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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-02-02 10:43:58 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-02-02 18:34:02 +0000
commitcae3a4c8ab7082df009a1e340f10292350e0c763 (patch)
tree93b73dca6a37d1241a0ecc8819fdc3cf23f64cb0 /src/sksl/ir/SkSLProgram.h
parentebfbba9bbdacd754c8ad7429ee066f53f17bc66b (diff)
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
This reverts commit de4d301881e7fd084f1f0b359ec6f9b2bf8bd4c5. Reason for revert: several Chrome rendering bugs on Mac BUG=skia: Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1 Reviewed-on: https://skia-review.googlesource.com/7887 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/sksl/ir/SkSLProgram.h')
-rw-r--r--src/sksl/ir/SkSLProgram.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/sksl/ir/SkSLProgram.h b/src/sksl/ir/SkSLProgram.h
index e4a975b279..6a73be6983 100644
--- a/src/sksl/ir/SkSLProgram.h
+++ b/src/sksl/ir/SkSLProgram.h
@@ -27,8 +27,6 @@ namespace SkSL {
struct Program {
struct Settings {
const GrShaderCaps* fCaps = nullptr;
- // if false, sk_FragCoord is exactly the same as gl_FragCoord. If true, the y coordinate
- // must be flipped.
bool fFlipY = false;
};
@@ -36,17 +34,12 @@ struct Program {
// if true, this program requires the render target height uniform to be defined
bool fRTHeight;
- // if true, this program must be recompiled if the flipY setting changes. If false, the
- // program will compile to the same code regardless of the flipY setting.
- bool fFlipY;
-
void reset() {
fRTHeight = false;
- fFlipY = false;
}
bool isEmpty() {
- return !fRTHeight && !fFlipY;
+ return !fRTHeight;
}
};