, so I guess we should add it...
+ SkDebugf("---- add missing begin\n");
+ this->appendNewRec(owner, x, y);
+ index = fTouches.count() - 1;
+ }
+
+ Rec& rec = fTouches[index];
+
+ // not sure how valuable this is
+ if (fTouches.count() == 2) {
+ if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
+// GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
+ return;
+ }
+ }
+
+ rec.fPrevX = rec.fLastX; rec.fLastX = x;
+ rec.fPrevY = rec.fLastY; rec.fLastY = y;
+ rec.fPrevT = rec.fLastT; rec.fLastT = SkTime::GetMSecs();
+
+ switch (fTouches.count()) {
+ case 1: {
+ float dx = rec.fLastX - rec.fStartX;
+ float dy = rec.fLastY - rec.fStartY;
+ dx = (float)sk_float_round2int(dx);
+ dy = (float)sk_float_round2int(dy);
+ fLocalM.setTranslate(dx, dy);
+ } break;
+ case 2: {
+ SkASSERT(kZoom_State == fState);
+ const Rec& rec0 = fTouches[0];
+ const Rec& rec1 = fTouches[1];
+
+ float scale = this->computePinch(rec0, rec1);
+ scale = this->limitTotalZoom(scale);
+
+ fLocalM.setTranslate(-center(rec0.fStartX, rec1.fStartX),
+ -center(rec0.fStartY, rec1.fStartY));
+ fLocalM.postScale(scale, scale);
+ fLocalM.postTranslate(center(rec0.fLastX, rec1.fLastX),
+ center(rec0.fLastY, rec1.fLastY));
+ } break;
+ default:
+ break;
+ }
+}
+
+void SkTouchGesture::touchEnd(void* owner) {
+// GrPrintf("--- %d touchEnd %p\n", fTouches.count(), owner);
+
+ int index = this->findRec(owner);
+ if (index < 0) {
+ SkDebugf("--- not found\n");
+ return;
+ }
+
+ const Rec& rec = fTouches[index];
+ if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
+ return;
+ }
+
+ // count() reflects the number before we removed the owner
+ switch (fTouches.count()) {
+ case 1: {
+ this->flushLocalM();
+ float dx = rec.fLastX - rec.fPrevX;
+ float dy = rec.fLastY - rec.fPrevY;
+ float dur = (rec.fLastT - rec.fPrevT) * 0.001f;
+ if (dur > 0) {
+ fFlinger.reset(dx / dur, dy / dur);
+ }
+ fState = kEmpty_State;
+ } break;
+ case 2:
+ this->flushLocalM();
+ SkASSERT(kZoom_State == fState);
+ fState = kEmpty_State;
+ break;
+ default:
+ SkASSERT(kZoom_State == fState);
+ break;
+ }
+
+ fTouches.removeShuffle(index);
+}
+
+float SkTouchGesture::computePinch(const Rec& rec0, const Rec& rec1) {
+ double dx = rec0.fStartX - rec1.fStartX;
+ double dy = rec0.fStartY - rec1.fStartY;
+ double dist0 = sqrt(dx*dx + dy*dy);
+
+ dx = rec0.fLastX - rec1.fLastX;
+ dy = rec0.fLastY - rec1.fLastY;
+ double dist1 = sqrt(dx*dx + dy*dy);
+
+ double scale = dist1 / dist0;
+ return (float)scale;
+}
+
+bool SkTouchGesture::handleDblTap(float x, float y) {
+ bool found = false;
+ SkMSec now = SkTime::GetMSecs();
+ if (now - fLastUpT <= MAX_DBL_TAP_INTERVAL) {
+ if (SkPoint::Length(fLastUpP.fX - x,
+ fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) {
+ fFlinger.stop();
+ fLocalM.reset();
+ fGlobalM.reset();
+ fTouches.reset();
+ fState = kEmpty_State;
+ found = true;
+ }
+ }
+
+ fLastUpT = now;
+ fLastUpP.set(x, y);
+ return found;
+}
+
+