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authorGravatar Herb Derby <herb@google.com>2017-12-06 15:44:56 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-06 15:45:10 +0000
commit2a3985e98d50ddfbec4d3a8fe53cc513a3c2d329 (patch)
tree26377fb2eb58fc880d3291c1bc4acc3f1035e588 /src/opts
parenta11346dd24fa7122246dc96ba15604713e460036 (diff)
Revert "Remove previous blur image implementation"
This reverts commit a11346dd24fa7122246dc96ba15604713e460036. Reason for revert: Compile problems on linux Original change's description: > Remove previous blur image implementation > > Change-Id: Ie3bada767f0ba945cb17f174f179510768eb178d > Reviewed-on: https://skia-review.googlesource.com/77583 > Commit-Queue: Herb Derby <herb@google.com> > Reviewed-by: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,herb@google.com Change-Id: I5f157fbc2fd4e2a37618dc9c0e72621ff9892ef6 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/81100 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src/opts')
-rw-r--r--src/opts/SkBlurImageFilter_opts.h322
-rw-r--r--src/opts/SkOpts_sse41.cpp4
2 files changed, 326 insertions, 0 deletions
diff --git a/src/opts/SkBlurImageFilter_opts.h b/src/opts/SkBlurImageFilter_opts.h
new file mode 100644
index 0000000000..08c2121778
--- /dev/null
+++ b/src/opts/SkBlurImageFilter_opts.h
@@ -0,0 +1,322 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkBlurImageFilter_opts_DEFINED
+#define SkBlurImageFilter_opts_DEFINED
+
+#include "SkColorData.h"
+#include "SkRect.h"
+
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
+ #include <immintrin.h>
+#endif
+
+namespace SK_OPTS_NS {
+
+enum class BlurDirection { kX, kY };
+
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
+ #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
+ // RGBA -> R000 G000 B000 A000
+ static inline __m128i expand(SkPMColor p) {
+ return _mm_cvtepu8_epi32(_mm_cvtsi32_si128(p));
+ };
+ // 000R 000G 000B 000A -> RGBA
+ static inline SkPMColor repack(__m128i p) {
+ const char _ = ~0; // Don't care what ends up in these bytes. This zeros them.
+ p = _mm_shuffle_epi8(p, _mm_setr_epi8(3,7,11,15, _,_,_,_, _,_,_,_, _,_,_,_));
+ return _mm_cvtsi128_si32(p);
+ };
+ #define mullo_epi32 _mm_mullo_epi32
+
+ #else
+ static inline __m128i expand(int p) {
+ auto result = _mm_cvtsi32_si128(p);
+ result = _mm_unpacklo_epi8 (result, _mm_setzero_si128());
+ result = _mm_unpacklo_epi16(result, _mm_setzero_si128());
+ return result;
+ };
+ static inline SkPMColor repack(__m128i p) {
+ p = _mm_srli_epi32(p, 24); // R000 G000 B000 A000
+ p = _mm_packs_epi32(p, p); // R0G0 B0A0 xxxx xxxx
+ p = _mm_packus_epi16(p, p); // RGBA xxxx xxxx xxxx
+ return _mm_cvtsi128_si32(p);
+ };
+
+ // _mm_mullo_epi32 is not available, so use the standard trick to emulate it.
