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author | 2017-08-29 14:58:19 -0400 | |
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committer | 2017-08-29 20:10:31 +0000 | |
commit | 1d8c42eb903b66035ecf4d45b03dfeb1ad07b957 (patch) | |
tree | bddb7925865421ff762ae7e458ae3c24b6be477e /src/sksl/ir/SkSLBoolLiteral.h | |
parent | 8b0f265f70703fa96c6d9011b1d8440e60d63632 (diff) |
fold params into StageRec
pre-CL before trying to add a hint-rect field to allow shaders to "optimize"
their stages for a given restriction in device space
- e.g. if the shader's intrinsic domain is contained, it won't need to tile/clamp
Bug: skia:
Change-Id: Ia2da557691da25f31e4b9e3f53c3bc6709b89083
Reviewed-on: https://skia-review.googlesource.com/40224
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Diffstat (limited to 'src/sksl/ir/SkSLBoolLiteral.h')
0 files changed, 0 insertions, 0 deletions