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authorGravatar egdaniel <egdaniel@google.com>2016-02-22 06:17:52 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-22 06:17:53 -0800
commitad3a13c4c34d300882b8f9a5fdb98ad34a9df55b (patch)
tree81916dad8832c11247a1ed0686bfb210a9c113bd /src/gpu/vk/GrVkUniformHandler.h
parent48cf268defad66f58f1aa03b4835e5583be96b2f (diff)
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ )
Reason for revert: breaking builds Original issue's description: > Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. > > R=robertphillips@google.com > TBR=bsalomon@google.com > > BUG=skia:4955 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002 > > Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4955 Review URL: https://codereview.chromium.org/1723503002
Diffstat (limited to 'src/gpu/vk/GrVkUniformHandler.h')
-rw-r--r--src/gpu/vk/GrVkUniformHandler.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/gpu/vk/GrVkUniformHandler.h b/src/gpu/vk/GrVkUniformHandler.h
deleted file mode 100644
index f84bcff0a2..0000000000
--- a/src/gpu/vk/GrVkUniformHandler.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
-* Copyright 2016 Google Inc.
-*
-* Use of this source code is governed by a BSD-style license that can be
-* found in the LICENSE file.
-*/
-
-#ifndef GrVkUniformHandler_DEFINED
-#define GrVkUniformHandler_DEFINED
-
-#include "glsl/GrGLSLUniformHandler.h"
-
-#include "GrAllocator.h"
-#include "glsl/GrGLSLShaderVar.h"
-
-static const int kUniformsPerBlock = 8;
-
-class GrVkUniformHandler : public GrGLSLUniformHandler {
-public:
- enum {
- kSamplerDescSet = 0,
- kUniformBufferDescSet = 1,
- };
- enum {
- kVertexBinding = 0,
- kFragBinding = 1,
- };
-
- // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
- struct UniformInfo {
- GrGLSLShaderVar fVariable;
- uint32_t fVisibility;
- uint32_t fSetNumber;
- uint32_t fBinding;
- uint32_t fUBOffset;
- };
- typedef GrTAllocator<UniformInfo> UniformInfoArray;
-
- const GrGLSLShaderVar& getUniformVariable(UniformHandle u) const override {
- return fUniforms[u.toIndex()].fVariable;
- }
-
- const char* getUniformCStr(UniformHandle u) const override {
- return this->getUniformVariable(u).c_str();
- }
-
-private:
- explicit GrVkUniformHandler(GrGLSLProgramBuilder* program)
- : INHERITED(program)
- , fUniforms(kUniformsPerBlock)
- , fCurrentVertexUBOOffset(0)
- , fCurrentFragmentUBOOffset(0)
- , fCurrentSamplerBinding(0) {
- }
-
- UniformHandle internalAddUniformArray(uint32_t visibility,
- GrSLType type,
- GrSLPrecision precision,
- const char* name,
- bool mangleName,
- int arrayCount,
- const char** outName) override;
-
- void appendUniformDecls(GrShaderFlags, SkString*) const override;
-
- bool hasVertexUniforms() const { return fCurrentVertexUBOOffset > 0; }
- bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; }
-
-
- const UniformInfo& getUniformInfo(UniformHandle u) const {
- return fUniforms[u.toIndex()];
- }
-
-
- UniformInfoArray fUniforms;
- uint32_t fCurrentVertexUBOOffset;
- uint32_t fCurrentFragmentUBOOffset;
- uint32_t fCurrentSamplerBinding;
-
- friend class GrVkProgramBuilder;
-
- typedef GrGLSLUniformHandler INHERITED;
-};
-
-#endif \ No newline at end of file