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authorGravatar djsollen <djsollen@google.com>2014-11-14 07:21:29 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-11-14 07:21:29 -0800
commit082a4620fdae4bc825738c789e976103fc083583 (patch)
tree82b4c7b9014e713fab251a9b26a19aa3613303b3 /src/utils/win
parentac49acda520292b059bc37fd368dff912626c3d9 (diff)
Move WGL header from include to src
Diffstat (limited to 'src/utils/win')
-rw-r--r--src/utils/win/SkWGL.h168
1 files changed, 168 insertions, 0 deletions
diff --git a/src/utils/win/SkWGL.h b/src/utils/win/SkWGL.h
new file mode 100644
index 0000000000..d502eb0aa7
--- /dev/null
+++ b/src/utils/win/SkWGL.h
@@ -0,0 +1,168 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkRefCnt.h"
+
+#ifndef SkWGL_DEFINED
+#define SkWGL_DEFINED
+
+/**
+ * Working with WGL extensions can be a pain. Among the reasons is that You must
+ * have a GL context to get the proc addresses, but you want to use the procs to
+ * create a context in the first place. So you have to create a dummy GL ctx to
+ * get the proc addresses.
+ *
+ * This file helps by providing SkCreateWGLInterface(). It returns a struct of
+ * function pointers that it initializes. It also has a helper function to query
+ * for WGL extensions. It handles the fact that wglGetExtensionsString is itself
+ * an extension.
+ */
+
+#if !defined(WIN32_LEAN_AND_MEAN)
+ #define WIN32_LEAN_AND_MEAN
+ #define SK_LOCAL_LEAN_AND_MEAN
+#endif
+#include <windows.h>
+#if defined(SK_LOCAL_LEAN_AND_MEAN)
+ #undef WIN32_LEAN_AND_MEAN
+ #undef SK_LOCAL_LEAN_AND_MEAN
+#endif
+
+#define SK_WGL_DRAW_TO_WINDOW 0x2001
+#define SK_WGL_ACCELERATION 0x2003
+#define SK_WGL_SUPPORT_OPENGL 0x2010
+#define SK_WGL_DOUBLE_BUFFER 0x2011
+#define SK_WGL_COLOR_BITS 0x2014
+#define SK_WGL_ALPHA_BITS 0x201B
+#define SK_WGL_STENCIL_BITS 0x2023
+#define SK_WGL_FULL_ACCELERATION 0x2027
+#define SK_WGL_SAMPLE_BUFFERS 0x2041
+#define SK_WGL_SAMPLES 0x2042
+#define SK_WGL_CONTEXT_MAJOR_VERSION 0x2091
+#define SK_WGL_CONTEXT_MINOR_VERSION 0x2092
+#define SK_WGL_CONTEXT_LAYER_PLANE 0x2093
+#define SK_WGL_CONTEXT_FLAGS 0x2094
+#define SK_WGL_CONTEXT_PROFILE_MASK 0x9126
+#define SK_WGL_CONTEXT_DEBUG_BIT 0x0001
+#define SK_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT 0x0002
+#define SK_WGL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define SK_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define SK_WGL_CONTEXT_ES2_PROFILE_BIT 0x00000004
+#define SK_ERROR_INVALID_VERSION 0x2095
+#define SK_ERROR_INVALID_PROFILE 0x2096
+
+DECLARE_HANDLE(HPBUFFER);
+
+class SkWGLExtensions {
+public:
+ SkWGLExtensions();
+ /**
+ * Determines if an extensions is available for a given DC.
+ * WGL_extensions_string is considered a prerequisite for all other
+ * extensions. It is necessary to check this before calling other class
+ * functions.
+ */
+ bool hasExtension(HDC dc, const char* ext) const;
+
+ const char* getExtensionsString(HDC hdc) const;
+ BOOL choosePixelFormat(HDC hdc, const int*, const FLOAT*, UINT, int*, UINT*) const;
+ BOOL getPixelFormatAttribiv(HDC, int, int, UINT, const int*, int*) const;
+ BOOL getPixelFormatAttribfv(HDC hdc, int, int, UINT, const int*, FLOAT*) const;
+ HGLRC createContextAttribs(HDC, HGLRC, const int *) const;
+
+ BOOL swapInterval(int interval) const;
+
+ HPBUFFER createPbuffer(HDC, int , int, int, const int*) const;
+ HDC getPbufferDC(HPBUFFER) const;
+ int releasePbufferDC(HPBUFFER, HDC) const;
+ BOOL destroyPbuffer(HPBUFFER) const;
+
+ /**
+ * WGL doesn't have precise rules for the ordering of formats returned
+ * by wglChoosePixelFormat. This function helps choose among the set of
+ * formats returned by wglChoosePixelFormat. The rules in decreasing
+ * priority are:
+ * * Choose formats with the smallest sample count that is >=
+ * desiredSampleCount (or the largest sample count if all formats have
+ * fewer samples than desiredSampleCount.)
