diff options
author | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-03-16 12:10:02 +0000 |
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committer | reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-03-16 12:10:02 +0000 |
commit | 52f57e1d11a00bdc5efb96709446546cdbc1ff9d (patch) | |
tree | dcd66689acda9eb1ff85c7ca9b0faa60b6bf4247 /src/views/SkTouchGesture.cpp | |
parent | 109a2e3afaf8a14c2b7ff545c80c08d0d6d67a3e (diff) |
add fling
git-svn-id: http://skia.googlecode.com/svn/trunk@946 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/views/SkTouchGesture.cpp')
-rw-r--r-- | src/views/SkTouchGesture.cpp | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/src/views/SkTouchGesture.cpp b/src/views/SkTouchGesture.cpp new file mode 100644 index 0000000000..70eb6d3c9d --- /dev/null +++ b/src/views/SkTouchGesture.cpp @@ -0,0 +1,336 @@ +/* + Copyright 2010 Google Inc. + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. + */ + + +#include "SkTouchGesture.h" +#include "SkMatrix.h" +#include "SkTime.h" + +#define DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER true + +static const float MAX_FLING_SPEED = 1500; + +static float pin_max_fling(float speed) { + if (speed > MAX_FLING_SPEED) { + speed = MAX_FLING_SPEED; + } + return speed; +} + +static double getseconds() { + return SkTime::GetMSecs() * 0.001; +} + +// returns +1 or -1, depending on the sign of x +// returns +1 if x is zero +static SkScalar SkScalarSign(SkScalar x) { + SkScalar sign = SK_Scalar1; + if (x < 0) { + sign = -sign; + } + return sign; +} + +static void unit_axis_align(SkVector* unit) { + const SkScalar TOLERANCE = SkDoubleToScalar(0.15); + if (SkScalarAbs(unit->fX) < TOLERANCE) { + unit->fX = 0; + unit->fY = SkScalarSign(unit->fY); + } else if (SkScalarAbs(unit->fY) < TOLERANCE) { + unit->fX = SkScalarSign(unit->fX); + unit->fY = 0; + } +} + +void SkFlingState::reset(float sx, float sy) { + fActive = true; + fDirection.set(sx, sy); + fSpeed0 = SkPoint::Normalize(&fDirection); + fSpeed0 = pin_max_fling(fSpeed0); + fTime0 = getseconds(); + + unit_axis_align(&fDirection); +// printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY); +} + +bool SkFlingState::evaluateMatrix(SkMatrix* matrix) { + if (!fActive) { + return false; + } + + const float t = getseconds() - fTime0; + const float MIN_SPEED = 2; + const float K0 = 5.0; + const float K1 = 0.02; + const float speed = fSpeed0 * (sk_float_exp(- K0 * t) - K1); + if (speed <= MIN_SPEED) { + fActive = false; + return false; + } + float dist = (fSpeed0 - speed) / K0; + +// printf("---- time %g speed %g dist %g\n", t, speed, dist); + float tx = fDirection.fX * dist; + float ty = fDirection.fY * dist; + if (DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER) { + tx = sk_float_round2int(tx); + ty = sk_float_round2int(ty); + } + matrix->setTranslate(tx, ty); +// printf("---- evaluate (%g %g)\n", tx, ty); + + return true; +} + +/////////////////////////////////////////////////////////////////////////////// + +static const SkMSec MAX_DBL_TAP_INTERVAL = 300; +static const float MAX_DBL_TAP_DISTANCE = 100; +static const float MAX_JITTER_RADIUS = 2; + +// if true, then ignore the touch-move, 'cause its probably just jitter +static bool close_enough_for_jitter(float x0, float y0, float x1, float y1) { + return sk_float_abs(x0 - x1) <= MAX_JITTER_RADIUS && + sk_float_abs(y0 - y1) <= MAX_JITTER_RADIUS; +} + +/////////////////////////////////////////////////////////////////////////////// + +SkTouchGesture::SkTouchGesture() { + this->reset(); +} + +SkTouchGesture::~SkTouchGesture() { +} + +void SkTouchGesture::reset() { + fTouches.reset(); + fState = kEmpty_State; + fLocalM.reset(); + fGlobalM.reset(); + + fLastUpT = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL; + fLastUpP.set(0, 0); +} + +void SkTouchGesture::flushLocalM() { + fGlobalM.postConcat(fLocalM); + fLocalM.reset(); +} + +const SkMatrix& SkTouchGesture::localM() { + if (fFlinger.isActive()) { + if (!fFlinger.evaluateMatrix(&fLocalM)) { + this->flushLocalM(); + } + } + return fLocalM; +} + +void SkTouchGesture::appendNewRec(void* owner, float x, float y) { + Rec* rec = fTouches.append(); + rec->fOwner = owner; + rec->fStartX = rec->fPrevX = rec->fLastX = x; + rec->fStartY = rec->fPrevY = rec->fLastY = y; + rec->fLastT = rec->fPrevT = SkTime::GetMSecs(); +} + +void SkTouchGesture::touchBegin(void* owner, float x, float