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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-02-16 16:37:32 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-17 22:00:23 +0000
commit52cad15d0b4443b763a7d41ec8d1131a7638f866 (patch)
tree67c5e00fd79130b1c49b93556152cf29480b3a58 /src/sksl/sksl_vert.include
parentc12551c1f3f34f50cd58b4e3fb0697c7fe40e8f0 (diff)
sksl support for geometry shaders
BUG=skia: Change-Id: I8541b98aadcf4c2484fef73e2f49be3ee38bc1e2 Reviewed-on: https://skia-review.googlesource.com/8409 Reviewed-by: Ben Wagner <benjaminwagner@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/sksl/sksl_vert.include')
-rw-r--r--src/sksl/sksl_vert.include4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/sksl/sksl_vert.include b/src/sksl/sksl_vert.include
index b5ccfcb2a3..e7e9d59ea8 100644
--- a/src/sksl/sksl_vert.include
+++ b/src/sksl/sksl_vert.include
@@ -2,8 +2,8 @@ STRINGIFY(
// defines built-in interfaces supported by SkiaSL vertex shaders
-out gl_PerVertex {
- layout(builtin=0) vec4 gl_Position;
+out sk_PerVertex {
+ layout(builtin=0) vec4 gl_Position;
layout(builtin=1) float gl_PointSize;
layout(builtin=3) float sk_ClipDistance[1];
};