diff options
author | Florin Malita <fmalita@chromium.org> | 2017-11-03 08:46:18 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-11-03 13:43:50 +0000 |
commit | e657dc8ce6cb17136dfd21be905b97a3957e957e (patch) | |
tree | 1c9e6cb0a1212917edb0e1ba32dcddf73b415c0c /src/shaders/gradients/SkGradientShaderPriv.h | |
parent | 9539a8c5e66f36cda9d7aa2a9d3eef2dfb595c91 (diff) |
Remove gradient onGetGLSLProcessorKey() overrides
None of the gradient processor subclassess contributes anything to the
base class key. Relocate the key logic to GrGradientEffect, and remove
unneeded builerplate.
Change-Id: I6b33ad359212579adedf95c0c3d481373c83d4c4
Reviewed-on: https://skia-review.googlesource.com/67721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/shaders/gradients/SkGradientShaderPriv.h')
-rw-r--r-- | src/shaders/gradients/SkGradientShaderPriv.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/shaders/gradients/SkGradientShaderPriv.h b/src/shaders/gradients/SkGradientShaderPriv.h index 0ef86265a4..93c07094dc 100644 --- a/src/shaders/gradients/SkGradientShaderPriv.h +++ b/src/shaders/gradients/SkGradientShaderPriv.h @@ -274,6 +274,8 @@ protected: GrGradientEffect(ClassID classID, const CreateArgs&, bool isOpaque); explicit GrGradientEffect(const GrGradientEffect&); // facilitates clone() implementations + void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final; + // Helper function used by derived class factories to handle color space transformation and // modulation by input alpha. static std::unique_ptr<GrFragmentProcessor> AdjustFP( @@ -362,16 +364,10 @@ public: fCachedYCoord = SK_ScalarMax; } -protected: - void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; + static uint32_t GenBaseGradientKey(const GrProcessor&); protected: - /** - * Subclasses must call this. It will return a key for the part of the shader code controlled - * by the base class. The subclasses must stick it in their key and then pass it to the below - * emit* functions from their emitCode function. - */ - static uint32_t GenBaseGradientKey(const GrProcessor&); + void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; // Emits the uniform used as the y-coord to texture samples in derived classes. Subclasses // should call this method from their emitCode(). |