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authorGravatar mtklein <mtklein@chromium.org>2015-04-27 15:11:01 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-04-27 15:11:01 -0700
commit95cc012ccaea20f372893ae277ea0a8a6339d094 (patch)
tree557e5cb1abf62de88ad763a9f2001f3702b7d722 /src/opts/SkBlitRow_opts_SSE2.cpp
parent641c3ff7c680ef7935d47d2e68f8301acc79e3de (diff)
De-proc Color32
Also strips SK_SUPPORT_LEGACY_COLOR32_MATH, which is no longer needed. Seems handy to have SkTypes include the relevant intrinsics when we know we've got them, but I'm not married to it. Locally this looks like a pointlessly small perf win, but I'm mostly keen to get all the code together. BUG=skia: Committed: https://skia.googlesource.com/skia/+/376e9bc206b69d9190f38dfebb132a8769bbd72b Committed: https://skia.googlesource.com/skia/+/d65dc0cedd5b50dd407b6ff8fdc39123f11511cc CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Mips-Debug-Android-Trybot Review URL: https://codereview.chromium.org/1104183004
Diffstat (limited to 'src/opts/SkBlitRow_opts_SSE2.cpp')
-rw-r--r--src/opts/SkBlitRow_opts_SSE2.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/opts/SkBlitRow_opts_SSE2.cpp b/src/opts/SkBlitRow_opts_SSE2.cpp
index 59375f1831..7f5b6779cf 100644
--- a/src/opts/SkBlitRow_opts_SSE2.cpp
+++ b/src/opts/SkBlitRow_opts_SSE2.cpp
@@ -232,71 +232,6 @@ void S32A_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
}
}
-#define SK_SUPPORT_LEGACY_COLOR32_MATHx
-
-/* SSE2 version of Color32()
- * portable version is in core/SkBlitRow_D32.cpp
- */
-// Color32 and its SIMD specializations use the blend_256_round_alt algorithm
-// from tests/BlendTest.cpp. It's not quite perfect, but it's never wrong in the
-// interesting edge cases, and it's quite a bit faster than blend_perfect.
-//
-// blend_256_round_alt is our currently blessed algorithm. Please use it or an analogous one.
-void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count, SkPMColor color) {
- switch (SkGetPackedA32(color)) {
- case 0: memmove(dst, src, count * sizeof(SkPMColor)); return;
- case 255: sk_memset32(dst, color, count); return;
- }
-
- __m128i colorHigh = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_set1_epi32(color));
-#ifdef SK_SUPPORT_LEGACY_COLOR32_MATH // blend_256_plus1_trunc, busted
- __m128i colorAndRound = colorHigh;
-#else // blend_256_round_alt, good
- __m128i colorAndRound = _mm_add_epi16(colorHigh, _mm_set1_epi16(128));
-#endif
-
- unsigned invA = 255 - SkGetPackedA32(color);
-#ifdef SK_SUPPORT_LEGACY_COLOR32_MATH // blend_256_plus1_trunc, busted
- __m128i invA16 = _mm_set1_epi16(invA);
-#else // blend_256_round_alt, good
- SkASSERT(invA + (invA >> 7) < 256); // We should still fit in the low byte here.
- __m128i invA16 = _mm_set1_epi16(invA + (invA >> 7));
-#endif
-
- // Does the core work of blending color onto 4 pixels, returning the resulting 4 pixels.
- auto kernel = [&](const __m128i& src4) -> __m128i {
- __m128i lo = _mm_mullo_epi16(invA16, _mm_unpacklo_epi8(src4, _mm_setzero_si128())),
- hi = _mm_mullo_epi16(invA16, _mm_unpackhi_epi8(src4, _mm_setzero_si128()));
- return _mm_packus_epi16(_mm_srli_epi16(_mm_add_epi16(colorAndRound, lo), 8),
- _mm_srli_epi16(_mm_add_epi16(colorAndRound, hi), 8));
- };
-
- while (count >= 8) {
- __m128i dst0 = kernel(_mm_loadu_si128((const __m128i*)(src+0))),
- dst4 = kernel(_mm_loadu_si128((const __m128i*)(src+4)));
- _mm_storeu_si128((__m128i*)(dst+0), dst0);
- _mm_storeu_si128((__m128i*)(dst+4), dst4);
- src += 8;
- dst += 8;
- count -= 8;
- }
- if (count >= 4) {
- _mm_storeu_si128((__m128i*)dst, kernel(_mm_loadu_si128((const __m128i*)src)));
- src += 4;
- dst += 4;
- count -= 4;
- }
- if (count >= 2) {
- _mm_storel_epi64((__m128i*)dst, kernel(_mm_loadl_epi64((const __m128i*)src)));
- src += 2;
- dst += 2;
- count -= 2;
- }
- if (count >= 1) {
- *dst = _mm_cvtsi128_si32(kernel(_mm_cvtsi32_si128(*src)));
- }
-}
-
void Color32A_D565_SSE2(uint16_t dst[], SkPMColor src, int count, int x, int y) {
SkASSERT(count > 0);