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author | 2017-07-14 10:12:15 -0400 | |
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committer | 2017-07-14 14:41:04 +0000 | |
commit | 6e1cbc012b10e99d9caed19eef43939778d1d8ff (patch) | |
tree | 94a884a96e8412ab0e852f6489321fd83de4b2a6 /src/sksl/SkSLCPPCodeGenerator.h | |
parent | 9a03642ad2fce5805642783f68078a0a6bf03554 (diff) |
fixed sksl static ifs to work for CircleEffect
static ifs (and switches) in .fp files are a bit tricky, because they
aren't necessarily static when the CPP file is being produced. They
become static when the CPP file produces the final SkSL; at this point
the final values of the 'in' variables are known.
This change permits 'deferred' static ifs and switches. The initial
compilation (.fp -> .cpp) passes the @if / @switch through, and then
the final compilation (.cpp's generated SkSL -> GLSL or whatever)
enforces the static test.
Bug: skia:
Change-Id: I0087dfe1725c8fd350507ac77f64db1d82659cdf
Reviewed-on: https://skia-review.googlesource.com/23403
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/sksl/SkSLCPPCodeGenerator.h')
-rw-r--r-- | src/sksl/SkSLCPPCodeGenerator.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/sksl/SkSLCPPCodeGenerator.h b/src/sksl/SkSLCPPCodeGenerator.h index 0f6da5f5c4..7f60563e51 100644 --- a/src/sksl/SkSLCPPCodeGenerator.h +++ b/src/sksl/SkSLCPPCodeGenerator.h @@ -41,6 +41,10 @@ private: String getSamplerHandle(const Variable& var); + void writeIfStatement(const IfStatement& s) override; + + void writeSwitchStatement(const SwitchStatement& s) override; + void writeFunctionCall(const FunctionCall& c) override; void writeFunction(const FunctionDefinition& f) override; |