diff options
author | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-06-08 15:35:03 +0000 |
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committer | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-06-08 15:35:03 +0000 |
commit | b073d920c90bc95f6c216327acd321a4fc809bfa (patch) | |
tree | 2d6c8b06736e0b0754f27d4235c18f39e3f6a5bf /src/pipe/utils/SamplePipeControllers.cpp | |
parent | 56f2244dca1d0bc187370c35e9a74d5b73d1e2ca (diff) |
Add a tiled pipe mode to SampleApp.
Using the "Pipe" checkbox in SamleApp, you can now
toggle amongst three states: no pipe, a normal pipe
(or others depending on #defines), and a tiled pipe.
You can also use shift + p to toggle.
Review URL: https://codereview.appspot.com/6303055
git-svn-id: http://skia.googlecode.com/svn/trunk@4213 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/pipe/utils/SamplePipeControllers.cpp')
-rw-r--r-- | src/pipe/utils/SamplePipeControllers.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/pipe/utils/SamplePipeControllers.cpp b/src/pipe/utils/SamplePipeControllers.cpp index 487a2b8356..740d1b835f 100644 --- a/src/pipe/utils/SamplePipeControllers.cpp +++ b/src/pipe/utils/SamplePipeControllers.cpp @@ -6,9 +6,11 @@ */ #include "SamplePipeControllers.h" + #include "SkCanvas.h" #include "SkDevice.h" #include "SkGPipe.h" +#include "SkMatrix.h" PipeController::PipeController(SkCanvas* target) :fReader(target) { @@ -37,7 +39,8 @@ void PipeController::notifyWritten(size_t bytes) { //////////////////////////////////////////////////////////////////////////////// -TiledPipeController::TiledPipeController(const SkBitmap& bitmap) +TiledPipeController::TiledPipeController(const SkBitmap& bitmap, + const SkMatrix* initial) : INHERITED(NULL) { int32_t top = 0; int32_t bottom; @@ -53,6 +56,9 @@ TiledPipeController::TiledPipeController(const SkBitmap& bitmap) SkDevice* device = new SkDevice(fBitmaps[i]); SkCanvas* canvas = new SkCanvas(device); device->unref(); + if (initial != NULL) { + canvas->setMatrix(*initial); + } canvas->translate(SkIntToScalar(-rect.left()), SkIntToScalar(-rect.top())); if (0 == i) { |