diff options
author | Mike Klein <mtklein@chromium.org> | 2017-04-20 16:21:57 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-04-21 16:00:06 +0000 |
commit | c17dc24fa9994eacc640d3adc6633a02fd96d3fc (patch) | |
tree | 936817a3e67e0a748cf36e39f58878ff02d6cb5a /src/opts | |
parent | 8f7dc9f6caabe798723d9f17aff371121369b846 (diff) |
jumper, rework callback a bit, use it for color_lookup_table
Looks like the color-space images have this well tested (even without
lab_to_xyz) and the diffs look like rounding/FMA.
The old plan to keep loads and stores outside callback was:
1) awkward, with too many pointers and pointers to pointers to track
2) misguided... load and store stages march ahead by x,
working at ptr+0, ptr+8, ptr+16, etc. while callback
always wants to be working at the same spot in the buffer.
I spent a frustrating day in lldb to understood 2). :/
So now the stage always store4's its pixels to a buffer in the context
before the callback, and when the callback returns it load4's them back
from a pointer in the context, defaulting to that same buffer.
Instead of passing a void* into the callback, we pass the context
itself. This lets us subclass the context and add our own data...
C-compatible object-oriented programming.
Change-Id: I7a03439b3abd2efb000a6973631a9336452e9a43
Reviewed-on: https://skia-review.googlesource.com/13985
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/opts')
-rw-r--r-- | src/opts/SkRasterPipeline_opts.h | 30 |
1 files changed, 4 insertions, 26 deletions
diff --git a/src/opts/SkRasterPipeline_opts.h b/src/opts/SkRasterPipeline_opts.h index b15ebf36d8..2b5b2e56c1 100644 --- a/src/opts/SkRasterPipeline_opts.h +++ b/src/opts/SkRasterPipeline_opts.h @@ -9,7 +9,6 @@ #define SkRasterPipeline_opts_DEFINED #include "SkColorPriv.h" -#include "SkColorLookUpTable.h" #include "SkColorSpaceXform_A2B.h" #include "SkColorSpaceXformPriv.h" #include "SkHalf.h" @@ -796,29 +795,6 @@ STAGE_CTX(table_g, const SkTableTransferFn*) { g = table(g, *ctx); } STAGE_CTX(table_b, const SkTableTransferFn*) { b = table(b, *ctx); } STAGE_CTX(table_a, const SkTableTransferFn*) { a = table(a, *ctx); } -STAGE_CTX(color_lookup_table, const SkColorLookUpTable*) { - const SkColorLookUpTable* colorLUT = ctx; - SkASSERT(3 == colorLUT->inputChannels() || 4 == colorLUT->inputChannels()); - SkASSERT(3 == colorLUT->outputChannels()); - float result[3][N]; - for (int i = 0; i < N; ++i) { - const float in[4] = { r[i], g[i], b[i], a[i] }; - float out[3]; - colorLUT->interp(out, in); - for (int j = 0; j < colorLUT->outputChannels(); ++j) { - result[j][i] = out[j]; - } - } - r = SkNf::Load(result[0]); - g = SkNf::Load(result[1]); - b = SkNf::Load(result[2]); - if (4 == colorLUT->inputChannels()) { - // we must set the pixel to opaque, as the alpha channel was used - // as input before this. - a = 1.f; - } -} - STAGE(lab_to_xyz) { const auto lab_l = r * 100.0f; const auto lab_a = g * 255.0f - 128.0f; @@ -1099,8 +1075,10 @@ STAGE_CTX(shader_adapter, SkShader::Context*) { } STAGE_CTX(callback, const void*) { - auto c = (const SkJumper_CallbackCtx*)ctx; - c->fn(c->arg, tail ? tail : N); + auto c = (SkJumper_CallbackCtx*)ctx; + SkNf::Store4(c->rgba, r,g,b,a); + c->fn(c, tail ? tail : N); + SkNf::Load4(c->read_from, &r,&g,&b,&a); } SI Fn enum_to_Fn(SkRasterPipeline::StockStage st) { |