y) { +// GrPrintf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y); + + int index = this->findRec(owner); + if (index >= 0) { + this->flushLocalM(); + fTouches.removeShuffle(index); + SkDebugf("---- already exists, removing\n"); + } + + if (fTouches.count() == 2) { + return; + } + + this->flushLocalM(); + fFlinger.stop(); + + this->appendNewRec(owner, x, y); + + switch (fTouches.count()) { + case 1: + fState = kTranslate_State; + break; + case 2: + fState = kZoom_State; + break; + default: + break; + } +} + +int SkTouchGesture::findRec(void* owner) const { + for (int i = 0; i < fTouches.count(); i++) { + if (owner == fTouches[i].fOwner) { + return i; + } + } + return -1; +} + +static float center(float pos0, float pos1) { + return (pos0 + pos1) * 0.5f; +} + +static const float MAX_ZOOM_SCALE = 4; +static const float MIN_ZOOM_SCALE = 0.25f; + +float SkTouchGesture::limitTotalZoom(float scale) const { + // this query works 'cause we know that we're square-scale w/ no skew/rotation + const float curr = fGlobalM[0]; + + if (scale > 1 && curr * scale > MAX_ZOOM_SCALE) { + scale = MAX_ZOOM_SCALE / curr; + } else if (scale < 1 && curr * scale < MIN_ZOOM_SCALE) { + scale = MIN_ZOOM_SCALE / curr; + } + return scale; +} + +void SkTouchGesture::touchMoved(void* owner, float x, float y) { +// GrPrintf("--- %d touchMoved %p %g %g\n", fTouches.count(), owner, x, y); + + SkASSERT(kEmpty_State != fState); + + int index = this->findRec(owner); + if (index < 0) { + // not found, so I guess we should add it... + SkDebugf("---- add missing begin\n"); + this->appendNewRec(owner, x, y); + index = fTouches.count() - 1; + } + + Rec& rec = fTouches[index]; + + // not sure how valuable this is + if (fTouches.count() == 2) { + if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { +// GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y); + return; + } + } + + rec.fPrevX = rec.fLastX; rec.fLastX = x; + rec.fPrevY = rec.fLastY; rec.fLastY = y; + rec.fPrevT = rec.fLastT; rec.fLastT = SkTime::GetMSecs(); + + switch (fTouches.count()) { + case 1: { + float dx = rec.fLastX - rec.fStartX; + float dy = rec.fLastY - rec.fStartY; + dx = (float)sk_float_round2int(dx); + dy = (float)sk_float_round2int(dy); + fLocalM.setTranslate(dx, dy); + } break; + case 2: { + SkASSERT(kZoom_State == fState); + const Rec& rec0 = fTouches[0]; + const Rec& rec1 = fTouches[1]; + + float scale = this->computePinch(rec0, rec1); + scale = this->limitTotalZoom(scale); + + fLocalM.setTranslate(-center(rec0.fStartX, rec1.fStartX), + -center(rec0.fStartY, rec1.fStartY)); + fLocalM.postScale(scale, scale); + fLocalM.postTranslate(center(rec0.fLastX, rec1.fLastX), + center(rec0.fLastY, rec1.fLastY)); + } break; + default: + break; + } +} + +void SkTouchGesture::touchEnd(void* owner) { +// GrPrintf("--- %d touchEnd %p\n", fTouches.count(), owner); + + int index = this->findRec(owner); + if (index < 0) { + SkDebugf("--- not found\n"); + return; + } + + const Rec& rec = fTouches[index]; + if (this->handleDblTap(rec.fLastX, rec.fLastY)) { + return; + } + + // count() reflects the number before we removed the owner + switch (fTouches.count()) { + case 1: { + this->flushLocalM(); + float dx = rec.fLastX - rec.fPrevX; + float dy = rec.fLastY - rec.fPrevY; + float dur = (rec.fLastT - rec.fPrevT) * 0.001f; + if (dur > 0) { + fFlinger.reset(dx / dur, dy / dur); + } + fState = kEmpty_State; + } break; + case 2: + this->flushLocalM(); + SkASSERT(kZoom_State == fState); + fState = kEmpty_State; + break; + default: + SkASSERT(kZoom_State == fState); + break; + } + + fTouches.removeShuffle(index); +} + +float SkTouchGesture::computePinch(const Rec& rec0, const Rec& rec1) { + double dx = rec0.fStartX - rec1.fStartX; + double dy = rec0.fStartY - rec1.fStartY; + double dist0 = sqrt(dx*dx + dy*dy); + + dx = rec0.fLastX - rec1.fLastX; + dy = rec0.fLastY - rec1.fLastY; + double dist1 = sqrt(dx*dx + dy*dy); + + double scale = dist1 / dist0; + return (float)scale; +} + +bool SkTouchGesture::handleDblTap(float x, float y) { + bool found = false; + SkMSec now = SkTime::GetMSecs(); + if (now - fLastUpT <= MAX_DBL_TAP_INTERVAL) { + if (SkPoint::Length(fLastUpP.fX - x, + fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) { + fFlinger.stop(); + fLocalM.reset(); + fGlobalM.reset(); + fTouches.reset(); + fState = kEmpty_State; + found = true; + } + } + + fLastUpT = now; + fLastUpP.set(x, y); + return found; +} + + |