diff options
author | egdaniel <egdaniel@google.com> | 2016-02-22 06:17:52 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-02-22 06:17:53 -0800 |
commit | ad3a13c4c34d300882b8f9a5fdb98ad34a9df55b (patch) | |
tree | 81916dad8832c11247a1ed0686bfb210a9c113bd /src/gpu/vk/GrVkGpu.h | |
parent | 48cf268defad66f58f1aa03b4835e5583be96b2f (diff) |
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ )
Reason for revert:
breaking builds
Original issue's description:
> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
>
> R=robertphillips@google.com
> TBR=bsalomon@google.com
>
> BUG=skia:4955
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002
>
> Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f
TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4955
Review URL: https://codereview.chromium.org/1723503002
Diffstat (limited to 'src/gpu/vk/GrVkGpu.h')
-rw-r--r-- | src/gpu/vk/GrVkGpu.h | 220 |
1 files changed, 0 insertions, 220 deletions
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h deleted file mode 100644 index 5bffdfdf93..0000000000 --- a/src/gpu/vk/GrVkGpu.h +++ /dev/null @@ -1,220 +0,0 @@ -/* - * Copyright 2015 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef GrVkGpu_DEFINED -#define GrVkGpu_DEFINED - -#include "GrGpu.h" -#include "GrGpuFactory.h" -#include "GrVkCaps.h" -#include "GrVkIndexBuffer.h" -#include "GrVkProgram.h" -#include "GrVkResourceProvider.h" -#include "GrVkVertexBuffer.h" -#include "GrVkUtil.h" - -#include "shaderc/shaderc.h" -#include "vulkan/vulkan.h" - -class GrPipeline; -class GrNonInstancedVertices; - -class GrVkBufferImpl; -class GrVkCommandBuffer; -class GrVkPipeline; -class GrVkRenderPass; -class GrVkTexture; -struct GrVkInterface; - -class GrVkGpu : public GrGpu { -public: - // Currently passing in the inst so that we can properly delete it when we are done. - // Normally this would be done by the client. - GrVkGpu(GrContext* context, const GrContextOptions& options, - VkPhysicalDevice physDev, VkDevice device, VkQueue queue, VkCommandPool cmdPool, - VkInstance inst); - ~GrVkGpu() override; - - const GrVkInterface* vkInterface() const { return fInterface.get(); } - const GrVkCaps& vkCaps() const { return *fVkCaps; } - - VkDevice device() const { return fDevice; } - VkQueue queue() const { return fQueue; } - VkCommandPool cmdPool() const { return fCmdPool; } - VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties() const { - return fPhysDevMemProps; - } - - GrVkResourceProvider& resourceProvider() { return fResourceProvider; } - - enum SyncQueue { - kForce_SyncQueue, - kSkip_SyncQueue - }; - - bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, - GrPixelConfig readConfig, DrawPreference*, - ReadPixelTempDrawInfo*) override; - - bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, - GrPixelConfig srcConfig, DrawPreference*, - WritePixelTempDrawInfo*) override; - - void buildProgramDesc(GrProgramDesc*, const GrPrimitiveProcessor&, - const GrPipeline&) const override; - - void discard(GrRenderTarget*) override { - SkDebugf("discard not yet implemented for Vulkan\n"); - } - - bool onCopySurface(GrSurface* dst, - GrSurface* src, - const SkIRect& srcRect, - const SkIPoint& dstPoint) override; - - bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { - SkDebugf("initCopySurfaceDstDesc not yet implemented for Vulkan\n"); - return false; - } - - void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} - - GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, - GrPixelConfig config) override; - bool isTestingOnlyBackendTexture(GrBackendObject id) const override; - void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture) override; - - GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, - int width, - int height) override; - - void clearStencil(GrRenderTarget* target) override { - SkDebugf("clearStencil not yet implemented for Vulkan\n"); - } - - void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override { - SkDebugf("drawDebugWireRect not yet implemented for Vulkan\n"); - } - - void addMemoryBarrier(VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - bool byRegion, - VkMemoryBarrier* barrier) const; - void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - bool byRegion, - VkBufferMemoryBarrier* barrier) const; - void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - bool byRegion, - VkImageMemoryBarrier* barrier) const; - - shaderc_compiler_t shadercCompiler() const { - return fCompiler; - } - - void finishDrawTarget() override; - -private: - void onResetContext(uint32_t resetBits) override { - SkDebugf("onResetContext not yet implemented for Vulkan\n"); - } - - GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, - const void* srcData, size_t rowBytes) override; - - GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, - const void* srcData) override { - SkDebugf("onCreateCompressedTexture not yet implemented for Vulkan\n"); - return NULL; - } - - GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership) override; - - GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, - GrWrapOwnership) override; - - GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; - GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; - GrTransferBuffer* onCreateTransferBuffer(size_t size, TransferType type) override; - - void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; - - void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override { - SkDebugf("onClearStencilClip not yet implemented for Vulkan\n"); - } - - void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; - - bool onReadPixels(GrSurface* surface, - int left, int top, int width, int height, - GrPixelConfig, - void* buffer, - size_t rowBytes) override; - - bool onWritePixels(GrSurface* surface, - int left, int top, int width, int height, - GrPixelConfig config, const void* buffer, size_t rowBytes) override; - - bool onTransferPixels(GrSurface*, - int left, int top, int width, int height, - GrPixelConfig config, GrTransferBuffer* buffer, - size_t offset, size_t rowBytes) override { - SkDebugf("onTransferPixels not yet implemented for Vulkan\n"); - return false; - } - - void onResolveRenderTarget(GrRenderTarget* target) override { - SkDebugf("onResolveRenderTarget not yet implemented for Vulkan\n"); - } - - // Bind vertex and index buffers - void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedVertices&); - - // Ends and submits the current command buffer to the queue and then creates a new command - // buffer and begins it. If sync is set to kForce_SyncQueue, the function will wait for all - // work in the queue to finish before returning. - void submitCommandBuffer(SyncQueue sync); - - void copySurfaceAsCopyImage(GrSurface* dst, - GrSurface* src, - const SkIRect& srcRect, - const SkIPoint& dstPoint); - - void copySurfaceAsDraw(GrSurface* dst, - GrSurface* src, - const SkIRect& srcRect, - const SkIPoint& dstPoint); - - // helper for onCreateTexture and writeTexturePixels - bool uploadTexData(GrVkTexture* tex, - int left, int top, int width, int height, - GrPixelConfig dataConfig, - const void* data, - size_t rowBytes); - - SkAutoTUnref<const GrVkInterface> fInterface; - SkAutoTUnref<GrVkCaps> fVkCaps; - VkPhysicalDeviceMemoryProperties fPhysDevMemProps; - VkDevice fDevice; - VkQueue fQueue; // for now, one queue - VkCommandPool fCmdPool; - GrVkCommandBuffer* fCurrentCmdBuffer; - GrVkResourceProvider fResourceProvider; - - // Shaderc compiler used for compiling glsl in spirv. We only want to create the compiler once - // since there is significant overhead to the first compile of any compiler. - shaderc_compiler_t fCompiler; - - // This is only for our current testing and building. The client should be holding on to the - // VkInstance. - VkInstance fVkInstance; - - typedef GrGpu INHERITED; -}; - -#endif |