diff options
author | 2017-04-05 18:56:21 +0000 | |
---|---|---|
committer | 2017-04-05 18:56:33 +0000 | |
commit | 1b35256f1166358056b2aad8ce09caa6f07912d5 (patch) | |
tree | 9d9bcd6bffc6126d656efefee15bb376dab81d42 /src/image | |
parent | 1987366b3c0a9dd9280620e62e0edb7d5087a828 (diff) |
Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)"
This reverts commit aaee31f18c0845417103d84285e365575def3c40.
Reason for revert: possible valgrind leak
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
>
> Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
> Reviewed-on: https://skia-review.googlesource.com/11326
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia0b92bf6402cb5f9607310d356f43bff2e3e75eb
Reviewed-on: https://skia-review.googlesource.com/11361
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/image')
-rw-r--r-- | src/image/SkImage_Gpu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp index 08c2e0d0ca..9c9aaa79b3 100644 --- a/src/image/SkImage_Gpu.cpp +++ b/src/image/SkImage_Gpu.cpp @@ -191,7 +191,7 @@ bool SkImage_Gpu::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size uint32_t flags = 0; if (kUnpremul_SkAlphaType == rec.fInfo.alphaType() && kPremul_SkAlphaType == fAlphaType) { // let the GPU perform this transformation for us - flags = GrContextPriv::kUnpremul_PixelOpsFlag; + flags = GrContext::kUnpremul_PixelOpsFlag; } sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeWrappedSurfaceContext( |