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author | Brian Osman <brianosman@google.com> | 2018-02-21 12:00:14 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-21 17:54:38 +0000 |
commit | c35d7eab7b35d1acf65549720188d9ac77dde05a (patch) | |
tree | 48991ec9bf33a6aeaf523921c16f6532ebd266ac /src/sksl | |
parent | f87651e7b8c54569ace96ce9bf1671d5401eb91c (diff) |
Don't use LOD bias on OES external textures
Change-Id: Id366b644576c6e4763c0c081b6a6b40f4e930df7
Reviewed-on: https://skia-review.googlesource.com/109024
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/sksl')
-rw-r--r-- | src/sksl/SkSLGLSLCodeGenerator.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp index f94cc4ca0b..2fa7492b20 100644 --- a/src/sksl/SkSLGLSLCodeGenerator.cpp +++ b/src/sksl/SkSLGLSLCodeGenerator.cpp @@ -522,7 +522,9 @@ void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) { break; case SpvDim2D: dim = "2D"; - isTextureFunctionWithBias = true; + if (c.fArguments[0]->fType != *fContext.fSamplerExternalOES_Type) { + isTextureFunctionWithBias = true; + } if (c.fArguments[1]->fType == *fContext.fFloat2_Type) { proj = false; } else { |