aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/utils/mac/SkNSView.mm
diff options
context:
space:
mode:
authorGravatar yangsu@google.com <yangsu@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-08-30 14:40:49 +0000
committerGravatar yangsu@google.com <yangsu@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-08-30 14:40:49 +0000
commita8540416f65b55aadbe68cdef9fece5a23257d5e (patch)
tree8d2c9362b35ccfda2781c82dd4a21424f7877de3 /src/utils/mac/SkNSView.mm
parent1d388d7e279fcd9b2afb2a33137a40eddebdf7c8 (diff)
Switched Mac SampleApp to use Cocoa, removed the seperate CocoaSampleApp, moved dependencies out of experimental
git-svn-id: http://skia.googlecode.com/svn/trunk@2190 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/utils/mac/SkNSView.mm')
-rw-r--r--src/utils/mac/SkNSView.mm269
1 files changed, 269 insertions, 0 deletions
diff --git a/src/utils/mac/SkNSView.mm b/src/utils/mac/SkNSView.mm
new file mode 100644
index 0000000000..5d1ec3a60b
--- /dev/null
+++ b/src/utils/mac/SkNSView.mm
@@ -0,0 +1,269 @@
+#import "SkNSView.h"s
+#include "SkCanvas.h"
+#include "SkCGUtils.h"
+#include "SkEvent.h"
+
+//#define FORCE_REDRAW
+@implementation SkNSView
+@synthesize fWind, fTitle, fOptionsDelegate, fGLContext;
+
+- (id)initWithCoder:(NSCoder*)coder {
+ if ((self = [super initWithCoder:coder])) {
+ self = [self initWithDefaults];
+ [self setUpWindow];
+ }
+ return self;
+}
+
+- (id)initWithFrame:(NSRect)frameRect {
+ if (self = [super initWithFrame:frameRect]) {
+ self = [self initWithDefaults];
+ [self setUpWindow];
+ }
+ return self;
+}
+
+- (id)initWithDefaults {
+ fRedrawRequestPending = false;
+ fWind = NULL;
+ return self;
+}
+
+- (void)setUpWindow {
+ if (NULL != fWind) {
+ fWind->setVisibleP(true);
+ fWind->resize(self.frame.size.width, self.frame.size.height,
+ SkBitmap::kARGB_8888_Config);
+ }
+}
+
+-(BOOL) isFlipped {
+ return YES;
+}
+
+- (BOOL)acceptsFirstResponder {
+ return YES;
+}
+
+- (void)viewDidEndLiveResize {
+ NSSize s = [self frame].size;
+ if (NULL != fWind && fWind->width() != s.width && fWind->height() != s.height) {
+ fWind->resize(s.width, s.height);
+ if (nil != fGLContext) {
+ [fGLContext update];
+ glClear(GL_STENCIL_BUFFER_BIT);
+ }
+ }
+}
+
+- (void)dealloc {
+ delete fWind;
+ self.fGLContext = nil;
+ self.fTitle = nil;
+ [super dealloc];
+}
+
+/////////////////////////////////////////////0//////////////////////////////////
+
+- (void)drawSkia {
+ fRedrawRequestPending = false;
+ if (NULL != fWind) {
+ SkCanvas canvas(fWind->getBitmap());
+ fWind->draw(&canvas);
+#ifdef FORCE_REDRAW
+ fWind->inval(NULL);
+#endif
+ }
+}
+
+- (void)setSkTitle:(const char *)title {
+ self.fTitle = [NSString stringWithUTF8String:title];
+ [[self window] setTitle:self.fTitle];
+}
+
+- (BOOL)onHandleEvent:(const SkEvent&)evt {
+ return false;
+}
+
+#include "SkOSMenu.h"
+- (void)onAddMenu:(const SkOSMenu*)menu {
+ [self.fOptionsDelegate view:self didAddMenu:menu];
+}
+
+- (void)onUpdateMenu:(const SkOSMenu*)menu {
+ [self.fOptionsDelegate view:self didUpdateMenu:menu];
+}
+
+- (void)postInvalWithRect:(const SkIRect*)r {
+ if (!fRedrawRequestPending) {
+ fRedrawRequestPending = true;
+ [self setNeedsDisplay:YES];
+ [self performSelector:@selector(drawSkia) withObject:nil afterDelay:0];
+ }
+}
+///////////////////////////////////////////////////////////////////////////////
+
+#include "SkKey.h"
+enum {
+ SK_MacReturnKey = 36,
+ SK_MacDeleteKey = 51,
+ SK_MacEndKey = 119,
+ SK_MacLeftKey = 123,
+ SK_MacRightKey = 124,
+ SK_MacDownKey = 125,
+ SK_MacUpKey = 126,
+ SK_Mac0Key = 0x52,
+ SK_Mac1Key = 0x53,
+ SK_Mac2Key = 0x54,
+ SK_Mac3Key = 0x55,
+ SK_Mac4Key = 0x56,
+ SK_Mac5Key = 0x57,
+ SK_Mac6Key = 0x58,
+ SK_Mac7Key = 0x59,
+ SK_Mac8Key = 0x5b,
