diff options
author | 2017-07-21 14:55:14 +0000 | |
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committer | 2017-07-21 14:55:24 +0000 | |
commit | 15cac7296e757f1fc86f730f2b5cd1a7dd99e133 (patch) | |
tree | f50fb41ec8a17764d3889c40ccbd00f7673b693f /src/shaders | |
parent | e86af693dce5ec27c9ab3849c6edbd15986f62c2 (diff) |
Revert "Revert "Always use raster pipeline for radial gradients""
This reverts commit 8b8b2244c3056cb4ee4f2ea30ff7876f0b4d2b99.
Reason for revert: guard landed in g3
Original change's description:
> Revert "Always use raster pipeline for radial gradients"
>
> This reverts commit 5a5207ae677f92f2055be1211237cbc913978e71.
>
> Reason for revert: suspect this is the reason for Google3 roll failure.
>
> First color mismatch. Expected ff0006f9, got ff0004fb
> Expected output mismatch apps/cereal/skia_expected/radialGradient.png (3392 pixels)
>
>
> Original change's description:
> > Always use raster pipeline for radial gradients
> >
> > Change-Id: Id4c9ed45c28becf0e25ed9ff1b3380c7ca65aa4b
> > Reviewed-on: https://skia-review.googlesource.com/25363
> > Reviewed-by: Mike Klein <mtklein@chromium.org>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
>
> TBR=mtklein@chromium.org,mtklein@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I382a22f354d3c0a1465bd9c1555f226b0f1abb58
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/25441
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I1a53c98735e5b344d0c2a18800ec94520f328931
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25660
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Diffstat (limited to 'src/shaders')
-rw-r--r-- | src/shaders/gradients/SkRadialGradient.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/shaders/gradients/SkRadialGradient.cpp b/src/shaders/gradients/SkRadialGradient.cpp index 658ee55d3a..faf0f69d0d 100644 --- a/src/shaders/gradients/SkRadialGradient.cpp +++ b/src/shaders/gradients/SkRadialGradient.cpp @@ -367,8 +367,7 @@ bool SkRadialGradient::onIsRasterPipelineOnly() const { #ifdef SK_SUPPORT_LEGACY_RADIAL_GRADIENT return false; #else - // We have a clamp fast path; everything else -> RP. - return fTileMode != SkShader::kClamp_TileMode; + return true; #endif } |