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author | Robert Phillips <robertphillips@google.com> | 2017-08-22 18:25:11 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-08-23 15:24:55 +0000 |
commit | 3cf781d0e0afc0bbd8a9cb18ad4b126ebcafbbe5 (patch) | |
tree | c07558809a9ab8b078c017b6e7b8cdcc81c18089 /src/opts/SkSwizzler_opts.h | |
parent | f9eaea6f466d1c3d3317a2daa7a5239bf7976253 (diff) |
Switch GrSmallPath renderer over to always using integer texture coordinates
As a preface to having all the atlas texture coordinates be absolute they must all first be integers. In the case of the small path renderer that means that the rect for the DF case must be bloated out a bit.
Change-Id: I9969fcfe9d3ae3247a2964e2ca79cad522ccad9e
Reviewed-on: https://skia-review.googlesource.com/37360
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/opts/SkSwizzler_opts.h')
0 files changed, 0 insertions, 0 deletions