diff options
author | stephana <stephana@google.com> | 2015-02-02 09:52:43 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-02-02 09:52:43 -0800 |
commit | 4988891a1173cd405bf1c1dd3a3668c451f45e4c (patch) | |
tree | 0fd4b535b7e9b57fb0b6248f69b04339bc5c7b69 /src/opts/SkBlitRow_opts_SSE4_asm.S | |
parent | db204e301b1320af242e1be5e477cd9453b126a6 (diff) |
Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #16 id:300001 of https://codereview.chromium.org/874863002/)
Reason for revert:
This causes a bug on the 'hittestpath' GM on MacMini 4,1
See:
https://gold.skia.org/#/triage/hittestpath?head=0
for details.
Original issue's description:
> SSE4 opaque blend using intrinsics instead of assembly.
>
> Since we had such a hard time with the assembly versions of this blit (to the
> point that we have them completely disabled everywhere), I thought I'd take
> a shot at writing a version of the blit using intrinsics.
>
> The key feature of SSE4 we're exploiting is that we can use ptest (_mm_test*)
> to skip the blend when the 16 src pixels we consider each loop are all opaque
> or all transparent. _mm_shuffle_epi8 from SSSE3 also lends a hand to extract
> all those alphas.
>
> It's worth looking to see if we can backport this type of logic to SSE2 using
> _mm_movemask_epi8, or up to 32 pixels at a time using AVX.
>
> My local performance testing doesn't show this to be an unambiguous win
> (there are probably microbenchmarks and SKPs where we'd be better off just
> powering through the blend rather than looking at alphas), but the potential
> does seem tantalizing enough to let skiaperf vet it on the bots. (< 1.0x is a win.)
>
> DM says it draws pixel perfect compare to the old code.
>
> Microbenchmarks:
> bitmap_RGBA_8888_A_source_stripes_two 14us -> 14.4us 1.03x
> bitmap_RGBA_8888_A_source_stripes_three 14.3us -> 14.5us 1.01x
> bitmap_RGBA_8888_scale_bilerp 61.9us -> 62.2us 1.01x
> bitmap_RGBA_8888_update_volatile_scale_rotate_bilerp 102us -> 101us 0.99x
> bitmap_RGBA_8888_scale_rotate_bilerp 103us -> 101us 0.99x
> bitmap_RGBA_8888_scale 18.4us -> 18.2us 0.99x
> bitmap_RGBA_8888_A_scale_rotate_bicubic 71us -> 70us 0.99x
> bitmap_RGBA_8888_update_scale_rotate_bilerp 103us -> 101us 0.99x
> bitmap_RGBA_8888_A_scale_rotate_bilerp 112us -> 109us 0.98x
> bitmap_RGBA_8888_update_volatile 5.72us -> 5.58us 0.98x
> bitmap_RGBA_8888 5.73us -> 5.58us 0.97x
> bitmap_RGBA_8888_update 5.78us -> 5.6us 0.97x
> bitmap_RGBA_8888_A_scale_bilerp 70.7us -> 68us 0.96x
> bitmap_RGBA_8888_A_scale_bicubic 23.7us -> 21.8us 0.92x
> bitmap_RGBA_8888_A 13.9us -> 10.9us 0.78x
> bitmap_RGBA_8888_A_source_opaque 14us -> 6.29us 0.45x
> bitmap_RGBA_8888_A_source_transparent 14us -> 3.65us 0.26x
>
> Running over our ~70 SKP web page captures, this looks like we spend 0.7x
> the time in S32A_Opaque_BlitRow compared to the SSE2 version, which should
> be a decent predictor of real-world impact.
