diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-06-27 11:20:22 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-06-27 18:27:57 +0000 |
commit | c070939fd1a954b7a492bc30f0cf64a664b90181 (patch) | |
tree | 6b1167726bc9ac4d2073f893c699b40c70f63ba1 /src/sksl/SkSLCPP.h | |
parent | 26249e0e1d1b18a1e67195a2998b49958426f8ba (diff) |
Re-land sksl fragment processor support
This reverts commit ed50200682e0de72c3abecaa4d5324ebcd1ed9f9.
Bug: skia:
Change-Id: I9caa7454b391450620d6989dc472abb3cf7a2cab
Reviewed-on: https://skia-review.googlesource.com/20965
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/sksl/SkSLCPP.h')
-rw-r--r-- | src/sksl/SkSLCPP.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/sksl/SkSLCPP.h b/src/sksl/SkSLCPP.h new file mode 100644 index 0000000000..47f8a4080b --- /dev/null +++ b/src/sksl/SkSLCPP.h @@ -0,0 +1,25 @@ +/* + * Copyright 2017 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SKSL_CPP +#define SKSL_CPP + +// functions used by CPP programs created by skslc + +#include "SkPoint.h" + +// macros to make sk_Caps.<cap name> work from C++ code +#define sk_Caps (*args.fShaderCaps) + +#define floatPrecisionVaries floatPrecisionVaries() + +// functions to make GLSL constructors work from C++ code +inline SkPoint vec2(float xy) { return SkPoint::Make(xy, xy); } + +inline SkPoint vec2(float x, float y) { return SkPoint::Make(x, y); } + +#endif |