+ static inline __m128i mullo_epi32(__m128i a, __m128i b) {
+ __m128i p02 = _mm_mul_epu32(a, b),
+ p13 = _mm_mul_epu32(_mm_srli_si128(a, 4),
+ _mm_srli_si128(b, 4));
+ return _mm_unpacklo_epi32(_mm_shuffle_epi32(p02, _MM_SHUFFLE(0,0,2,0)),
+ _mm_shuffle_epi32(p13, _MM_SHUFFLE(0,0,2,0)));
+ };
+ #endif
+
+ #define INIT_SCALE const __m128i scale = _mm_set1_epi32((1 << 24) / kernelSize);
+ #define INIT_HALF const __m128i half = _mm_set1_epi32(1 << 23);
+ #define INIT_SUMS __m128i sum = _mm_setzero_si128();
+ #define INCREMENT_SUMS(c) sum = _mm_add_epi32(sum, expand(c))
+ #define DECREMENT_SUMS(c) sum = _mm_sub_epi32(sum, expand(c))
+ #define STORE_SUMS *dptr = repack(_mm_add_epi32(mullo_epi32(sum, scale), half));
+ #define DOUBLE_ROW_OPTIMIZATION /*none*/
+
+#elif defined(SK_ARM_HAS_NEON)
+
+ // val = (sum * scale * 2 + 0x8000) >> 16
+ #define STORE_SUMS_DOUBLE \
+ uint16x8_t resultPixels = vreinterpretq_u16_s16(vqrdmulhq_s16( \
+ vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale))); \
+ if (dstDirection == BlurDirection::kX) { \
+ uint32x2_t px2 = vreinterpret_u32_u8(vmovn_u16(resultPixels)); \
+ vst1_lane_u32(dptr + 0, px2, 0); \
+ vst1_lane_u32(dptr + width, px2, 1); \
+ } else { \
+ vst1_u8((uint8_t*)dptr, vmovn_u16(resultPixels)); \
+ }
+
+ #define INCREMENT_SUMS_DOUBLE(p) sum = vaddw_u8(sum, load_2_pixels(p))
+ #define DECREMENT_SUMS_DOUBLE(p) sum = vsubw_u8(sum, load_2_pixels(p))
+
+ // Fast path for kernel sizes between 2 and 127, working on two rows at a time.
+ template<BlurDirection srcDirection, BlurDirection dstDirection>
+ static int box_blur_double(const SkPMColor** src, int srcStride, const SkIRect& srcBounds,
+ SkPMColor** dst, int kernelSize,
+ int leftOffset, int rightOffset, int width, int height) {
+ // Load 2 pixels from adjacent rows.
+ auto load_2_pixels = [&](const SkPMColor* s) {
+ if (srcDirection == BlurDirection::kX) {
+ // 10% faster by adding these 2 prefetches
+ SK_PREFETCH(s + 16);
+ SK_PREFETCH(s + 16 + srcStride);
+ auto one = vld1_lane_u32(s + 0, vdup_n_u32(0), 0),
+ two = vld1_lane_u32(s + srcStride, one, 1);
+ return vreinterpret_u8_u32(two);
+ } else {
+ return vld1_u8((uint8_t*)s);
+ }
+ };
+ int left = srcBounds.left();
+ int right = srcBounds.right();
+ int top = srcBounds.top();
+ int bottom = srcBounds.bottom();
+ int incrementStart = SkMax32(left - rightOffset - 1, left - right);
+ int incrementEnd = SkMax32(right - rightOffset - 1, 0);
+ int decrementStart = SkMin32(left + leftOffset, width);
+ int decrementEnd = SkMin32(right + leftOffset, width);
+ const int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride;
+ const int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height;
+ const int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1;
+ const int dstStrideY = dstDirection == BlurDirection::kX ? width : 1;
+ const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize);
+
+ for (; bottom - top >= 2; top += 2) {
+ uint16x8_t sum = vdupq_n_u16(0);
+ const SkPMColor* lptr = *src;
+ const SkPMColor* rptr = *src;
+ SkPMColor* dptr = *dst;
+ int x;
+ for (x = incrementStart; x < 0; ++x) {
+ INCREMENT_SUMS_DOUBLE(rptr);
+ rptr += srcStrideX;
+ }
+ // Clear to zero when sampling to the left our domain. "sum" is zero here because we
+ // initialized it above, and the preceeding loop has no effect in this case.
