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authorGravatar Mike Klein <mtklein@chromium.org>2018-04-16 12:56:24 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-16 23:42:00 +0000
commitf946b41643e049f3b81f40316373ad22e1518818 (patch)
treedcdf90635953d443c8c5c0585f179c85f2cb457e /src/opts
parent1d4af54a7b61badf2a7e6c3730b2ef01b9cd1fa2 (diff)
low-hanging bilerp_clamp_8888 wins
- support sampling bgra too - lowp impl Bug: skia:7810 Change-Id: I21db805483f612024802f2b508c140c42a029c54 Reviewed-on: https://skia-review.googlesource.com/121582 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/opts')
-rw-r--r--src/opts/SkRasterPipeline_opts.h59
1 files changed, 56 insertions, 3 deletions
diff --git a/src/opts/SkRasterPipeline_opts.h b/src/opts/SkRasterPipeline_opts.h
index 5a2c5b26a0..8332e4c12e 100644
--- a/src/opts/SkRasterPipeline_opts.h
+++ b/src/opts/SkRasterPipeline_opts.h
@@ -2264,7 +2264,7 @@ STAGE(gauss_a_to_rgba, Ctx::None) {
}
// A specialized fused image shader for clamp-x, clamp-y, non-sRGB sampling.
-STAGE(bilerp_clamp_8888, SkJumper_GatherCtx* ctx) {
+STAGE(bilerp_clamp_8888, const SkJumper_GatherCtx* ctx) {
// (cx,cy) are the center of our sample.
F cx = r,
cy = g;
@@ -2600,6 +2600,7 @@ SI F floor_(F x) {
return roundtrip - if_then_else(roundtrip > x, F(1), F(0));
#endif
}
+SI F fract(F x) { return x - floor_(x); }
SI F abs_(F x) { return bit_cast<F>( bit_cast<I32>(x) & 0x7fffffff ); }
// ~~~~~~ Basic / misc. stages ~~~~~~ //
@@ -3320,6 +3321,59 @@ STAGE_PP(srcover_bgra_8888, const SkJumper_MemoryCtx* ctx) {
store_8888_(ptr, tail, b,g,r,a);
}
+#if defined(SK_DISABLE_LOWP_BILERP_CLAMP_CLAMP_STAGE)
+ static void(*bilerp_clamp_8888)(void) = nullptr;
+#else
+STAGE_GP(bilerp_clamp_8888, const SkJumper_GatherCtx* ctx) {
+ // (cx,cy) are the center of our sample.
+ F cx = x,
+ cy = y;
+
+ // All sample points are at the same fractional offset (fx,fy).
+ // They're the 4 corners of a logical 1x1 pixel surrounding (x,y) at (0.5,0.5) offsets.
+ F fx = fract(cx + 0.5f),
+ fy = fract(cy + 0.5f);
+
+ // We'll accumulate the color of all four samples into {r,g,b,a} directly.
+ r = g = b = a = 0;
+
+ for (float dy = -0.5f; dy <= +0.5f; dy += 1.0f)
+ for (float dx = -0.5f; dx <= +0.5f; dx += 1.0f) {
+ // (x,y) are the coordinates of this sample point.
+ F x = cx + dx,
+ y = cy + dy;
+
+ // ix_and_ptr() will clamp to the image's bounds for us.
+ const uint32_t* ptr;
+ U32 ix = ix_and_ptr(&ptr, ctx, x,y);
+
+ U16 sr,sg,sb,sa;
+ from_8888(gather<U32>(ptr, ix), &sr,&sg,&sb,&sa);
+
+ // In bilinear interpolation, the 4 pixels at +/- 0.5 offsets from the sample pixel center
+ // are combined in direct proportion to their area overlapping that logical query pixel.
+ // At positive offsets, the x-axis contribution to that rectangle is fx,
+ // or (1-fx) at negative x. Same deal for y.
+ F sx = (dx > 0) ? fx : 1.0f - fx,
+ sy = (dy > 0) ? fy : 1.0f - fy;
+
+ // The sum of the four sx*sy products will add up to 1.0, so we can keep up to
+ // 8 bits of fractional precision here and not worry about overflowing 16-bit.
+ U16 area = cast<U16>(sx * sy * 256);
+
+ r += sr * area;
+ g += sg * area;
+ b += sb * area;
+ a += sa * area;
+ }
+
+ r /= 256;
+ g /= 256;
+ b /= 256;
+ a /= 256;
+}
+#endif
+
// Now we'll add null stand-ins for stages we haven't implemented in lowp.
// If a pipeline uses these stages, it'll boot it out of lowp into highp.
@@ -3360,8 +3414,7 @@ static NotImplemented
alter_2pt_conical_unswap,
mask_2pt_conical_nan,
mask_2pt_conical_degenerates,
- apply_vector_mask,
- bilerp_clamp_8888;
+ apply_vector_mask;
#endif//defined(JUMPER_IS_SCALAR) controlling whether we build lowp stages
} // namespace lowp