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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-14 17:08:59 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-14 17:08:59 +0000
commit4431e7757cfcb8cfa99535eed0e9f156dabf95c2 (patch)
treef5939d4bb12b64c6953c8bae3ea684791565ca7f /src/pathops/SkPathOpsOp.cpp
parent95f79261addecd8c3b4e64f2f1469f9e1aa0acb2 (diff)
Mike R: please sanity check SkPostConfig.h
Mike K: please sanity check Test.cpp and skia_test.cpp Feel free to look at the rest, but I don't expect any in depth review of path ops innards. Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule. This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data. The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can. Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct. The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release. R=mtklein@google.com, reed@google.com Author: caryclark@google.com Review URL: https://codereview.chromium.org/131103009 git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/pathops/SkPathOpsOp.cpp')
-rw-r--r--src/pathops/SkPathOpsOp.cpp84
1 files changed, 30 insertions, 54 deletions
diff --git a/src/pathops/SkPathOpsOp.cpp b/src/pathops/SkPathOpsOp.cpp
index 1b7b03b95b..130d4983f9 100644
--- a/src/pathops/SkPathOpsOp.cpp
+++ b/src/pathops/SkPathOpsOp.cpp
@@ -9,23 +9,20 @@
#include "SkPathOpsCommon.h"
#include "SkPathWriter.h"
-// FIXME: this and find chase should be merge together, along with
-// other code that walks winding in angles
-// OPTIMIZATION: Probably, the walked winding should be rolled into the angle structure
-// so it isn't duplicated by walkers like this one
-static SkOpSegment* findChaseOp(SkTDArray<SkOpSpan*>& chase, int& nextStart, int& nextEnd) {
+static SkOpSegment* findChaseOp(SkTDArray<SkOpSpan*>& chase, int* tIndex, int* endIndex) {
while (chase.count()) {
SkOpSpan* span;
chase.pop(&span);
const SkOpSpan& backPtr = span->fOther->span(span->fOtherIndex);
SkOpSegment* segment = backPtr.fOther;
- nextStart = backPtr.fOtherIndex;
- SkSTArray<SkOpAngle::kStackBasedCount, SkOpAngle, true> angles;
- int done = 0;
- if (segment->activeAngle(nextStart, &done, &angles)) {
- SkOpAngle* last = angles.end() - 1;
- nextStart = last->start();
- nextEnd = last->end();
+ *tIndex = backPtr.fOtherIndex;
+ bool sortable = true;
+ bool done = true;
+ *endIndex = -1;
+ if (const SkOpAngle* last = segment->activeAngle(*tIndex, tIndex, endIndex, &done,
+ &sortable)) {
+ *tIndex = last->start();
+ *endIndex = last->end();
#if TRY_ROTATE
*chase.insert(0) = span;
#else
@@ -33,52 +30,31 @@ static SkOpSegment* findChaseOp(SkTDArray<SkOpSpan*>& chase, int& nextStart, int
#endif
return last->segment();
}
- if (done == angles.count()) {
+ if (done) {
continue;
}
- SkSTArray<SkOpAngle::kStackBasedCount, SkOpAngle*, true> sorted;
- bool sortable = SkOpSegment::SortAngles(angles, &sorted,
- SkOpSegment::kMayBeUnordered_SortAngleKind);
- int angleCount = sorted.count();
-#if DEBUG_SORT
- sorted[0]->segment()->debugShowSort(__FUNCTION__, sorted, 0, sortable);
-#endif
if (!sortable) {
continue;
}
// find first angle, initialize winding to computed fWindSum
- int firstIndex = -1;
- const SkOpAngle* angle;
- bool foundAngle = true;
+ const SkOpAngle* angle = segment->spanToAngle(*tIndex, *endIndex);
