diff options
author | brianosman <brianosman@google.com> | 2016-08-17 14:01:05 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-08-17 14:01:05 -0700 |
commit | 69c166d2ce3f4d2099f35f8e88f1aa56ceeaf960 (patch) | |
tree | b4dd37edab6952e67c7362a247014016abac37a5 /src/image/SkImage_Gpu.h | |
parent | a7eaf2e7e84ff10d1ed76b5d1e039c1a2d931392 (diff) |
Add alphaType() to SkImage
Keep isOpaque as a convenience method -- many places really only need to
know that for optimization purposes (SrcOver -> Src, etc...).
In all the places where we pull data back out or convert to another
object and need to supply an SkImageInfo, we can avoid losing information
about premulness.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2250663002
Review-Url: https://codereview.chromium.org/2250663002
Diffstat (limited to 'src/image/SkImage_Gpu.h')
-rw-r--r-- | src/image/SkImage_Gpu.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/image/SkImage_Gpu.h b/src/image/SkImage_Gpu.h index 44949a13ac..a9d9c33f2d 100644 --- a/src/image/SkImage_Gpu.h +++ b/src/image/SkImage_Gpu.h @@ -28,6 +28,7 @@ public: ~SkImage_Gpu() override; SkImageInfo onImageInfo() const override; + SkAlphaType onAlphaType() const override { return fAlphaType; } void applyBudgetDecision() const { if (SkBudgeted::kYes == fBudgeted) { @@ -47,7 +48,6 @@ public: *uniqueID = this->uniqueID(); return sk_ref_sp(fTexture.get()); } - bool isOpaque() const override; bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes, int srcX, int srcY, CachingHint) const override; |