diff options
author | 2017-09-20 11:24:15 -0400 | |
---|---|---|
committer | 2017-09-22 13:54:38 +0000 | |
commit | 8aa4569c139a7a7ac38c62b25e3af40309cc2ee2 (patch) | |
tree | 7a26824983b55df440a1c369798936da7f872351 /src/gpu/vk | |
parent | b7d42e3c11a6e1d89e8b1af030511e935ee065ba (diff) |
switched SkSL's temporary 'highfloat' type back to 'float'
Bug: skia:
Change-Id: If0debae7318b6b5b4a7cb85d458996a09931127e
Reviewed-on: https://skia-review.googlesource.com/48760
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/vk')
-rw-r--r-- | src/gpu/vk/GrVkCopyManager.cpp | 2 | ||||
-rw-r--r-- | src/gpu/vk/GrVkPipelineStateDataManager.cpp | 18 | ||||
-rw-r--r-- | src/gpu/vk/GrVkUniformHandler.cpp | 30 | ||||
-rw-r--r-- | src/gpu/vk/GrVkVaryingHandler.cpp | 14 |
4 files changed, 32 insertions, 32 deletions
diff --git a/src/gpu/vk/GrVkCopyManager.cpp b/src/gpu/vk/GrVkCopyManager.cpp index 7ab47e9cf0..d27997d9dd 100644 --- a/src/gpu/vk/GrVkCopyManager.cpp +++ b/src/gpu/vk/GrVkCopyManager.cpp @@ -47,7 +47,7 @@ bool GrVkCopyManager::createCopyProgram(GrVkGpu* gpu) { "half4 uPosXform;" "half4 uTexCoordXform;" "};" - "layout(location = 0) in highfloat2 inPosition;" + "layout(location = 0) in float2 inPosition;" "layout(location = 1) out half2 vTexCoord;" "// Copy Program VS\n" diff --git a/src/gpu/vk/GrVkPipelineStateDataManager.cpp b/src/gpu/vk/GrVkPipelineStateDataManager.cpp index 378ec0f0d8..d236b5bf60 100644 --- a/src/gpu/vk/GrVkPipelineStateDataManager.cpp +++ b/src/gpu/vk/GrVkPipelineStateDataManager.cpp @@ -85,7 +85,7 @@ void GrVkPipelineStateDataManager::set1iv(UniformHandle u, void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat_GrSLType || uni.fType == kHalf_GrSLType); + SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); void* buffer = this->getBufferPtrAndMarkDirty(uni); SkASSERT(sizeof(float) == 4); @@ -96,7 +96,7 @@ void GrVkPipelineStateDataManager::set1fv(UniformHandle u, int arrayCount, const float v[]) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat_GrSLType || uni.fType == kHalf_GrSLType); + SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); SkASSERT(arrayCount > 0); SkASSERT(arrayCount <= uni.fArrayCount || (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); @@ -112,7 +112,7 @@ void GrVkPipelineStateDataManager::set1fv(UniformHandle u, void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat2_GrSLType || uni.fType == kHalf2_GrSLType); + SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); void* buffer = this->getBufferPtrAndMarkDirty(uni); SkASSERT(sizeof(float) == 4); @@ -124,7 +124,7 @@ void GrVkPipelineStateDataManager::set2fv(UniformHandle u, int arrayCount, const float v[]) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat2_GrSLType || uni.fType == kHalf2_GrSLType); + SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); SkASSERT(arrayCount > 0); SkASSERT(arrayCount <= uni.fArrayCount || (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); @@ -140,7 +140,7 @@ void GrVkPipelineStateDataManager::set2fv(UniformHandle u, void GrVkPipelineStateDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat3_GrSLType || uni.fType == kHalf3_GrSLType); + SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); void* buffer = this->getBufferPtrAndMarkDirty(uni); SkASSERT(sizeof(float) == 4); @@ -152,7 +152,7 @@ void GrVkPipelineStateDataManager::set3fv(UniformHandle u, int arrayCount, const float v[]) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat3_GrSLType || uni.fType == kHalf3_GrSLType); + SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); SkASSERT(arrayCount > 0); SkASSERT(arrayCount <= uni.fArrayCount || (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); @@ -172,7 +172,7 @@ void GrVkPipelineStateDataManager::set4f(UniformHandle u, float v2, float v3) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat4_GrSLType || uni.fType == kHalf4_GrSLType); + SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType); SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); void* buffer = this->getBufferPtrAndMarkDirty(uni); SkASSERT(sizeof(float) == 4); @@ -184,7 +184,7 @@ void GrVkPipelineStateDataManager::set4fv(UniformHandle u, int arrayCount, const float v[]) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat4_GrSLType || uni.fType == kHalf4_GrSLType); + SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType); SkASSERT(arrayCount > 0); SkASSERT(arrayCount <= uni.fArrayCount || (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); @@ -230,7 +230,7 @@ template<int N> inline void GrVkPipelineStateDataManager::setMatrices(UniformHan int arrayCount, const float matrices[]) const { const Uniform& uni = fUniforms[u.toIndex()]; - SkASSERT(uni.fType == kHighFloat2x2_GrSLType + (N - 2) || + SkASSERT(uni.fType == kFloat2x2_GrSLType + (N - 2) || uni.fType == kHalf2x2_GrSLType + (N - 2)); SkASSERT(arrayCount > 0); SkASSERT(arrayCount <= uni.fArrayCount || diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp index abd4b086ae..8bc024941b 100644 --- a/src/gpu/vk/GrVkUniformHandler.cpp +++ b/src/gpu/vk/GrVkUniformHandler.cpp @@ -23,16 +23,16 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) { case kUint_GrSLType: return 0x3; case kHalf_GrSLType: // fall through - case kHighFloat_GrSLType: + case kFloat_GrSLType: return 0x3; case kHalf2_GrSLType: // fall through - case kHighFloat2_GrSLType: + case kFloat2_GrSLType: return 0x7; case kHalf3_GrSLType: // fall through - case kHighFloat3_GrSLType: + case kFloat3_GrSLType: return 0xF; case kHalf4_GrSLType: // fall through - case kHighFloat4_GrSLType: + case kFloat4_GrSLType: return 0xF; case kUint2_GrSLType: return 0x3; @@ -43,13 +43,13 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) { case kInt4_GrSLType: return 0xF; case kHalf2x2_GrSLType: // fall through - case kHighFloat2x2_GrSLType: + case kFloat2x2_GrSLType: return 0x7; case kHalf3x3_GrSLType: // fall through - case kHighFloat3x3_GrSLType: + case kFloat3x3_GrSLType: return 0xF; case kHalf4x4_GrSLType: // fall through - case kHighFloat4x4_GrSLType: + case kFloat4x4_GrSLType: return 0xF; // This query is only valid for certain types. @@ -82,16 +82,16 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) { case kUint_GrSLType: return sizeof(int32_t); case kHalf_GrSLType: // fall through - case kHighFloat_GrSLType: + case kFloat_GrSLType: return sizeof(float); case kHalf2_GrSLType: // fall through - case kHighFloat2_GrSLType: + case kFloat2_GrSLType: return 2 * sizeof(float); case kHalf3_GrSLType: // fall through - case kHighFloat3_GrSLType: + case kFloat3_GrSLType: return 3 * sizeof(float); case kHalf4_GrSLType: // fall through - case kHighFloat4_GrSLType: + case kFloat4_GrSLType: return 4 * sizeof(float); case kUint2_GrSLType: return 2 * sizeof(uint16_t); @@ -102,14 +102,14 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) { case kInt4_GrSLType: return 4 * sizeof(int32_t); case kHalf2x2_GrSLType: // fall through - case kHighFloat2x2_GrSLType: + case kFloat2x2_GrSLType: //TODO: this will be 4 * szof(float) on std430. return 8 * sizeof(float); case kHalf3x3_GrSLType: // fall through - case kHighFloat3x3_GrSLType: + case kFloat3x3_GrSLType: return 12 * sizeof(float); case kHalf4x4_GrSLType: // fall through - case kHighFloat4x4_GrSLType: + case kFloat4x4_GrSLType: return 16 * sizeof(float); // This query is only valid for certain types. @@ -140,7 +140,7 @@ void get_ubo_aligned_offset(uint32_t* uniformOffset, int arrayCount) { uint32_t alignmentMask = grsltype_to_alignment_mask(type); // We want to use the std140 layout here, so we must make arrays align to 16 bytes. - if (arrayCount || type == kHighFloat2x2_GrSLType) { + if (arrayCount || type == kFloat2x2_GrSLType) { alignmentMask = 0xF; } uint32_t offsetDiff = *currentOffset & alignmentMask; diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp index 887a422ad1..21c97717b3 100644 --- a/src/gpu/vk/GrVkVaryingHandler.cpp +++ b/src/gpu/vk/GrVkVaryingHandler.cpp @@ -13,16 +13,16 @@ static inline int grsltype_to_location_size(GrSLType type) { switch(type) { case kVoid_GrSLType: return 0; - case kHighFloat_GrSLType: // fall through + case kFloat_GrSLType: // fall through case kHalf_GrSLType: return 1; - case kHighFloat2_GrSLType: // fall through + case kFloat2_GrSLType: // fall through case kHalf2_GrSLType: return 1; - case kHighFloat3_GrSLType: + case kFloat3_GrSLType: case kHalf3_GrSLType: return 1; - case kHighFloat4_GrSLType: + case kFloat4_GrSLType: case kHalf4_GrSLType: return 1; case kUint2_GrSLType: @@ -33,13 +33,13 @@ static inline int grsltype_to_location_size(GrSLType type) { return 1; case kInt4_GrSLType: return 1; - case kHighFloat2x2_GrSLType: + case kFloat2x2_GrSLType: case kHalf2x2_GrSLType: return 2; - case kHighFloat3x3_GrSLType: + case kFloat3x3_GrSLType: case kHalf3x3_GrSLType: return 3; - case kHighFloat4x4_GrSLType: + case kFloat4x4_GrSLType: case kHalf4x4_GrSLType: return 4; case kTexture2DSampler_GrSLType: |