>
> BUG=chromium:399842
>
> Committed: https://skia.googlesource.com/skia/+/04bc91b972417038fecfa87c484771eac2b9b785
>
> CQ_EXTRA_TRYBOTS=client.skia:Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Release-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/6dbfb21a6c88af6d94e8c823c3ad559f1a41b493
TBR=henrik.smiding@intel.com,mtklein@google.com,herb@google.com,reed@google.com,thakis@chromium.org,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:399842
Review URL: https://codereview.chromium.org/873553003
Diffstat (limited to 'src/opts/SkBlitRow_opts_SSE4_asm.S')
-rw-r--r-- | src/opts/SkBlitRow_opts_SSE4_asm.S | 475 |
1 files changed, 475 insertions, 0 deletions
diff --git a/src/opts/SkBlitRow_opts_SSE4_asm.S b/src/opts/SkBlitRow_opts_SSE4_asm.S new file mode 100644 index 0000000000..0f5281713d --- /dev/null +++ b/src/opts/SkBlitRow_opts_SSE4_asm.S @@ -0,0 +1,475 @@ +/* + * Copyright 2014 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifdef CRBUG_399842_FIXED + +#if defined(__clang__) || (defined(__GNUC__) && !defined(SK_BUILD_FOR_MAC)) + +#define CFI_PUSH(REG) \ + .cfi_adjust_cfa_offset 4; \ + .cfi_rel_offset REG, 0 + +#define CFI_POP(REG) \ + .cfi_adjust_cfa_offset -4; \ + .cfi_restore REG + +#define PUSH(REG) pushl REG; CFI_PUSH (REG) +#define POP(REG) popl REG; CFI_POP (REG) +#define RETURN POP(%edi); ret + +#define EXTRACT_ALPHA(var1, var2) \ + movdqa %var1, %var2; /* Clone source pixels to extract alpha */\ + psrlw $8, %var2; /* Discard red and blue, leaving alpha and green */\ + pshufhw $0xF5, %var2, %var2; /* Repeat alpha for scaling (high) */\ + movdqa %xmm6, %xmm4; \ + pshuflw $0xF5, %var2, %var2; /* Repeat alpha for scaling (low) */\ + movdqa %xmm5, %xmm3; \ + psubw %var2, %xmm4 /* Finalize alpha calculations */ + +#define SCALE_PIXELS \ + psllw $8, %xmm5; /* Filter out red and blue components */\ + pmulhuw %xmm4, %xmm5; /* Scale red and blue */\ + psrlw $8, %xmm3; /* Filter out alpha and green components */\ + pmullw %xmm4, %xmm3 /* Scale alpha and green */ + + +/* + * void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst, + * const SkPMColor* SK_RESTRICT src, + * int count, U8CPU alpha) + * + * This function is divided into six blocks: initialization, blit 4-15 pixels, + * blit 0-3 pixels, align destination for 16+ pixel blits, + * blit 16+ pixels with source unaligned, blit 16+ pixels with source aligned. + * There are some code reuse between the blocks. + * + * The primary optimization comes from checking the source pixels' alpha value. + * If the alpha is zero, the pixel can be skipped entirely. + * If the alpha is fully opaque, the pixel can be copied directly to the destination. + * According to collected statistics, these two cases are the most common. + * The main loop(s) uses pre-loading and unrolling in an attempt to reduce the + * memory latency worse-case. + */ + +#ifdef __clang__ + .text +#else + .section .text.sse4.2,"ax",@progbits + .type S32A_Opaque_BlitRow32_SSE4_asm, @function +#endif + .p2align 4 +#if defined(SK_BUILD_FOR_MAC) + .global _S32A_Opaque_BlitRow32_SSE4_asm + .private_extern _S32A_Opaque_BlitRow32_SSE4_asm +_S32A_Opaque_BlitRow32_SSE4_asm: +#else + .global S32A_Opaque_BlitRow32_SSE4_asm + .hidden S32A_Opaque_BlitRow32_SSE4_asm +S32A_Opaque_BlitRow32_SSE4_asm: +#endif + .cfi_startproc + movl 8(%esp), %eax // Source pointer + movl 12(%esp), %ecx // Pixel count + movl 4(%esp), %edx // Destination pointer + prefetcht0 (%eax) + + // Setup SSE constants + pcmpeqd %xmm7, %xmm7 // 0xFF000000 mask to check alpha + pslld $24, %xmm7 + pcmpeqw %xmm6, %xmm6 // 16-bit 256 to calculate inv. alpha + psrlw $15, %xmm6 + psllw $8, %xmm6 + pcmpeqw %xmm0, %xmm0 // 0x00FF00FF mask (Must be in xmm0 because of pblendvb) + psrlw $8, %xmm0 + subl $4, %ecx // Check if we have only 0-3 pixels + js .LReallySmall + PUSH(%edi) + cmpl $11, %ecx // Do we have enough pixels to run the main loop? + ja .LBigBlit + + // Handle small blits (4-15 pixels) + //////////////////////////////////////////////////////////////////////////////// + xorl %edi, %edi // Reset offset to zero + +.LSmallLoop: + lddqu (%eax, %edi), %xmm1 // Load four source pixels + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LSmallAlphaNotOpaqueOrZero + jz .LSmallAlphaZero // If all alphas are zero, skip the pixels completely + movdqu %xmm1, (%edx, %edi) // Store four destination pixels +.LSmallAlphaZero: + addl $16, %edi + subl $4, %ecx // Check if there are four additional pixels, at least + jns .LSmallLoop + jmp .LSmallRemaining + + // Handle mixed alphas (calculate and scale) + .p2align 4 +.LSmallAlphaNotOpaqueOrZero: + lddqu (%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + addl $16, %edi + subl $4, %ecx // Check if there are four additional pixels, at least + pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly + paddb %xmm3, %xmm1 // Add source and destination pixels together + movdqu %xmm1, -16(%edx, %edi) // Store four destination pixels + jns .LSmallLoop + + // Handle the last 0-3 pixels (also used by the main loops) +.LSmallRemaining: + cmpl $-4, %ecx // Check if we are done + je .LSmallExit + sall $2, %ecx // Calculate offset for last pixels + addl %ecx, %edi + + lddqu (%eax, %edi), %xmm1 // Load last four source pixels (overlapping) + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + jc .LSmallRemainingStoreAll// If all alphas are opaque, just store (overlapping) + jz .LSmallExit // If all alphas are zero, skip the pixels completely + + // Handle mixed alphas (calculate and scale) + lddqu (%edx, %edi), %xmm5 // Load last four destination pixels (overlapping) + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + + psllw $8, %xmm3 // Filter out red and blue components + pmulhuw %xmm4, %xmm3 // Scale red and blue + movdqa %xmm5, %xmm2 + psrlw $8, %xmm2 // Filter out alpha and green components + pmullw %xmm4, %xmm2 // Scale alpha and green + + cmpl $-8, %ecx // Check how many pixels should be written + pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly) + paddb %xmm2, %xmm1 // Add source and destination pixels together + jb .LSmallPixelsLeft1 + ja .LSmallPixelsLeft3 // To avoid double-blending the overlapping pixels... + pblendw $0xF0, %xmm1, %xmm5 // Merge only the final two pixels to the destination + movdqu %xmm5, (%edx, %edi) // Store last two destination pixels +.LSmallExit: + RETURN + +.LSmallPixelsLeft1: + pblendw $0xC0, %xmm1, %xmm5 // Merge only the final pixel to the destination + movdqu %xmm5, (%edx, %edi) // Store last destination pixel + RETURN + +.LSmallPixelsLeft3: + pblendw $0xFC, %xmm1, %xmm5 // Merge only the final three pixels to the destination + movdqu %xmm5, (%edx, %edi) // Store last three destination pixels + RETURN + +.LSmallRemainingStoreAll: + movdqu %xmm1, (%edx, %edi) // Store last destination pixels (overwrite) + RETURN + + // Handle really small blits (0-3 pixels) + //////////////////////////////////////////////////////////////////////////////// +.LReallySmall: + addl $4, %ecx + jle .LReallySmallExit + pcmpeqd %xmm1, %xmm1 + cmp $2, %ecx // Check how many pixels should be read + pinsrd $0x0, (%eax), %xmm1 // Load one source pixel + pinsrd $0x0, (%edx), %xmm5 // Load one destination pixel + jb .LReallySmallCalc + pinsrd $0x1, 4(%eax), %xmm1 // Load second source pixel + pinsrd $0x1, 4(%edx), %xmm5 // Load second destination pixel + je .LReallySmallCalc + pinsrd $0x2, 8(%eax), %xmm1 // Load third source pixel + pinsrd $0x2, 8(%edx), %xmm5 // Load third destination pixel + +.LReallySmallCalc: + ptest %xmm7, %xmm1 // Check if all alphas are opaque + jc .LReallySmallStore // If all alphas are opaque, just store + + // Handle mixed alphas (calculate and scale) + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + + pand %xmm0, %xmm5 // Filter out red and blue components + pmullw %xmm4, %xmm5 // Scale red and blue + psrlw $8, %xmm3 // Filter out alpha and green components + pmullw %xmm4, %xmm3 // Scale alpha and green + + psrlw $8, %xmm5 // Combine results + pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly + paddb %xmm3, %xmm1 // Add source and destination pixels together + +.LReallySmallStore: + cmp $2, %ecx // Check how many pixels should be written + pextrd $0x0, %xmm1, (%edx) // Store one destination pixel + jb .LReallySmallExit + pextrd $0x1, %xmm1, 4(%edx) // Store second destination pixel + je .LReallySmallExit + pextrd $0x2, %xmm1, 8(%edx) // Store third destination pixel +.LReallySmallExit: + ret + + // Handle bigger blit operations (16+ pixels) + //////////////////////////////////////////////////////////////////////////////// + .p2align 4 +.LBigBlit: + // Align destination? + testl $0xF, %edx + lddqu (%eax), %xmm1 // Pre-load four source pixels + jz .LAligned + + movl %edx, %edi // Calculate alignment of destination pointer + negl %edi + andl $0xF, %edi + + // Handle 1-3 pixels to align destination + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + jz .LAlignDone // If all alphas are zero, just skip + lddqu (%edx), %xmm5 // Load four destination pixels + jc .LAlignStore // If all alphas are opaque, just store + + // Handle mixed alphas (calculate and scale) + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + + psllw $8, %xmm3 // Filter out red and blue components + pmulhuw %xmm4, %xmm3 // Scale red and blue + movdqa %xmm5, %xmm2 + psrlw $8, %xmm2 // Filter out alpha and green components + pmullw %xmm4, %xmm2 // Scale alpha and green + + pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly) + paddb %xmm2, %xmm1 // Add source and destination pixels together + +.LAlignStore: + cmp $8, %edi // Check how many pixels should be written + jb .LAlignPixelsLeft1 + ja .LAlignPixelsLeft3 + pblendw $0x0F, %xmm1, %xmm5 // Blend two pixels + jmp .LAlignStorePixels + +.LAlignPixelsLeft1: + pblendw $0x03, %xmm1, %xmm5 // Blend one pixel + jmp .LAlignStorePixels + +.LAlignPixelsLeft3: + pblendw $0x3F, %xmm1, %xmm5 // Blend three pixels + +.LAlignStorePixels: + movdqu %xmm5, (%edx) // Store destination pixels + +.LAlignDone: + addl %edi, %eax // Adjust pointers and pixel count + addl %edi, %edx + shrl $2, %edi + lddqu (%eax), %xmm1 // Pre-load new source pixels (after alignment) + subl %edi, %ecx + +.LAligned: // Destination is guaranteed to be 16 byte aligned + xorl %edi, %edi // Reset offset to zero + subl $8, %ecx // Decrease counter (Reserve four pixels for the cleanup) + testl $0xF, %eax // Check alignment of source pointer + jz .LAlignedLoop + + // Source not aligned to destination + //////////////////////////////////////////////////////////////////////////////// + .p2align 4 +.LUnalignedLoop: // Main loop for unaligned, handles eight pixels per iteration + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero00 + lddqu 16(%eax, %edi), %xmm2 // Pre-load four source pixels + jz .LAlphaZero00 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels + +.LAlphaZero00: + ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero01 + lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels + jz .LAlphaZero01 + movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels + +.LAlphaZero01: + addl $32, %edi // Adjust offset and pixel count + subl $8, %ecx + jae .LUnalignedLoop + addl $8, %ecx // Adjust pixel count + jmp .LLoopCleanup0 + + .p2align 4 +.LAlphaNotOpaqueOrZero00: + movdqa (%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + lddqu 16(%eax, %edi), %xmm2 // Pre-load four source pixels + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm1 // Add source and destination pixels together + movdqa %xmm1, (%edx, %edi) // Store four destination pixels + + // Handle next four pixels + ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero01 + lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels + jz .LAlphaZero02 + movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels +.LAlphaZero02: + addl $32, %edi // Adjust offset and pixel count + subl $8, %ecx + jae .LUnalignedLoop + addl $8, %ecx // Adjust pixel count + jmp .LLoopCleanup0 + + .p2align 4 +.LAlphaNotOpaqueOrZero01: + movdqa 16(%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels + addl $32, %edi + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm2 // Add source and destination pixels together + subl $8, %ecx + movdqa %xmm2, -16(%edx, %edi) // Store four destination pixels + jae .LUnalignedLoop + addl $8, %ecx // Adjust pixel count + + // Cleanup - handle pending pixels