aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/shaders/SkColorFilterShader.h
diff options
context:
space:
mode:
authorGravatar Florin Malita <fmalita@chromium.org>2017-05-30 16:39:47 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-30 21:01:46 +0000
commit5edba45dca995baed5e66dfaaa7859132e716314 (patch)
tree0333422088e6ed781db5c6e2cf4ed330b69a0957 /src/shaders/SkColorFilterShader.h
parent64790a3714467300848971aa153aca8cea91cf7b (diff)
[Reland] Relocate shaders to own dir
Consolidate all shader impls under src/shaders/. (reland of https://skia-review.googlesource.com/c/17927/) Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7 Reviewed-on: https://skia-review.googlesource.com/18146 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/shaders/SkColorFilterShader.h')
-rw-r--r--src/shaders/SkColorFilterShader.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/shaders/SkColorFilterShader.h b/src/shaders/SkColorFilterShader.h
new file mode 100644
index 0000000000..7f4202158a
--- /dev/null
+++ b/src/shaders/SkColorFilterShader.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkColorFilterShader_DEFINED
+#define SkColorFilterShader_DEFINED
+
+#include "SkColorFilter.h"
+#include "SkShaderBase.h"
+
+class SkArenaAlloc;
+
+class SkColorFilterShader : public SkShaderBase {
+public:
+ SkColorFilterShader(sk_sp<SkShader> shader, sk_sp<SkColorFilter> filter);
+
+#if SK_SUPPORT_GPU
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
+#endif
+
+ class FilterShaderContext : public Context {
+ public:
+ // Takes ownership of shaderContext and calls its destructor.
+ FilterShaderContext(const SkColorFilterShader&, SkShaderBase::Context*, const ContextRec&);
+
+ uint32_t getFlags() const override;
+
+ void shadeSpan(int x, int y, SkPMColor[], int count) override;
+ void shadeSpan4f(int x, int y, SkPM4f[], int count) override;
+
+ void set3DMask(const SkMask* mask) override {
+ // forward to our proxy
+ fShaderContext->set3DMask(mask);
+ }
+
+ private:
+ SkShaderBase::Context* fShaderContext;
+
+ typedef Context INHERITED;
+ };
+
+ SK_TO_STRING_OVERRIDE()
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorFilterShader)
+
+protected:
+ void flatten(SkWriteBuffer&) const override;
+ Context* onMakeContext(const ContextRec&, SkArenaAlloc* alloc) const override;
+ sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override;
+
+private:
+ sk_sp<SkShader> fShader;
+ sk_sp<SkColorFilter> fFilter;
+
+ typedef SkShaderBase INHERITED;
+};
+
+#endif