aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/vk/GrVkCommandBuffer.h
diff options
context:
space:
mode:
authorGravatar Greg Daniel <egdaniel@google.com>2017-06-15 16:06:47 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-15 21:07:21 +0000
commit2bd381bffd36cdcffacf606d952547ce66fed7e9 (patch)
tree4615668e4e6ea616d13419eb4fec0907f75864a4 /src/gpu/vk/GrVkCommandBuffer.h
parent10978a6eade1031881bc1793d01ec6d841519778 (diff)
Remove Gr*Gpu includes from header files.
Some general cleanup to try to keep use of the backend gpu class in cpps. Bug: skia: Change-Id: I1a28e0e5c2e55562b3fff56c284c3405b5b6d8bc Reviewed-on: https://skia-review.googlesource.com/20057 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/vk/GrVkCommandBuffer.h')
-rw-r--r--src/gpu/vk/GrVkCommandBuffer.h55
1 files changed, 10 insertions, 45 deletions
diff --git a/src/gpu/vk/GrVkCommandBuffer.h b/src/gpu/vk/GrVkCommandBuffer.h
index b387885fff..e602e4d574 100644
--- a/src/gpu/vk/GrVkCommandBuffer.h
+++ b/src/gpu/vk/GrVkCommandBuffer.h
@@ -14,11 +14,16 @@
#include "GrVkUtil.h"
#include "vk/GrVkDefines.h"
+class GrVkBuffer;
class GrVkFramebuffer;
+class GrVkIndexBuffer;
+class GrVkImage;
class GrVkPipeline;
+class GrVkPipelineState;
class GrVkRenderPass;
class GrVkRenderTarget;
class GrVkTransferBuffer;
+class GrVkVertexBuffer;
class GrVkCommandBuffer : public GrVkResource {
public:
@@ -40,40 +45,9 @@ public:
BarrierType barrierType,
void* barrier) const;
- static constexpr uint32_t kMaxInputBuffers = 2;
+ void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, const GrVkVertexBuffer* vbuffer);
- void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, const GrVkVertexBuffer* vbuffer) {
- VkBuffer vkBuffer = vbuffer->buffer();
- SkASSERT(VK_NULL_HANDLE != vkBuffer);
- SkASSERT(binding < kMaxInputBuffers);
- // TODO: once vbuffer->offset() no longer always returns 0, we will need to track the offset
- // to know if we can skip binding or not.
- if (vkBuffer != fBoundInputBuffers[binding]) {
- VkDeviceSize offset = vbuffer->offset();
- GR_VK_CALL(gpu->vkInterface(), CmdBindVertexBuffers(fCmdBuffer,
- binding,
- 1,
- &vkBuffer,
- &offset));
- fBoundInputBuffers[binding] = vkBuffer;
- addResource(vbuffer->resource());
- }
- }
-
- void bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) {
- VkBuffer vkBuffer = ibuffer->buffer();
- SkASSERT(VK_NULL_HANDLE != vkBuffer);
- // TODO: once ibuffer->offset() no longer always returns 0, we will need to track the offset
- // to know if we can skip binding or not.
- if (vkBuffer != fBoundIndexBuffer) {
- GR_VK_CALL(gpu->vkInterface(), CmdBindIndexBuffer(fCmdBuffer,
- vkBuffer,
- ibuffer->offset(),
- VK_INDEX_TYPE_UINT16));
- fBoundIndexBuffer = vkBuffer;
- addResource(ibuffer->resource());
- }
- }
+ void bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer);
void bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline);
@@ -178,6 +152,8 @@ private:
virtual void onReset(GrVkGpu* gpu) {}
+ static constexpr uint32_t kMaxInputBuffers = 2;
+
VkBuffer fBoundInputBuffers[kMaxInputBuffers];
VkBuffer fBoundIndexBuffer;
@@ -258,18 +234,7 @@ public:
const GrVkImage& dstImage,
uint32_t blitRegionCount,
const VkImageBlit* blitRegions,
- VkFilter filter) {
- this->blitImage(gpu,
- srcImage.resource(),
- srcImage.image(),
- srcImage.currentLayout(),
- dstImage.resource(),
- dstImage.image(),
- dstImage.currentLayout(),
- blitRegionCount,
- blitRegions,
- filter);
- }
+ VkFilter filter);
void copyImageToBuffer(const GrVkGpu* gpu,
GrVkImage* srcImage,