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authorGravatar Florin Malita <fmalita@chromium.org>2017-05-25 15:29:13 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-25 20:05:08 +0000
commitfabe0b26d05624ce7374f6ca89bd66df6142534e (patch)
treef32b5873b31185d7e86e6c48fbdbd654efb8af7a /src/shaders/SkImageShader.h
parent1c214313248a4b5a69af14539608c54fb67c2bf8 (diff)
Relocate shaders to own dir
Consolidate all shader impls under src/shaders/. Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3 Reviewed-on: https://skia-review.googlesource.com/17927 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Herb Derby <herb@google.com>
Diffstat (limited to 'src/shaders/SkImageShader.h')
-rw-r--r--src/shaders/SkImageShader.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/shaders/SkImageShader.h b/src/shaders/SkImageShader.h
new file mode 100644
index 0000000000..7be982c5c6
--- /dev/null
+++ b/src/shaders/SkImageShader.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkImageShader_DEFINED
+#define SkImageShader_DEFINED
+
+#include "SkBitmapProcShader.h"
+#include "SkColorSpaceXformer.h"
+#include "SkImage.h"
+#include "SkShaderBase.h"
+
+class SkImageShader : public SkShaderBase {
+public:
+ static sk_sp<SkShader> Make(sk_sp<SkImage>, TileMode tx, TileMode ty,
+ const SkMatrix* localMatrix);
+
+ bool isOpaque() const override;
+
+ SK_TO_STRING_OVERRIDE()
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader)
+
+#if SK_SUPPORT_GPU
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
+#endif
+
+ SkImageShader(sk_sp<SkImage>, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
+
+protected:
+ void flatten(SkWriteBuffer&) const override;
+ Context* onMakeContext(const ContextRec&, SkArenaAlloc* storage) const override;
+#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
+ bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override;
+#endif
+ SkImage* onIsAImage(SkMatrix*, TileMode*) const override;
+
+ bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*,
+ const SkMatrix& ctm, const SkPaint&, const SkMatrix*) const override;
+
+ sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override {
+ return xformer->apply(fImage.get())->makeShader(fTileModeX, fTileModeY,
+ &this->getLocalMatrix());
+ }
+
+ sk_sp<SkImage> fImage;
+ const TileMode fTileModeX;
+ const TileMode fTileModeY;
+
+private:
+ friend class SkShaderBase;
+
+ typedef SkShaderBase INHERITED;
+};
+
+#endif