+ for (x = 0; x < incrementStart; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ }
+ for (; x < decrementStart && x < incrementEnd; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ INCREMENT_SUMS_DOUBLE(rptr);
+ rptr += srcStrideX;
+ }
+ for (x = decrementStart; x < incrementEnd; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ INCREMENT_SUMS_DOUBLE(rptr);
+ rptr += srcStrideX;
+ DECREMENT_SUMS_DOUBLE(lptr);
+ lptr += srcStrideX;
+ }
+ for (x = incrementEnd; x < decrementStart; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ }
+ for (; x < decrementEnd; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ DECREMENT_SUMS_DOUBLE(lptr);
+ lptr += srcStrideX;
+ }
+ // Clear to zero when sampling to the right of our domain. "sum" is
+ // zero here because we added on then subtracted off all of the pixels, leaving zero.
+ for (; x < width; ++x) {
+ STORE_SUMS_DOUBLE
+ dptr += dstStrideX;
+ }
+ *src += srcStrideY * 2;
+ *dst += dstStrideY * 2;
+ }
+ return top;
+ }
+
+ // RGBA -> R0G0 B0A0
+ static inline uint16x4_t expand(SkPMColor p) {
+ return vget_low_u16(vmovl_u8(vreinterpret_u8_u32(vdup_n_u32(p))));
+ };
+
+ #define INIT_SCALE const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize);
+ #define INIT_HALF const uint32x4_t half = vdupq_n_u32(1 << 23);
+ #define INIT_SUMS uint32x4_t sum = vdupq_n_u32(0);
+ #define INCREMENT_SUMS(c) sum = vaddw_u16(sum, expand(c));
+ #define DECREMENT_SUMS(c) sum = vsubw_u16(sum, expand(c));
+
+ #define STORE_SUMS \
+ uint32x4_t result = vmlaq_u32(half, sum, scale); \
+ uint16x4_t result16 = vqshrn_n_u32(result, 16); \
+ uint8x8_t result8 = vqshrn_n_u16(vcombine_u16(result16, result16), 8); \
+ vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0);
+
+ #define DOUBLE_ROW_OPTIMIZATION \
+ if (1 < kernelSize && kernelSize < 128) { \
+ top = box_blur_double<srcDirection, dstDirection>(&src, srcStride, srcBounds, &dst, \
+ kernelSize, \
+ leftOffset, rightOffset, \
+ width, height); \
+ }
+
+#else // Neither NEON nor >=SSE2.
+
+ #define INIT_SCALE uint32_t scale = (1 << 24) / kernelSize;
+ #define INIT_HALF uint32_t half = 1 << 23;
+ #define INIT_SUMS int sumA = 0, sumR = 0, sumG = 0, sumB = 0;
+ #define INCREMENT_SUMS(c) \
+ sumA += SkGetPackedA32(c); \
+ sumR += SkGetPackedR32(c); \
+ sumG += SkGetPackedG32(c); \
+ sumB += SkGetPackedB32(c)
+ #define DECREMENT_SUMS(c) \
+ sumA -= SkGetPackedA32(c); \
+ sumR -= SkGetPackedR32(c); \
+ sumG -= SkGetPackedG32(c); \
+ sumB -= SkGetPackedB32(c)
+ #define STORE_SUMS \
+ *dptr = SkPackARGB32((sumA * scale + half) >> 24, \
+ (sumR * scale + half) >> 24, \
+ (sumG * scale + half) >> 24, \
+ (sumB * scale + half) >> 24);
+ #define DOUBLE_ROW_OPTIMIZATION
+
+#endif
+
+template<BlurDirection srcDirection, BlurDirection dstDirection>
+/*not static*/ inline
+void box_blur(const SkPMColor* src, int srcStride, const SkIRect& srcBounds, SkPMColor* dst,
+ int kernelSize, int leftOffset, int rightOffset, int width, int height) {
+ int left = srcBounds.left();
+ int right = srcBounds.right();
+ int top = srcBounds.top();
+ int bottom = srcBounds.bottom();
+ int incrementStart = SkMax32(left - rightOffset - 1, left - right);
+ int incrementEnd = SkMax32(right - rightOffset - 1, 0);
+ int decrementStart = SkMin32(left + leftOffset, width);
+ int decrementEnd = SkMin32(right + leftOffset, width);
+ int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride;
+ int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height;
+ int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1;
+ int dstStrideY = dstDirection == BlurDirection::kX ? width : 1;
+ INIT_SCALE
+ INIT_HALF
+
+ // Clear to zero when sampling above our domain.
