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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-03 23:25:41 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-03-03 23:25:41 +0000
commit1643b2c9bc5adb4324bb459bb7811f58bc7c2d62 (patch)
treee1d0758ecf86f9d57e459eb60462bd1a2f2be90a /src/utils
parent5f6ac03b00adb3e019ef828fa0ecd2292192955d (diff)
This adds cull rect visualization to the debugger's "mega" visualization mode.
R=fmalita@google.com, fmalita@chromium.org Author: robertphillips@google.com Review URL: https://codereview.chromium.org/177423013 git-svn-id: http://skia.googlecode.com/svn/trunk@13649 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/utils')
-rw-r--r--src/utils/debugger/SkDebugCanvas.cpp39
-rw-r--r--src/utils/debugger/SkDebugCanvas.h14
-rw-r--r--src/utils/debugger/SkDrawCommand.cpp14
-rw-r--r--src/utils/debugger/SkDrawCommand.h39
4 files changed, 77 insertions, 29 deletions
diff --git a/src/utils/debugger/SkDebugCanvas.cpp b/src/utils/debugger/SkDebugCanvas.cpp
index db2b7dc0db..066d7a601a 100644
--- a/src/utils/debugger/SkDebugCanvas.cpp
+++ b/src/utils/debugger/SkDebugCanvas.cpp
@@ -197,8 +197,9 @@ private:
// set up the saveLayer commands so that the active ones
// return true in their 'active' method
-void SkDebugCanvas::markActiveSaveLayers(int index) {
- SkTDArray<SkDrawCommand*> activeLayers;
+void SkDebugCanvas::markActiveCommands(int index) {
+ fActiveLayers.rewind();
+ fActiveCulls.rewind();
for (int i = 0; i < fCommandVector.count(); ++i) {
fCommandVector[i]->setActive(false);
@@ -206,15 +207,23 @@ void SkDebugCanvas::markActiveSaveLayers(int index) {
for (int i = 0; i < index; ++i) {
SkDrawCommand::Action result = fCommandVector[i]->action();
- if (SkDrawCommand::kPush_Action == result) {
- activeLayers.push(fCommandVector[i]);
- } else if (SkDrawCommand::kPop_Action == result) {
- activeLayers.pop();
+ if (SkDrawCommand::kPushLayer_Action == result) {
+ fActiveLayers.push(fCommandVector[i]);
+ } else if (SkDrawCommand::kPopLayer_Action == result) {
+ fActiveLayers.pop();
+ } else if (SkDrawCommand::kPushCull_Action == result) {
+ fActiveCulls.push(fCommandVector[i]);
+ } else if (SkDrawCommand::kPopCull_Action == result) {
+ fActiveCulls.pop();
}
}
- for (int i = 0; i < activeLayers.count(); ++i) {
- activeLayers[i]->setActive(true);
+ for (int i = 0; i < fActiveLayers.count(); ++i) {
+ fActiveLayers[i]->setActive(true);
+ }
+
+ for (int i = 0; i < fActiveCulls.count(); ++i) {
+ fActiveCulls[i]->setActive(true);
}
}
@@ -268,7 +277,7 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
}
if (fMegaVizMode) {
- this->markActiveSaveLayers(index);
+ this->markActiveCommands(index);
}
for (; i <= index; i++) {
@@ -288,14 +297,16 @@ void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) {
if (fCommandVector[i]->isVisible()) {
if (fMegaVizMode && fCommandVector[i]->active()) {
- // All active saveLayers get replaced with saves so all draws go to the
- // visible canvas
- canvas->save();
- ++fOutstandingSaveCount;
+ // "active" commands execute their visualization behaviors:
+ // All active saveLayers get replaced with saves so all draws go to the
+ // visible canvas.
+ // All active culls draw their cull box
+ fCommandVector[i]->vizExecute(canvas);
} else {
fCommandVector[i]->execute(canvas);
- fCommandVector[i]->trackSaveState(&fOutstandingSaveCount);
}
+
+ fCommandVector[i]->trackSaveState(&fOutstandingSaveCount);
}
}
diff --git a/src/utils/debugger/SkDebugCanvas.h b/src/utils/debugger/SkDebugCanvas.h
index cb4acc8b66..8c1f72f968 100644
--- a/src/utils/debugger/SkDebugCanvas.h
+++ b/src/utils/debugger/SkDebugCanvas.h
@@ -254,7 +254,7 @@ protected:
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRegion(const SkRegion& region, SkRegion::Op) SK_OVERRIDE;
- void markActiveSaveLayers(int index);
+ void markActiveCommands(int index);
private:
SkTDArray<SkDrawCommand*> fCommandVector;
@@ -281,6 +281,18 @@ private:
*/
int fOutstandingSaveCount;
+ /**
+ The active saveLayer commands at a given point in the renderering.
+ Only used when "mega" visualization is enabled.
+ */
+ SkTDArray<SkDrawCommand*> fActiveLayers;
+
+ /**
+ The active cull commands at a given point in the rendering.
+ Only used when "mega" visualization is enabled.
