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authorGravatar Cary Clark <caryclark@skia.org>2018-04-05 13:09:58 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-05 23:52:23 +0000
commit99885411aef986f3de863e144a589adb6d7ecd0d (patch)
tree2c9b2fef53e2b4124b1ec89e4be8fa24c1f899c8 /src/shaders/SkPictureShader.h
parent5ddb30862509967eca24ba3831cc11ed5396eee7 (diff)
remove SK_IGNORE_TO_STRING
SK_IGNORE_TO_STRING is not defined anywhere. The same effect can be had by using a modern linker. Removing it simplifies bookmaker and makes our includes easier to understand. R=robertphillips@google.com TBR=reed@google.com Bug: skia:6898 Change-Id: Ib716f5ef1b42a7fbda0df43ece212d1b7c40289f Reviewed-on: https://skia-review.googlesource.com/118963 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Cary Clark <caryclark@skia.org> Commit-Queue: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'src/shaders/SkPictureShader.h')
-rw-r--r--src/shaders/SkPictureShader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shaders/SkPictureShader.h b/src/shaders/SkPictureShader.h
index 6ad7165899..4970dac81b 100644
--- a/src/shaders/SkPictureShader.h
+++ b/src/shaders/SkPictureShader.h
@@ -28,7 +28,7 @@ public:
static sk_sp<SkShader> Make(sk_sp<SkPicture>, TileMode, TileMode, const SkMatrix*,
const SkRect*);
- SK_TO_STRING_OVERRIDE()
+ void toString(SkString* str) const override;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
#if SK_SUPPORT_GPU