+ SK_Mac9Key = 0x5c
+};
+
+static SkKey raw2key(UInt32 raw)
+{
+ static const struct {
+ UInt32 fRaw;
+ SkKey fKey;
+ } gKeys[] = {
+ { SK_MacUpKey, kUp_SkKey },
+ { SK_MacDownKey, kDown_SkKey },
+ { SK_MacLeftKey, kLeft_SkKey },
+ { SK_MacRightKey, kRight_SkKey },
+ { SK_MacReturnKey, kOK_SkKey },
+ { SK_MacDeleteKey, kBack_SkKey },
+ { SK_MacEndKey, kEnd_SkKey },
+ { SK_Mac0Key, k0_SkKey },
+ { SK_Mac1Key, k1_SkKey },
+ { SK_Mac2Key, k2_SkKey },
+ { SK_Mac3Key, k3_SkKey },
+ { SK_Mac4Key, k4_SkKey },
+ { SK_Mac5Key, k5_SkKey },
+ { SK_Mac6Key, k6_SkKey },
+ { SK_Mac7Key, k7_SkKey },
+ { SK_Mac8Key, k8_SkKey },
+ { SK_Mac9Key, k9_SkKey }
+ };
+
+ for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++)
+ if (gKeys[i].fRaw == raw)
+ return gKeys[i].fKey;
+ return kNONE_SkKey;
+}
+
+- (void)keyDown:(NSEvent *)event {
+ if (NULL != fWind)
+ return;
+
+ SkKey key = raw2key([event keyCode]);
+ if (kNONE_SkKey != key)
+ fWind->handleKey(key);
+ else{
+ unichar c = [[event characters] characterAtIndex:0];
+ fWind->handleChar((SkUnichar)c);
+ }
+}
+
+- (void)keyUp:(NSEvent *)event {
+ if (NULL != fWind)
+ return;
+
+ SkKey key = raw2key([event keyCode]);
+ if (kNONE_SkKey != key)
+ fWind->handleKeyUp(key);
+ else{
+ unichar c = [[event characters] characterAtIndex:0];
+ }
+}
+
+- (void)mouseDown:(NSEvent *)event {
+ NSPoint p = [event locationInWindow];
+ if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
+ NSPoint loc = [self convertPoint:p fromView:nil];
+ fWind->handleClick(loc.x, loc.y, SkView::Click::kDown_State, self);
+ }
+}
+
+- (void)mouseDragged:(NSEvent *)event {
+ NSPoint p = [event locationInWindow];
+ if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
+ NSPoint loc = [self convertPoint:p fromView:nil];
+ fWind->handleClick(loc.x, loc.y, SkView::Click::kMoved_State, self);
+ }
+}
+
+- (void)mouseUp:(NSEvent *)event {
+ NSPoint p = [event locationInWindow];
+ if ([self mouse:p inRect:[self bounds]] && NULL != fWind) {
+ NSPoint loc = [self convertPoint:p fromView:nil];
+ fWind->handleClick(loc.x, loc.y, SkView::Click::kUp_State, self);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+#include <OpenGL/OpenGL.h>
+
+CGLContextObj createGLContext() {
+ GLint major, minor;
+ CGLGetVersion(&major, &minor);
+
+ const CGLPixelFormatAttribute attributes[] = {
+ kCGLPFAStencilSize, (CGLPixelFormatAttribute)8,
+#if USE_MSAA
+ kCGLPFASampleBuffers, 1,
+ kCGLPFAMultisample,
+ kCGLPFASamples, 8,
+#endif
+ kCGLPFAAccelerated,
+ kCGLPFADoubleBuffer,
+ (CGLPixelFormatAttribute)0
+ };
+
+ CGLPixelFormatObj format;
+ GLint npix;
+ CGLChoosePixelFormat(attributes, &format, &npix);
+
+ CGLContextObj ctx;
+ CGLCreateContext(format, NULL, &ctx);
+ CGLDestroyPixelFormat(format);
+
+ static const GLint interval = 1;
+ CGLSetParameter(ctx, kCGLCPSwapInterval, &interval);
+ CGLSetCurrentContext(ctx);
+ return ctx;
+}
+
+- (void)viewDidMoveToWindow {
+ [super viewDidMoveToWindow];
+
+ //Attaching view to fGLContext requires that the view to be part of a window,
+ //and that the NSWindow instance must have a CoreGraphics counterpart (or
+ //it must NOT be deferred or should have been on screen at least once)
+ if ([fGLContext view] != self && nil != self.window) {
+ [fGLContext setView:self];
+ }
+}
+- (void)attachGL {
+ if (nil == fGLContext)
+ fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:createGLContext()];
+
+ [fGLContext makeCurrentContext];
+
+ glViewport(0, 0, self.bounds.size.width, self.bounds.size.width);
+ glClearColor(0, 0, 0, 0);
+ glClearStencil(0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+}
+
+- (void)detachGL {
+ [fGLContext clearDrawable];
+}
+
+- (void)presentGL {
+ [fGLContext flushBuffer];
+}
+@end \ No newline at end of file