+ */
+ SkTDArray<SkDrawCommand*> fActiveCulls;
+
/**
Adds the command to the classes vector of commands.
@param command The draw command for execution
diff --git a/src/utils/debugger/SkDrawCommand.cpp b/src/utils/debugger/SkDrawCommand.cpp
index 16b8556d57..7e6b22b7c7 100644
--- a/src/utils/debugger/SkDrawCommand.cpp
+++ b/src/utils/debugger/SkDrawCommand.cpp
@@ -885,6 +885,10 @@ void SkSaveLayerCommand::execute(SkCanvas* canvas) {
fFlags);
}
+void SkSaveLayerCommand::vizExecute(SkCanvas* canvas) {
+ canvas->save();
+}
+
void SkSaveLayerCommand::trackSaveState(int* state) {
(*state)++;
}
@@ -946,10 +950,18 @@ SkPushCullCommand::SkPushCullCommand(const SkRect& cullRect)
}
void SkPushCullCommand::execute(SkCanvas* canvas) {
- //FIXME: add visualization overlay.
canvas->pushCull(fCullRect);
}
+void SkPushCullCommand::vizExecute(SkCanvas* canvas) {
+ canvas->pushCull(fCullRect);
+
+ SkPaint p;
+ p.setColor(SK_ColorCYAN);
+ p.setStyle(SkPaint::kStroke_Style);
+ canvas->drawRect(fCullRect, p);
+}
+
SkPopCullCommand::SkPopCullCommand() {
fDrawType = POP_CULL;
}
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
index 60df688fde..a4f50c9737 100644
--- a/src/utils/debugger/SkDrawCommand.h
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -36,21 +36,29 @@ public:
}
SkTDArray<SkString*>* Info() {return &fInfo; };
- virtual void execute(SkCanvas* canvas)=0;
+ virtual void execute(SkCanvas* canvas) = 0;
+ virtual void vizExecute(SkCanvas* canvas) { };
/** Does nothing by default, but used by save() and restore()-type
subclasses to track unresolved save() calls. */
virtual void trackSaveState(int* state) { };
- // The next "active" system is only used by save, saveLayer and restore.
- // It is used to determine which saveLayers are currently active (at a
+ // The next "active" system is only used by save, saveLayer, restore,
+ // pushCull and popCull. It is used in two ways:
+ // To determine which saveLayers are currently active (at a
// given point in the rendering).
- // save just return a kPush action but don't track active state
- // restore just return a kPop action
- // saveLayers return kPush but also track the active state
+ // save just return a kPushLayer action but don't track active state
+ // restore just return a kPopLayer action
+ // saveLayers return kPushLayer but also track the active state
+ // To determine which culls are currently active (at a given point)
+ // in the rendering).
+ // pushCull returns a kPushCull action
+ // popCull returns a kPopCull action
enum Action {
kNone_Action,
- kPop_Action,
- kPush_Action
+ kPopLayer_Action,
+ kPushLayer_Action,
+ kPopCull_Action,
+ kPushCull_Action
};
virtual Action action() const { return kNone_Action; }
virtual void setActive(bool active) {}
@@ -75,7 +83,7 @@ public:
SkRestoreCommand();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
- virtual Action action() const SK_OVERRIDE { return kPop_Action; }
+ virtual Action action() const SK_OVERRIDE { return kPopLayer_Action; }
private:
typedef SkDrawCommand INHERITED;
@@ -513,7 +521,7 @@ public:
SkSaveCommand(SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
- virtual Action action() const SK_OVERRIDE { return kPush_Action; }
+ virtual Action action() const SK_OVERRIDE { return kPushLayer_Action; }
private:
SkCanvas::SaveFlags fFlags;
@@ -525,8 +533,9 @@ public:
SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
SkCanvas::SaveFlags flags);
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+ virtual void vizExecute(SkCanvas* canvas) SK_OVERRIDE;
virtual void trackSaveState(int* state) SK_OVERRIDE;
- virtual Action action() const SK_OVERRIDE{ return kPush_Action; }
+ virtual Action action() const SK_OVERRIDE{ return kPushLayer_Action; }
virtual void setActive(bool active) SK_OVERRIDE { fActive = active; }
virtual bool active() const SK_OVERRIDE { return fActive; }
@@ -598,9 +607,13 @@ class SkPushCullCommand : public SkDrawCommand {
public:
SkPushCullCommand(const SkRect&);
virtual void execute(SkCanvas*) SK_OVERRIDE;
-
+ virtual void vizExecute(SkCanvas* canvas) SK_OVERRIDE;
+ virtual Action action() const { return kPushCull_Action; }
+ virtual void setActive(bool active) { fActive = active; }
+ virtual bool active() const { return fActive; }
private:
SkRect fCullRect;
+ bool fActive;
typedef SkDrawCommand INHERITED;
};
@@ -609,7 +622,7 @@ class SkPopCullCommand : public SkDrawCommand {
public:
SkPopCullCommand();
virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
-
+ virtual Action action() const { return kPopCull_Action; }
private:
typedef SkDrawCommand INHERITED;
};