+ * * Choose formats with the fewest color samples when coverage sampling
+ * is available.
+ * * If the above rules leave multiple formats, choose the one that
+ * appears first in the formats array parameter.
+ */
+ int selectFormat(const int formats[],
+ int formatCount,
+ HDC dc,
+ int desiredSampleCount) const;
+private:
+ typedef const char* (WINAPI *GetExtensionsStringProc)(HDC);
+ typedef BOOL (WINAPI *ChoosePixelFormatProc)(HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+ typedef BOOL (WINAPI *GetPixelFormatAttribivProc)(HDC, int, int, UINT, const int*, int*);
+ typedef BOOL (WINAPI *GetPixelFormatAttribfvProc)(HDC, int, int, UINT, const int*, FLOAT*);
+ typedef HGLRC (WINAPI *CreateContextAttribsProc)(HDC, HGLRC, const int *);
+ typedef BOOL (WINAPI* SwapIntervalProc)(int);
+ typedef HPBUFFER (WINAPI* CreatePbufferProc)(HDC, int , int, int, const int*);
+ typedef HDC (WINAPI* GetPbufferDCProc)(HPBUFFER);
+ typedef int (WINAPI* ReleasePbufferDCProc)(HPBUFFER, HDC);
+ typedef BOOL (WINAPI* DestroyPbufferProc)(HPBUFFER);
+
+ GetExtensionsStringProc fGetExtensionsString;
+ ChoosePixelFormatProc fChoosePixelFormat;
+ GetPixelFormatAttribfvProc fGetPixelFormatAttribfv;
+ GetPixelFormatAttribivProc fGetPixelFormatAttribiv;
+ CreateContextAttribsProc fCreateContextAttribs;
+ SwapIntervalProc fSwapInterval;
+ CreatePbufferProc fCreatePbuffer;
+ GetPbufferDCProc fGetPbufferDC;
+ ReleasePbufferDCProc fReleasePbufferDC;
+ DestroyPbufferProc fDestroyPbuffer;
+};
+
+enum SkWGLContextRequest {
+ /** Requests to create core profile context if possible, otherwise
+ compatibility profile. */
+ kGLPreferCoreProfile_SkWGLContextRequest,
+ /** Requests to create compatibility profile context if possible, otherwise
+ core profile. */
+ kGLPreferCompatibilityProfile_SkWGLContextRequest,
+ /** Requests to create GL ES profile context. */
+ kGLES_SkWGLContextRequest
+};
+/**
+ * Helper to create an OpenGL context for a DC using WGL. Configs with a sample count >= to
+ * msaaSampleCount are preferred but if none is available then a context with a lower sample count
+ * (including non-MSAA) will be created. If preferCoreProfile is true but a core profile cannot be
+ * created then a compatible profile context will be created.
+ */
+HGLRC SkCreateWGLContext(HDC dc, int msaaSampleCount, SkWGLContextRequest context);
+
+/**
+ * Helper class for creating a pbuffer context and deleting all the handles when finished. This
+ * requires that a device context has been created. However, the pbuffer gets its own device
+ * context. The original device context can be released once the pbuffer context is created.
+ */
+class SkWGLPbufferContext : public SkRefCnt {
+public:
+ static SkWGLPbufferContext* Create(HDC parentDC, int msaaSampleCount,
+ SkWGLContextRequest contextType);
+
+ virtual ~SkWGLPbufferContext();
+
+ HDC getDC() const { return fDC; }
+ HGLRC getGLRC() const { return fGLRC; }
+
+private:
+ SkWGLPbufferContext(HPBUFFER pbuffer, HDC dc, HGLRC glrc);
+
+ HPBUFFER fPbuffer;
+ HDC fDC;
+ HGLRC fGLRC;
+ SkWGLExtensions fExtensions;
+};
+
+#endif