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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-07-28 15:19:46 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-07-28 20:43:03 +0000
commit5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 (patch)
treedf906a3af0b954b130340589f24d128ce655bb01 /src/sksl/ir/SkSLSwizzle.h
parent0edfbb78244739cb6e695f240edb7f659a543160 (diff)
renamed SkSL types in preparation for killing precision modifiers
Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/sksl/ir/SkSLSwizzle.h')
-rw-r--r--src/sksl/ir/SkSLSwizzle.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/sksl/ir/SkSLSwizzle.h b/src/sksl/ir/SkSLSwizzle.h
index 442e92f348..9d7ca37bdc 100644
--- a/src/sksl/ir/SkSLSwizzle.h
+++ b/src/sksl/ir/SkSLSwizzle.h
@@ -18,8 +18,8 @@ namespace SkSL {
/**
* Given a type and a swizzle component count, returns the type that will result from swizzling. For
- * instance, swizzling a vec3 with two components will result in a vec2. It is possible to swizzle
- * with more components than the source vector, as in 'vec2(1).xxxx'.
+ * instance, swizzling a float3with two components will result in a float2 It is possible to swizzle
+ * with more components than the source vector, as in 'float21).xxxx'.
*/
static const Type& get_type(const Context& context, Expression& value, size_t count) {
const Type& base = value.fType.componentType();
@@ -28,40 +28,40 @@ static const Type& get_type(const Context& context, Expression& value, size_t co
}
if (base == *context.fFloat_Type) {
switch (count) {
- case 2: return *context.fVec2_Type;
- case 3: return *context.fVec3_Type;
- case 4: return *context.fVec4_Type;
+ case 2: return *context.fFloat2_Type;
+ case 3: return *context.fFloat3_Type;
+ case 4: return *context.fFloat4_Type;
}
} else if (base == *context.fDouble_Type) {
switch (count) {
- case 2: return *context.fDVec2_Type;
- case 3: return *context.fDVec3_Type;
- case 4: return *context.fDVec4_Type;
+ case 2: return *context.fDouble2_Type;
+ case 3: return *context.fDouble3_Type;
+ case 4: return *context.fDouble4_Type;
}
} else if (base == *context.fInt_Type) {
switch (count) {
- case 2: return *context.fIVec2_Type;
- case 3: return *context.fIVec3_Type;
- case 4: return *context.fIVec4_Type;
+ case 2: return *context.fInt2_Type;
+ case 3: return *context.fInt3_Type;
+ case 4: return *context.fInt4_Type;
}
} else if (base == *context.fUInt_Type) {
switch (count) {
- case 2: return *context.fUVec2_Type;
- case 3: return *context.fUVec3_Type;
- case 4: return *context.fUVec4_Type;
+ case 2: return *context.fUInt2_Type;
+ case 3: return *context.fUInt3_Type;
+ case 4: return *context.fUInt4_Type;
}
} else if (base == *context.fBool_Type) {
switch (count) {
- case 2: return *context.fBVec2_Type;
- case 3: return *context.fBVec3_Type;
- case 4: return *context.fBVec4_Type;
+ case 2: return *context.fBool2_Type;
+ case 3: return *context.fBool3_Type;
+ case 4: return *context.fBool4_Type;
}
}
ABORT("cannot swizzle %s\n", value.description().c_str());
}
/**
- * Represents a vector swizzle operation such as 'vec2(1, 2, 3).zyx'.
+ * Represents a vector swizzle operation such as 'float21, 2, 3).zyx'.
*/
struct Swizzle : public Expression {
Swizzle(const Context& context, std::unique_ptr<Expression> base, std::vector<int> components)
@@ -74,7 +74,7 @@ struct Swizzle : public Expression {
std::unique_ptr<Expression> constantPropagate(const IRGenerator& irGenerator,
const DefinitionMap& definitions) override {
if (fBase->fKind == Expression::kConstructor_Kind && fBase->isConstant()) {
- // we're swizzling a constant vector, e.g. vec4(1).x. Simplify it.
+ // we're swizzling a constant vector, e.g. float4(1).x. Simplify it.
ASSERT(fBase->fKind == Expression::kConstructor_Kind);
if (fType == *irGenerator.fContext.fInt_Type) {
ASSERT(fComponents.size() == 1);