aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/sksl/SkSLCPP.h
diff options
context:
space:
mode:
authorGravatar Chris Dalton <csmartdalton@google.com>2017-11-15 18:27:09 -0700
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-16 19:29:56 +0000
commit47c8ed3c064f5176750f370b88119735163c0e8a (patch)
tree576fa3f0d64463f1d5c3b3b5e4872438c70688fc /src/sksl/SkSLCPP.h
parent3bc00fe8100948e99deb3dea3f833fd026d39bd5 (diff)
Reland "Fix precision caps and rrect/ellipse effect precisions"
This is a reland of e42180022720f2fcfd3c634cad855506a7940591 Original change's description: > Fix precision caps and rrect/ellipse effect precisions > > Replaces all the complex precision caps with a single flag that says > whether "float" == fp32. Updates the ellipse and rrect effects to > use float coords, and use the scale workaround when float != fp32. > > Bug: skia:7190 > Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307 > Reviewed-on: https://skia-review.googlesource.com/70961 > Commit-Queue: Chris Dalton <csmartdalton@google.com> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com Bug: skia:7190 Change-Id: I7ced37a64164b83d86f6a957c35e10ce9085aba0 Reviewed-on: https://skia-review.googlesource.com/72760 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/sksl/SkSLCPP.h')
-rw-r--r--src/sksl/SkSLCPP.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sksl/SkSLCPP.h b/src/sksl/SkSLCPP.h
index d67990820b..612a200f28 100644
--- a/src/sksl/SkSLCPP.h
+++ b/src/sksl/SkSLCPP.h
@@ -18,7 +18,7 @@ using std::abs;
// macros to make sk_Caps.<cap name> work from C++ code
#define sk_Caps (*args.fShaderCaps)
-#define floatPrecisionVaries floatPrecisionVaries()
+#define floatIs32Bits floatIs32Bits()
// functions to make GLSL constructors work from C++ code
inline SkPoint float2(float xy) { return SkPoint::Make(xy, xy); }