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author | 2013-10-09 14:11:33 +0000 | |
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committer | 2013-10-09 14:11:33 +0000 | |
commit | c4dc0ad8e252a7e30d19b47d3d0d9f2c69faf854 (patch) | |
tree | 305c63cae824c4d5ae904a7c19c9785f601a7b72 /src/pathops | |
parent | 6ec1abf21e752abcca33ce3f95e31bc9ac9bb9eb (diff) |
Implement filling a path with nv_path_rendering cover
Implement filling a path with nv_path_rendering cover functionality.
The nv_path_rendering cover can be used if the fill is non-inverted
and the draw operation does not require use of vertex shaders.
Moves code for the inverted fill from GrStencilAndCoverPathRenderer
down to GrGpuGL.
R=bsalomon@google.com, markkilgard@gmail.com, cdalton@nvidia.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/22686002
git-svn-id: http://skia.googlecode.com/svn/trunk@11667 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/pathops')
0 files changed, 0 insertions, 0 deletions