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authorGravatar mtklein <mtklein@chromium.org>2015-05-12 06:11:21 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-12 06:11:21 -0700
commitd2ffd36eb62e99abe2920369d1e040954cc2044f (patch)
tree9a1402e26a8b942643f4405f735b8cd38f8864cb /src/opts/Sk4px_NEON.h
parent06f3647cad2fad8e60bd9215a1dcee9550586d77 (diff)
Sk4px
Xfermode_SrcOver: SSE: 2.08ms -> 2.03ms (~2% faster) NEON: my N5 is noisy, but there appears to be no perf change BUG=skia: Review URL: https://codereview.chromium.org/1132273004
Diffstat (limited to 'src/opts/Sk4px_NEON.h')
-rw-r--r--src/opts/Sk4px_NEON.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/opts/Sk4px_NEON.h b/src/opts/Sk4px_NEON.h
new file mode 100644
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+++ b/src/opts/Sk4px_NEON.h
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+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+inline Sk4px::Sk4px(SkPMColor px) : INHERITED((uint8x16_t)vdupq_n_u32(px)) {}
+
+inline Sk4px Sk4px::Load4(const SkPMColor px[4]) {
+ return Sk16b((uint8x16_t)vld1q_u32(px));
+}
+inline Sk4px Sk4px::Load2(const SkPMColor px[2]) {
+ uint32x2_t px2 = vld1_u32(px);
+ return Sk16b((uint8x16_t)vcombine_u32(px2, px2));
+}
+inline Sk4px Sk4px::Load1(const SkPMColor px[1]) {
+ return Sk16b((uint8x16_t)vdupq_n_u32(*px));
+}
+
+inline void Sk4px::store4(SkPMColor px[4]) const {
+ vst1q_u32(px, (uint32x4_t)this->fVec);
+}
+inline void Sk4px::store2(SkPMColor px[2]) const {
+ vst1_u32(px, (uint32x2_t)vget_low_u8(this->fVec));
+}
+inline void Sk4px::store1(SkPMColor px[1]) const {
+ vst1q_lane_u32(px, (uint32x4_t)this->fVec, 0);
+}
+
+inline Sk4px::Wide Sk4px::widenLo() const {
+ return Sk16h(vmovl_u8(vget_low_u8 (this->fVec)),
+ vmovl_u8(vget_high_u8(this->fVec)));
+}
+
+inline Sk4px::Wide Sk4px::widenHi() const {
+ return Sk16h(vshll_n_u8(vget_low_u8 (this->fVec), 8),
+ vshll_n_u8(vget_high_u8(this->fVec), 8));
+}
+
+inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
+ return Sk16h(vmull_u8(vget_low_u8 (this->fVec), vget_low_u8 (other.fVec)),
+ vmull_u8(vget_high_u8(this->fVec), vget_high_u8(other.fVec)));
+}
+
+inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
+ const Sk4px::Wide o(other); // Should be no code, but allows us to access fLo, fHi.
+ return Sk16b(vcombine_u8(vaddhn_u16(this->fLo.fVec, o.fLo.fVec),
+ vaddhn_u16(this->fHi.fVec, o.fHi.fVec)));
+}