from loop +.LLoopCleanup0: + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero02 + jz .LAlphaZero03 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels +.LAlphaZero03: + addl $16, %edi + subl $4, %ecx + js .LSmallRemaining // Reuse code from small loop + +.LRemain0: + lddqu (%eax, %edi), %xmm1 // Load four source pixels + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero02 + jz .LAlphaZero04 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels +.LAlphaZero04: + addl $16, %edi + subl $4, %ecx + jmp .LSmallRemaining // Reuse code from small loop + +.LAlphaNotOpaqueOrZero02: + movdqa (%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + addl $16, %edi + subl $4, %ecx + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm1 // Add source and destination pixels together + movdqa %xmm1, -16(%edx, %edi) // Store four destination pixels + js .LSmallRemaining // Reuse code from small loop + jmp .LRemain0 + + // Source aligned to destination + //////////////////////////////////////////////////////////////////////////////// + .p2align 4 +.LAlignedLoop: // Main loop for aligned, handles eight pixels per iteration + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero10 + movdqa 16(%eax, %edi), %xmm2 // Pre-load four source pixels + jz .LAlphaZero10 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels + +.LAlphaZero10: + ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero11 + movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels + jz .LAlphaZero11 + movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels + +.LAlphaZero11: + addl $32, %edi // Adjust offset and pixel count + subl $8, %ecx + jae .LAlignedLoop + addl $8, %ecx // Adjust pixel count + jmp .LLoopCleanup1 + + .p2align 4 +.LAlphaNotOpaqueOrZero10: + movdqa (%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + movdqa 16(%eax, %edi), %xmm2 // Pre-load four source pixels + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm1 // Add source and destination pixels together + movdqa %xmm1, (%edx, %edi) // Store four destination pixels + + // Handle next four pixels + ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero11 + movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels + jz .LAlphaZero12 + movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels +.LAlphaZero12: + addl $32, %edi // Adjust offset and pixel count + subl $8, %ecx + jae .LAlignedLoop + addl $8, %ecx // Adjust pixel count + jmp .LLoopCleanup1 + + .p2align 4 +.LAlphaNotOpaqueOrZero11: + movdqa 16(%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels + + addl $32, %edi + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm2 // Add source and destination pixels together + subl $8, %ecx + movdqa %xmm2, -16(%edx, %edi) // Store four destination pixels + jae .LAlignedLoop + addl $8, %ecx // Adjust pixel count + + // Cleanup - handle pending pixels from loop +.LLoopCleanup1: + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero12 + jz .LAlphaZero13 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels +.LAlphaZero13: + addl $16, %edi + subl $4, %ecx + js .LSmallRemaining // Reuse code from small loop + +.LRemain1: + movdqa (%eax, %edi), %xmm1 // Load four source pixels + ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque + ja .LAlphaNotOpaqueOrZero12 + jz .LAlphaZero14 + movdqa %xmm1, (%edx, %edi) // Store four destination pixels +.LAlphaZero14: + addl $16, %edi + subl $4, %ecx + jmp .LSmallRemaining // Reuse code from small loop + +.LAlphaNotOpaqueOrZero12: + movdqa (%edx, %edi), %xmm5 // Load four destination pixels + EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value + SCALE_PIXELS // Scale pixels using alpha + + addl $16, %edi + subl $4, %ecx + pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly) + paddb %xmm3, %xmm1 // Add source and destination pixels together + movdqa %xmm1, -16(%edx, %edi) // Store four destination pixels + js .LSmallRemaining // Reuse code from small loop + jmp .LRemain1 + + .cfi_endproc +#ifndef __clang__ + .size S32A_Opaque_BlitRow32_SSE4_asm, .-S32A_Opaque_BlitRow32_SSE4_asm +#endif +#endif + +#endif // CRBUG_399842_FIXED |