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authorGravatar stephana <stephana@google.com>2015-02-02 09:52:43 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-02 09:52:43 -0800
commit4988891a1173cd405bf1c1dd3a3668c451f45e4c (patch)
tree0fd4b535b7e9b57fb0b6248f69b04339bc5c7b69 /src/opts/SkBlitRow_opts_SSE4.h
parentdb204e301b1320af242e1be5e477cd9453b126a6 (diff)
Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #16 id:300001 of https://codereview.chromium.org/874863002/)
Reason for revert: This causes a bug on the 'hittestpath' GM on MacMini 4,1 See: https://gold.skia.org/#/triage/hittestpath?head=0 for details. Original issue's description: > SSE4 opaque blend using intrinsics instead of assembly. > > Since we had such a hard time with the assembly versions of this blit (to the > point that we have them completely disabled everywhere), I thought I'd take > a shot at writing a version of the blit using intrinsics. > > The key feature of SSE4 we're exploiting is that we can use ptest (_mm_test*) > to skip the blend when the 16 src pixels we consider each loop are all opaque > or all transparent. _mm_shuffle_epi8 from SSSE3 also lends a hand to extract > all those alphas. > > It's worth looking to see if we can backport this type of logic to SSE2 using > _mm_movemask_epi8, or up to 32 pixels at a time using AVX. > > My local performance testing doesn't show this to be an unambiguous win > (there are probably microbenchmarks and SKPs where we'd be better off just > powering through the blend rather than looking at alphas), but the potential > does seem tantalizing enough to let skiaperf vet it on the bots. (< 1.0x is a win.) > > DM says it draws pixel perfect compare to the old code. > > Microbenchmarks: > bitmap_RGBA_8888_A_source_stripes_two 14us -> 14.4us 1.03x > bitmap_RGBA_8888_A_source_stripes_three 14.3us -> 14.5us 1.01x > bitmap_RGBA_8888_scale_bilerp 61.9us -> 62.2us 1.01x > bitmap_RGBA_8888_update_volatile_scale_rotate_bilerp 102us -> 101us 0.99x > bitmap_RGBA_8888_scale_rotate_bilerp 103us -> 101us 0.99x > bitmap_RGBA_8888_scale 18.4us -> 18.2us 0.99x > bitmap_RGBA_8888_A_scale_rotate_bicubic 71us -> 70us 0.99x > bitmap_RGBA_8888_update_scale_rotate_bilerp 103us -> 101us 0.99x > bitmap_RGBA_8888_A_scale_rotate_bilerp 112us -> 109us 0.98x > bitmap_RGBA_8888_update_volatile 5.72us -> 5.58us 0.98x > bitmap_RGBA_8888 5.73us -> 5.58us 0.97x > bitmap_RGBA_8888_update 5.78us -> 5.6us 0.97x > bitmap_RGBA_8888_A_scale_bilerp 70.7us -> 68us 0.96x > bitmap_RGBA_8888_A_scale_bicubic 23.7us -> 21.8us 0.92x > bitmap_RGBA_8888_A 13.9us -> 10.9us 0.78x > bitmap_RGBA_8888_A_source_opaque 14us -> 6.29us 0.45x > bitmap_RGBA_8888_A_source_transparent 14us -> 3.65us 0.26x > > Running over our ~70 SKP web page captures, this looks like we spend 0.7x > the time in S32A_Opaque_BlitRow compared to the SSE2 version, which should > be a decent predictor of real-world impact. > > BUG=chromium:399842 > > Committed: https://skia.googlesource.com/skia/+/04bc91b972417038fecfa87c484771eac2b9b785 > > CQ_EXTRA_TRYBOTS=client.skia:Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Release-Trybot > > Committed: https://skia.googlesource.com/skia/+/6dbfb21a6c88af6d94e8c823c3ad559f1a41b493 TBR=henrik.smiding@intel.com,mtklein@google.com,herb@google.com,reed@google.com,thakis@chromium.org,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:399842 Review URL: https://codereview.chromium.org/873553003
Diffstat (limited to 'src/opts/SkBlitRow_opts_SSE4.h')
-rw-r--r--src/opts/SkBlitRow_opts_SSE4.h23
1 files changed, 19 insertions, 4 deletions
diff --git a/src/opts/SkBlitRow_opts_SSE4.h b/src/opts/SkBlitRow_opts_SSE4.h
index 577ace6f8f..600e669893 100644
--- a/src/opts/SkBlitRow_opts_SSE4.h
+++ b/src/opts/SkBlitRow_opts_SSE4.h
@@ -10,9 +10,24 @@
#include "SkBlitRow.h"
-void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT,
- const SkPMColor* SK_RESTRICT,
- int count,
- U8CPU alpha);
+#ifdef CRBUG_399842_FIXED
+
+/* Check if we are able to build assembly code, GCC/AT&T syntax:
+ * 1) Clang and GCC are generally OK. OS X's old LLVM-GCC 4.2 can't handle it;
+ * 2) We're intentionally not linking this in even when supported (Clang) on Windows;
+ * 3) MemorySanitizer cannot instrument assembly at all.
+ */
+#if /* 1)*/ (defined(__clang__) || (defined(__GNUC__) && !defined(SK_BUILD_FOR_MAC))) \
+ /* 2)*/ && !defined(SK_BUILD_FOR_WIN) \
+ /* 3)*/ && !defined(MEMORY_SANITIZER)
+extern "C" void S32A_Opaque_BlitRow32_SSE4_asm(SkPMColor* SK_RESTRICT dst,
+ const SkPMColor* SK_RESTRICT src,
+ int count, U8CPU alpha);
+
+#define SK_ATT_ASM_SUPPORTED
+#endif
+
+#endif // CRBUG_399842_FIXED
+
#endif