diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-30 16:39:47 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-30 21:01:46 +0000 |
commit | 5edba45dca995baed5e66dfaaa7859132e716314 (patch) | |
tree | 0333422088e6ed781db5c6e2cf4ed330b69a0957 /src/shaders/SkImageShader.h | |
parent | 64790a3714467300848971aa153aca8cea91cf7b (diff) |
[Reland] Relocate shaders to own dir
Consolidate all shader impls under src/shaders/.
(reland of https://skia-review.googlesource.com/c/17927/)
Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7
Reviewed-on: https://skia-review.googlesource.com/18146
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/shaders/SkImageShader.h')
-rw-r--r-- | src/shaders/SkImageShader.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/shaders/SkImageShader.h b/src/shaders/SkImageShader.h new file mode 100644 index 0000000000..7be982c5c6 --- /dev/null +++ b/src/shaders/SkImageShader.h @@ -0,0 +1,58 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkImageShader_DEFINED +#define SkImageShader_DEFINED + +#include "SkBitmapProcShader.h" +#include "SkColorSpaceXformer.h" +#include "SkImage.h" +#include "SkShaderBase.h" + +class SkImageShader : public SkShaderBase { +public: + static sk_sp<SkShader> Make(sk_sp<SkImage>, TileMode tx, TileMode ty, + const SkMatrix* localMatrix); + + bool isOpaque() const override; + + SK_TO_STRING_OVERRIDE() + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) + +#if SK_SUPPORT_GPU + sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; +#endif + + SkImageShader(sk_sp<SkImage>, TileMode tx, TileMode ty, const SkMatrix* localMatrix); + +protected: + void flatten(SkWriteBuffer&) const override; + Context* onMakeContext(const ContextRec&, SkArenaAlloc* storage) const override; +#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP + bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override; +#endif + SkImage* onIsAImage(SkMatrix*, TileMode*) const override; + + bool onAppendStages(SkRasterPipeline*, SkColorSpace*, SkArenaAlloc*, + const SkMatrix& ctm, const SkPaint&, const SkMatrix*) const override; + + sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override { + return xformer->apply(fImage.get())->makeShader(fTileModeX, fTileModeY, + &this->getLocalMatrix()); + } + + sk_sp<SkImage> fImage; + const TileMode fTileModeX; + const TileMode fTileModeY; + +private: + friend class SkShaderBase; + + typedef SkShaderBase INHERITED; +}; + +#endif |