diff options
author | Mike Reed <reed@google.com> | 2018-01-19 08:25:11 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-01-19 14:30:33 +0000 |
commit | 5a0f3455320f5591c196844ff8a89b71a7d9aa56 (patch) | |
tree | e04602fe448f6d456e0796f116659cd1344ea92c /src/shaders/SkPictureShader.cpp | |
parent | f6258605545945990b5063cf30b4663714fd64f2 (diff) |
remove code from old picture serial guard
Bug: skia:
Change-Id: If50a76c7f570d6e88f6583d381d0354568398039
Reviewed-on: https://skia-review.googlesource.com/97060
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Diffstat (limited to 'src/shaders/SkPictureShader.cpp')
-rw-r--r-- | src/shaders/SkPictureShader.cpp | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/src/shaders/SkPictureShader.cpp b/src/shaders/SkPictureShader.cpp index 40724357e7..c536350cf9 100644 --- a/src/shaders/SkPictureShader.cpp +++ b/src/shaders/SkPictureShader.cpp @@ -162,13 +162,9 @@ sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { sk_sp<SkPicture> picture; - if (SkPicture::PictureIOSecurityPrecautionsEnabled()) { - buffer.validate(!buffer.readBool()); - } else { - bool didSerialize = buffer.readBool(); - if (didSerialize) { - picture = SkPicture::MakeFromBuffer(buffer); - } + bool didSerialize = buffer.readBool(); + if (didSerialize) { + picture = SkPicture::MakeFromBuffer(buffer); } return SkPictureShader::Make(picture, mx, my, &lm, &tile); } @@ -179,14 +175,8 @@ void SkPictureShader::flatten(SkWriteBuffer& buffer) const { buffer.write32(fTmy); buffer.writeRect(fTile); - // The deserialization code won't trust that our serialized picture is safe to deserialize. - // So write a 'false' telling it that we're not serializing a picture. - if (SkPicture::PictureIOSecurityPrecautionsEnabled()) { - buffer.writeBool(false); - } else { - buffer.writeBool(true); - fPicture->flatten(buffer); - } + buffer.writeBool(true); + fPicture->flatten(buffer); } sk_sp<SkShader> SkPictureShader::refBitmapShader(const SkMatrix& viewMatrix, const SkMatrix* localM, |