+ const SkOpAngle* firstAngle = angle;
+ SkDEBUGCODE(bool loop = false);
+ int winding;
do {
- ++firstIndex;
- if (firstIndex >= angleCount) {
- foundAngle = false;
- break;
- }
- angle = sorted[firstIndex];
+ angle = angle->next();
+ SkASSERT(angle != firstAngle || !loop);
+ SkDEBUGCODE(loop |= angle == firstAngle);
segment = angle->segment();
- } while (segment->windSum(angle) == SK_MinS32);
- if (!foundAngle) {
- continue;
- }
- #if DEBUG_SORT
- segment->debugShowSort(__FUNCTION__, sorted, firstIndex, sortable);
- #endif
+ winding = segment->windSum(angle);
+ } while (winding == SK_MinS32);
int sumMiWinding = segment->updateWindingReverse(angle);
int sumSuWinding = segment->updateOppWindingReverse(angle);
if (segment->operand()) {
SkTSwap<int>(sumMiWinding, sumSuWinding);
}
- int nextIndex = firstIndex + 1;
- int lastIndex = firstIndex != 0 ? firstIndex : angleCount;
SkOpSegment* first = NULL;
- do {
- SkASSERT(nextIndex != firstIndex);
- if (nextIndex == angleCount) {
- nextIndex = 0;
- }
- angle = sorted[nextIndex];
+ while ((angle = angle->next()) != firstAngle) {
segment = angle->segment();
int start = angle->start();
int end = angle->end();
@@ -88,13 +64,13 @@ static SkOpSegment* findChaseOp(SkTDArray<SkOpSpan*>& chase, int& nextStart, int
if (!segment->done(angle)) {
if (!first) {
first = segment;
- nextStart = start;
- nextEnd = end;
+ *tIndex = start;
+ *endIndex = end;
}
(void) segment->markAngle(maxWinding, sumWinding, oppMaxWinding,
oppSumWinding, angle);
}
- } while (++nextIndex != lastIndex);
+ }
if (first) {
#if TRY_ROTATE
*chase.insert(0) = span;
@@ -160,9 +136,6 @@ static bool bridgeOp(SkTArray<SkOpContour*, true>& contourList, const SkPathOp o
if (current->activeOp(index, endIndex, xorMask, xorOpMask, op)) {
do {
if (!unsortable && current->done()) {
- #if DEBUG_ACTIVE_SPANS
- DebugShowActiveSpans(contourList);
- #endif
if (simple->isEmpty()) {
simple->init();
}
@@ -199,7 +172,6 @@ static bool bridgeOp(SkTArray<SkOpContour*, true>& contourList, const SkPathOp o
if (!unsortable && !simple->isEmpty()) {
unsortable = current->checkSmall(min);
}
- SkASSERT(unsortable || simple->isEmpty());
if (!current->done(min)) {
current->addCurveTo(index, endIndex, simple, true);
current->markDoneBinary(min);
@@ -208,11 +180,13 @@ static bool bridgeOp(SkTArray<SkOpContour*, true>& contourList, const SkPathOp o
simple->close();
} else {
SkOpSpan* last = current->markAndChaseDoneBinary(index, endIndex);
- if (last && !last->fLoop) {
+ if (last && !last->fChased && !last->fLoop) {
+ last->fChased = true;
+ SkASSERT(!SkPathOpsDebug::ChaseContains(chaseArray, last));
*chaseArray.append() = last;
}
}
- current = findChaseOp(chaseArray, index, endIndex);
+ current = findChaseOp(chaseArray, &index, &endIndex);
#if DEBUG_ACTIVE_SPANS
DebugShowActiveSpans(contourList);
#endif
@@ -304,7 +278,9 @@ bool Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result) {
for (index = 0; index < contourList.count(); ++index) {
total += contourList[index]->segments().count();
}
- HandleCoincidence(&contourList, total);
+ if (!HandleCoincidence(&contourList, total)) {
+ return false;
+ }
// construct closed contours
SkPathWriter wrapper(*result);
bridgeOp(contourList, op, xorMask, xorOpMask, &wrapper);