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authorGravatar Stan Iliev <stani@google.com>2017-05-25 22:07:16 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-25 22:30:19 +0000
commitd8872be505c5c9c48072fe62c244e53e9b7334f1 (patch)
treeef6ae54d394f1bf0794393c42129811b93d0f6be /src/shaders/SkPictureShader.h
parent5b474d36238e38642add8d4b54cb9ac80935262b (diff)
Revert "Relocate shaders to own dir"
This reverts commit fabe0b26d05624ce7374f6ca89bd66df6142534e. Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found" Original change's description: > Relocate shaders to own dir > > Consolidate all shader impls under src/shaders/. > > Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3 > Reviewed-on: https://skia-review.googlesource.com/17927 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Herb Derby <herb@google.com> > TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb Reviewed-on: https://skia-review.googlesource.com/18020 Reviewed-by: Stan Iliev <stani@google.com> Commit-Queue: Stan Iliev <stani@google.com>
Diffstat (limited to 'src/shaders/SkPictureShader.h')
-rw-r--r--src/shaders/SkPictureShader.h79
1 files changed, 0 insertions, 79 deletions
diff --git a/src/shaders/SkPictureShader.h b/src/shaders/SkPictureShader.h
deleted file mode 100644
index f7a509f181..0000000000
--- a/src/shaders/SkPictureShader.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkPictureShader_DEFINED
-#define SkPictureShader_DEFINED
-
-#include "SkShaderBase.h"
-
-class SkArenaAlloc;
-class SkBitmap;
-class SkPicture;
-
-/*
- * An SkPictureShader can be used to draw SkPicture-based patterns.
- *
- * The SkPicture is first rendered into a tile, which is then used to shade the area according
- * to specified tiling rules.
- */
-class SkPictureShader : public SkShaderBase {
-public:
- static sk_sp<SkShader> Make(sk_sp<SkPicture>, TileMode, TileMode, const SkMatrix*,
- const SkRect*);
-
- SK_TO_STRING_OVERRIDE()
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
-
-#if SK_SUPPORT_GPU
- sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
-#endif
-
-protected:
- SkPictureShader(SkReadBuffer&);
- void flatten(SkWriteBuffer&) const override;
- bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
- const SkMatrix&, const SkPaint&, const SkMatrix*) const override;
- Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
- sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override;
-
-private:
- SkPictureShader(sk_sp<SkPicture>, TileMode, TileMode, const SkMatrix*, const SkRect*,
- sk_sp<SkColorSpace>);
-
- sk_sp<SkShader> refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix,
- SkColorSpace* dstColorSpace,
- const int maxTextureSize = 0) const;
-
- sk_sp<SkPicture> fPicture;
- SkRect fTile;
- TileMode fTmx, fTmy;
-
- class PictureShaderContext : public Context {
- public:
- PictureShaderContext(
- const SkPictureShader&, const ContextRec&, sk_sp<SkShader> bitmapShader, SkArenaAlloc*);
-
- uint32_t getFlags() const override;
-
- ShadeProc asAShadeProc(void** ctx) override;
- void shadeSpan(int x, int y, SkPMColor dstC[], int count) override;
-
- sk_sp<SkShader> fBitmapShader;
- SkShaderBase::Context* fBitmapShaderContext;
- void* fBitmapShaderContextStorage;
-
- typedef Context INHERITED;
- };
-
- // Should never be set by a public constructor. This is only used when onMakeColorSpace()
- // forces a deferred color space xform.
- sk_sp<SkColorSpace> fColorSpace;
-
- typedef SkShaderBase INHERITED;
-};
-
-#endif // SkPictureShader_DEFINED