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author | 2017-10-24 16:18:59 -0400 | |
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committer | 2017-10-25 17:53:25 +0000 | |
commit | cc58664e4063a44f9cd7921db86133ed84fffe30 (patch) | |
tree | a9f7abf98a4d42cd1a1e932d7434f78bdbd78435 /src/shaders/gradients/SkGradientBitmapCache.cpp | |
parent | 87ce15e131aca6213529dc3a3c285b65cbbb7d38 (diff) |
Remove GradientShaderCache dither and paint alpha support
The gradient cache is only used for complex GPU gradients, and is
always initialized with no dithering and opaque alpha.
Remove the (now-dead) code supporing ditherning and non-opaque alpha.
Change-Id: Iad694fa760e9a236efadd4cf92fbc7f8bcacadbe
Reviewed-on: https://skia-review.googlesource.com/63520
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/shaders/gradients/SkGradientBitmapCache.cpp')
0 files changed, 0 insertions, 0 deletions