+ for (int y = 0; y < top; y++) {
+ SkColor* dptr = dst;
+ for (int x = 0; x < width; ++x) {
+ *dptr = 0;
+ dptr += dstStrideX;
+ }
+ dst += dstStrideY;
+ }
+
+ DOUBLE_ROW_OPTIMIZATION
+
+ for (int y = top; y < bottom; ++y) {
+ INIT_SUMS
+ const SkPMColor* lptr = src;
+ const SkPMColor* rptr = src;
+ SkColor* dptr = dst;
+ int x;
+ for (x = incrementStart; x < 0; ++x) {
+ INCREMENT_SUMS(*rptr);
+ rptr += srcStrideX;
+ if (srcDirection == BlurDirection::kY) {
+ SK_PREFETCH(rptr);
+ }
+ }
+ // Clear to zero when sampling to the left of our domain.
+ for (x = 0; x < incrementStart; ++x) {
+ *dptr = 0;
+ dptr += dstStrideX;
+ }
+ for (; x < decrementStart && x < incrementEnd; ++x) {
+ STORE_SUMS
+ dptr += dstStrideX;
+ INCREMENT_SUMS(*rptr);
+ rptr += srcStrideX;
+ if (srcDirection == BlurDirection::kY) {
+ SK_PREFETCH(rptr);
+ }
+ }
+ for (x = decrementStart; x < incrementEnd; ++x) {
+ STORE_SUMS
+ dptr += dstStrideX;
+ INCREMENT_SUMS(*rptr);
+ rptr += srcStrideX;
+ if (srcDirection == BlurDirection::kY) {
+ SK_PREFETCH(rptr);
+ }
+ DECREMENT_SUMS(*lptr);
+ lptr += srcStrideX;
+ }
+ for (x = incrementEnd; x < decrementStart; ++x) {
+ STORE_SUMS
+ dptr += dstStrideX;
+ }
+ for (; x < decrementEnd; ++x) {
+ STORE_SUMS
+ dptr += dstStrideX;
+ DECREMENT_SUMS(*lptr);
+ lptr += srcStrideX;
+ }
+ // Clear to zero when sampling to the right of our domain.
+ for (; x < width; ++x) {
+ *dptr = 0;
+ dptr += dstStrideX;
+ }
+ src += srcStrideY;
+ dst += dstStrideY;
+ }
+ // Clear to zero when sampling below our domain.
+ for (int y = bottom; y < height; ++y) {
+ SkColor* dptr = dst;
+ for (int x = 0; x < width; ++x) {
+ *dptr = 0;
+ dptr += dstStrideX;
+ }
+ dst += dstStrideY;
+ }
+}
+
+static auto box_blur_xx = &box_blur<BlurDirection::kX, BlurDirection::kX>,
+ box_blur_xy = &box_blur<BlurDirection::kX, BlurDirection::kY>,
+ box_blur_yx = &box_blur<BlurDirection::kY, BlurDirection::kX>;
+
+} // namespace SK_OPTS_NS
+
+#endif
diff --git a/src/opts/SkOpts_sse41.cpp b/src/opts/SkOpts_sse41.cpp
index b382799a34..6fd7c3c3a7 100644
--- a/src/opts/SkOpts_sse41.cpp
+++ b/src/opts/SkOpts_sse41.cpp
@@ -8,10 +8,14 @@
#include "SkOpts.h"
#define SK_OPTS_NS sse41
+#include "SkBlurImageFilter_opts.h"
#include "SkBlitRow_opts.h"
namespace SkOpts {
void Init_sse41() {
+ box_blur_xx = sse41::box_blur_xx;
+ box_blur_xy = sse41::box_blur_xy;
+ box_blur_yx = sse41::box_blur_yx;
blit_row_s32a_opaque = sse41::blit_row_s32a_opaque;
}
}