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author | Khushal <khushalsagar@chromium.org> | 2018-06-08 13:00:40 -0700 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-06-08 20:34:23 +0000 |
commit | a05a31aef4a0dc1af797aa454a2864a36260956b (patch) | |
tree | 45a603ab125bdb4bc41bd2444990bdd314d66092 /src/shaders/gradients | |
parent | bfe4db5c79cab60d18734a20bead4eae245a9264 (diff) |
fonts: Perform blob analysis at SkBaseDevice layer instead of canvas.
Currently we use the onDrawTextBlob hook to analyze the text blob,
which requires replicating the logic for applying the SkDrawLooper and
misses the optimization for skipping ops outside the current clip.
Avoid this by using SkBaseDevice::drawTextBlob instead to ensure we
re-use all the SkCanvas code until the device level.
R=herb@google.com
Bug: 829622
Change-Id: I2721c02541d337e2fb3744132e85758f7c804841
Reviewed-on: https://skia-review.googlesource.com/133101
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Diffstat (limited to 'src/shaders/gradients')
0 files changed, 0 insertions, 0 deletions