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authorGravatar Brian Osman <brianosman@google.com>2018-02-12 14:32:17 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-02-13 16:30:20 +0000
commit8a83ca4e9afc9e3c08b4e8c33a74392f9b3154d7 (patch)
treea0f4596f598a8330ef2a95a3964c4fe43bda46a2 /src/sksl/ir/SkSLProgram.h
parentc126191fd1f540f7318516a965c85a5bff07dad1 (diff)
Add "sharpen" option to SkSL, to LOD bias all textures
This adds a fixed bias (-0.5) to the computed LOD of all mip-mapped texture fetches. (Technically, to all texture fetches, but that only matters for mip-mapped ones). Clients can opt-in with a new GrContextOption. Bug: skia:7541 Bug: chromium:562162 Change-Id: Ie3cd0679c4ab66f62d2dc32e7e68e5c99355115e Reviewed-on: https://skia-review.googlesource.com/106322 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/sksl/ir/SkSLProgram.h')
-rw-r--r--src/sksl/ir/SkSLProgram.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/sksl/ir/SkSLProgram.h b/src/sksl/ir/SkSLProgram.h
index 3184547476..a63cd237ac 100644
--- a/src/sksl/ir/SkSLProgram.h
+++ b/src/sksl/ir/SkSLProgram.h
@@ -76,6 +76,8 @@ struct Program {
bool fReplaceSettings = true;
// if true, all halfs are forced to be floats
bool fForceHighPrecision = false;
+ // if true, add -0.5 bias to LOD of all texture lookups
+ bool fSharpenTextures = false;
std::unordered_map<String, Value> fArgs;
};