diff options
author | egdaniel <egdaniel@google.com> | 2016-02-22 06:17:52 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-02-22 06:17:53 -0800 |
commit | ad3a13c4c34d300882b8f9a5fdb98ad34a9df55b (patch) | |
tree | 81916dad8832c11247a1ed0686bfb210a9c113bd /src/gpu/vk/GrVkUniformHandler.h | |
parent | 48cf268defad66f58f1aa03b4835e5583be96b2f (diff) |
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ )
Reason for revert:
breaking builds
Original issue's description:
> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
>
> R=robertphillips@google.com
> TBR=bsalomon@google.com
>
> BUG=skia:4955
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002
>
> Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f
TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4955
Review URL: https://codereview.chromium.org/1723503002
Diffstat (limited to 'src/gpu/vk/GrVkUniformHandler.h')
-rw-r--r-- | src/gpu/vk/GrVkUniformHandler.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/src/gpu/vk/GrVkUniformHandler.h b/src/gpu/vk/GrVkUniformHandler.h deleted file mode 100644 index f84bcff0a2..0000000000 --- a/src/gpu/vk/GrVkUniformHandler.h +++ /dev/null @@ -1,85 +0,0 @@ -/* -* Copyright 2016 Google Inc. -* -* Use of this source code is governed by a BSD-style license that can be -* found in the LICENSE file. -*/ - -#ifndef GrVkUniformHandler_DEFINED -#define GrVkUniformHandler_DEFINED - -#include "glsl/GrGLSLUniformHandler.h" - -#include "GrAllocator.h" -#include "glsl/GrGLSLShaderVar.h" - -static const int kUniformsPerBlock = 8; - -class GrVkUniformHandler : public GrGLSLUniformHandler { -public: - enum { - kSamplerDescSet = 0, - kUniformBufferDescSet = 1, - }; - enum { - kVertexBinding = 0, - kFragBinding = 1, - }; - - // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler - struct UniformInfo { - GrGLSLShaderVar fVariable; - uint32_t fVisibility; - uint32_t fSetNumber; - uint32_t fBinding; - uint32_t fUBOffset; - }; - typedef GrTAllocator<UniformInfo> UniformInfoArray; - - const GrGLSLShaderVar& getUniformVariable(UniformHandle u) const override { - return fUniforms[u.toIndex()].fVariable; - } - - const char* getUniformCStr(UniformHandle u) const override { - return this->getUniformVariable(u).c_str(); - } - -private: - explicit GrVkUniformHandler(GrGLSLProgramBuilder* program) - : INHERITED(program) - , fUniforms(kUniformsPerBlock) - , fCurrentVertexUBOOffset(0) - , fCurrentFragmentUBOOffset(0) - , fCurrentSamplerBinding(0) { - } - - UniformHandle internalAddUniformArray(uint32_t visibility, - GrSLType type, - GrSLPrecision precision, - const char* name, - bool mangleName, - int arrayCount, - const char** outName) override; - - void appendUniformDecls(GrShaderFlags, SkString*) const override; - - bool hasVertexUniforms() const { return fCurrentVertexUBOOffset > 0; } - bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } - - - const UniformInfo& getUniformInfo(UniformHandle u) const { - return fUniforms[u.toIndex()]; - } - - - UniformInfoArray fUniforms; - uint32_t fCurrentVertexUBOOffset; - uint32_t fCurrentFragmentUBOOffset; - uint32_t fCurrentSamplerBinding; - - friend class GrVkProgramBuilder; - - typedef GrGLSLUniformHandler INHERITED; -}; - -#endif
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