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author | 2017-06-21 09:15:25 -0700 | |
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committer | 2017-06-21 18:45:50 +0000 | |
commit | 00b8ab61ddf6723a593bfcc931bbabb957aa7b19 (patch) | |
tree | cd4de09244e00e087180aac9a88cce1ed1ade111 /src/shaders/SkColorFilterShader.cpp | |
parent | 711450e948b9900011dc0d474f82bf7bc9913259 (diff) |
use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)
Definitely changes some GMs, but I think they're all more correct.
Bug: skia:
Change-Id: Ic30622f2c17325bce4c82b4d7997036d3cc026c2
Reviewed-on: https://skia-review.googlesource.com/20363
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Diffstat (limited to 'src/shaders/SkColorFilterShader.cpp')
0 files changed, 0 insertions, 0 deletions