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authorGravatar Brian Salomon <bsalomon@google.com>2018-07-02 14:08:49 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-02 14:09:01 +0000
commitd818ebf4a31724aa93fd439a2ac4195f69ae3af0 (patch)
tree28b49c892741fe114f6d99a1f2fb15fac3251133 /src/gpu/vk
parent068025e39ca5131b598805d5f1513cc18ae15dea (diff)
Revert "Some scissor state cleanup."
This reverts commit a219419c9d76432dca74494b611ff1f59086d139. Reason for revert: breaking things Original change's description: > Some scissor state cleanup. > > Separate flushing the enablement of scissor from the rect in GrGLGpu. > > Move GrPipeline::ScissorState to a global enum and use more broadly. > Rename to GrScissorTest to avoid name conflict with existing > GrScissorState. > > Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683 > Reviewed-on: https://skia-review.googlesource.com/137395 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Chris Dalton <csmartdalton@google.com> TBR=bsalomon@google.com,csmartdalton@google.com Change-Id: If71a5c5efc86d4239b40675bad2a6cb1f77460f8 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/138900 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/vk')
-rw-r--r--src/gpu/vk/GrVkGpuCommandBuffer.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gpu/vk/GrVkGpuCommandBuffer.cpp b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
index 63ebba0f25..91adb5a778 100644
--- a/src/gpu/vk/GrVkGpuCommandBuffer.cpp
+++ b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
@@ -305,7 +305,7 @@ void GrVkGpuRTCommandBuffer::onClearStencilClip(const GrFixedClip& clip, bool in
VkClearRect clearRect;
// Flip rect if necessary
SkIRect vkRect;
- if (clip.scissorTest() == GrScissorTest::kDisabled) {
+ if (!clip.scissorEnabled()) {
vkRect.setXYWH(0, 0, fRenderTarget->width(), fRenderTarget->height());
} else if (kBottomLeft_GrSurfaceOrigin != fOrigin) {
vkRect = clip.scissorRect();
@@ -333,7 +333,7 @@ void GrVkGpuRTCommandBuffer::onClearStencilClip(const GrFixedClip& clip, bool in
cbInfo.fIsEmpty = false;
// Update command buffer bounds
- if (clip.scissorTest() == GrScissorTest::kDisabled) {
+ if (!clip.scissorEnabled()) {
cbInfo.fBounds.join(fRenderTarget->getBoundsRect());
} else {
cbInfo.fBounds.join(SkRect::Make(clip.scissorRect()));
@@ -351,7 +351,7 @@ void GrVkGpuRTCommandBuffer::onClear(const GrFixedClip& clip, GrColor color) {
VkClearColorValue vkColor;
GrColorToRGBAFloat(color, vkColor.float32);
- if (cbInfo.fIsEmpty && clip.scissorTest() == GrScissorTest::kDisabled) {
+ if (cbInfo.fIsEmpty && !clip.scissorEnabled()) {
// Change the render pass to do a clear load
GrVkRenderPass::LoadStoreOps vkColorOps(VK_ATTACHMENT_LOAD_OP_CLEAR,
VK_ATTACHMENT_STORE_OP_STORE);
@@ -390,7 +390,7 @@ void GrVkGpuRTCommandBuffer::onClear(const GrFixedClip& clip, GrColor color) {
VkClearRect clearRect;
// Flip rect if necessary
SkIRect vkRect;
- if (clip.scissorTest() == GrScissorTest::kDisabled) {
+ if (!clip.scissorEnabled()) {
vkRect.setXYWH(0, 0, fRenderTarget->width(), fRenderTarget->height());
} else if (kBottomLeft_GrSurfaceOrigin != fOrigin) {
vkRect = clip.scissorRect();
@@ -416,7 +416,7 @@ void GrVkGpuRTCommandBuffer::onClear(const GrFixedClip& clip, GrColor color) {
cbInfo.fIsEmpty = false;
// Update command buffer bounds
- if (clip.scissorTest() == GrScissorTest::kDisabled) {
+ if (!clip.scissorEnabled()) {
cbInfo.fBounds.join(fRenderTarget->getBoundsRect());
} else {
cbInfo.fBounds.join(SkRect::Make(clip.scissorRect()));
@@ -591,7 +591,7 @@ GrVkPipelineState* GrVkGpuRTCommandBuffer::prepareDrawState(
GrRenderTarget* rt = pipeline.renderTarget();
- if (pipeline.scissorTest() == GrScissorTest::kDisabled) {
+ if (!pipeline.isScissorEnabled()) {
GrVkPipeline::SetDynamicScissorRectState(fGpu, cbInfo.currentCmdBuf(),
rt, pipeline.proxy()->origin(),
SkIRect::MakeWH(rt->width(), rt->height()));
@@ -663,8 +663,8 @@ void GrVkGpuRTCommandBuffer::onDraw(const GrPrimitiveProcessor& primProc,
return;
}
- bool dynamicScissor = (pipeline.scissorTest() == GrScissorTest::kEnabled) &&
- dynamicStateArrays && dynamicStateArrays->fScissorRects;
+ bool dynamicScissor =
+ pipeline.isScissorEnabled() && dynamicStateArrays && dynamicStateArrays->fScissorRects;
for (int i = 0; i < meshCount; ++i) {
const GrMesh& mesh = meshes[i];