diff options
author | Ben Wagner <bungeman@google.com> | 2018-06-18 15:11:00 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-06-19 02:06:31 +0000 |
commit | f08d1d0ce19c72bb911f059dcf916cf99a0a2467 (patch) | |
tree | 65fed059b8bd2b730c86e202cc8475fb60b76455 /src/opts | |
parent | 93724202640b1f5ae9ccf7646151c9c3bb5afa5c (diff) |
Stop using SkTSwap.
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Diffstat (limited to 'src/opts')
-rw-r--r-- | src/opts/SkSwizzler_opts.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/opts/SkSwizzler_opts.h b/src/opts/SkSwizzler_opts.h index 699b11cb16..892dc31f62 100644 --- a/src/opts/SkSwizzler_opts.h +++ b/src/opts/SkSwizzler_opts.h @@ -10,6 +10,8 @@ #include "SkColorData.h" +#include <utility> + #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 #include <immintrin.h> #elif defined(SK_ARM_HAS_NEON) @@ -244,13 +246,14 @@ static void premul_should_swapRB(uint32_t* dst, const void* vsrc, int count) { } /*not static*/ inline void RGBA_to_BGRA(uint32_t* dst, const void* vsrc, int count) { + using std::swap; auto src = (const uint32_t*)vsrc; while (count >= 16) { // Load 16 pixels. uint8x16x4_t rgba = vld4q_u8((const uint8_t*) src); // Swap r and b. - SkTSwap(rgba.val[0], rgba.val[2]); + swap(rgba.val[0], rgba.val[2]); // Store 16 pixels. vst4q_u8((uint8_t*) dst, rgba); @@ -264,7 +267,7 @@ static void premul_should_swapRB(uint32_t* dst, const void* vsrc, int count) { uint8x8x4_t rgba = vld4_u8((const uint8_t*) src); // Swap r and b. - SkTSwap(rgba.val[0], rgba.val[2]); + swap(rgba.val[0], rgba.val[2]); // Store 8 pixels. vst4_u8((uint8_t*) dst, rgba); |