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authorGravatar Mike Reed <reed@google.com>2017-08-29 14:58:19 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-29 20:10:31 +0000
commit1d8c42eb903b66035ecf4d45b03dfeb1ad07b957 (patch)
treebddb7925865421ff762ae7e458ae3c24b6be477e /src/shaders/SkColorShader.cpp
parent8b0f265f70703fa96c6d9011b1d8440e60d63632 (diff)
fold params into StageRec
pre-CL before trying to add a hint-rect field to allow shaders to "optimize" their stages for a given restriction in device space - e.g. if the shader's intrinsic domain is contained, it won't need to tile/clamp Bug: skia: Change-Id: Ia2da557691da25f31e4b9e3f53c3bc6709b89083 Reviewed-on: https://skia-review.googlesource.com/40224 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Reed <reed@google.com>
Diffstat (limited to 'src/shaders/SkColorShader.cpp')
-rw-r--r--src/shaders/SkColorShader.cpp19
1 files changed, 5 insertions, 14 deletions
diff --git a/src/shaders/SkColorShader.cpp b/src/shaders/SkColorShader.cpp
index 33ebc53f3f..53bc94e11e 100644
--- a/src/shaders/SkColorShader.cpp
+++ b/src/shaders/SkColorShader.cpp
@@ -245,22 +245,13 @@ sk_sp<SkShader> SkShader::MakeColorShader(const SkColor4f& color, sk_sp<SkColorS
///////////////////////////////////////////////////////////////////////////////////////////////////
-bool SkColorShader::onAppendStages(SkRasterPipeline* p,
- SkColorSpace* dst,
- SkArenaAlloc* scratch,
- const SkMatrix&,
- const SkPaint&,
- const SkMatrix*) const {
- p->append_constant_color(scratch, SkPM4f_from_SkColor(fColor, dst));
+bool SkColorShader::onAppendStages(const StageRec& rec) const {
+ rec.fPipeline->append_constant_color(rec.fAlloc, SkPM4f_from_SkColor(fColor, rec.fDstCS));
return true;
}
-bool SkColor4Shader::onAppendStages(SkRasterPipeline* p,
- SkColorSpace* dst,
- SkArenaAlloc* scratch,
- const SkMatrix&,
- const SkPaint&,
- const SkMatrix*) const {
- p->append_constant_color(scratch, to_colorspace(fColor4, fColorSpace.get(), dst).premul());
+bool SkColor4Shader::onAppendStages(const StageRec& rec) const {
+ rec.fPipeline->append_constant_color(
+ rec.fAlloc, to_colorspace(fColor4, fColorSpace.get(), rec.fDstCS).premul());
return true;
}