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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-02-21 22:35:45 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-02-21 22:35:45 +0000
commit32d58e662c28349af64ca8c0a52bdb6db314262a (patch)
tree952adfea97012c1c8c1355496305f94dbcbcadc5 /src/opts
parent283ce52572d1d9b4ee800e4f354000d89bcac47f (diff)
Enable the SSSE3 files to be built for Android when SSSE3 is not present.
R=reed@google.com, mtklein@google.com Author: djsollen@google.com Review URL: https://codereview.chromium.org/169753004 git-svn-id: http://skia.googlecode.com/svn/trunk@13547 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/opts')
-rw-r--r--src/opts/SkBitmapProcState_opts_SSSE3.cpp32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
index f8342ecaad..1f0477378e 100644
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
@@ -5,11 +5,13 @@
* found in the LICENSE file.
*/
-#include <tmmintrin.h> // SSSE3
#include "SkBitmapProcState_opts_SSSE3.h"
#include "SkPaint.h"
#include "SkUtils.h"
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+#include <tmmintrin.h> // SSSE3
+
// adding anonymous namespace seemed to force gcc to inline directly the
// instantiation, instead of creating the functions
// S32_generic_D32_filter_DX_SSSE3<true> and
@@ -722,3 +724,31 @@ void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
int count, uint32_t* colors) {
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
}
+
+#else //SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+
+void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
+ sk_throw();
+}
+
+void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
+ sk_throw();
+}
+
+void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
+ sk_throw();
+}
+
+void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
+ sk_throw();
+}
+
+#endif