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authorGravatar Herb Derby <herb@google.com>2018-06-21 16:03:47 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-28 03:36:16 +0000
commite2e52e46ca63540d429656baeee48fd3a402be26 (patch)
tree574c2f990282798988f47a5519a5ed5f3a990569 /src/gpu/text/GrTextContext.cpp
parent0ce5ab9d3122bcd9dce65ecb51a0da973da09816 (diff)
Remove drawTextBlob from device use drawGlyphRunList
Convert all backends to use GlyphRunList instead of text blobs. If the device did not originally implement drawTextBlob it will be simulated by drawPosText on the device. Other changes: Change to using an origin from absolulte positioning. The GPU code uses origin change to update blobs under translation. Change cluster to use const uint32_t instead of just uint32_t. Add SkPaint to runs. The draw filter is hosted up to the canavas level and applied there. Change-Id: Ib105b6bd26b67db55f1c954e37c79fbdcaa9d4a2 Reviewed-on: https://skia-review.googlesource.com/137224 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Khusal Sagar <khushalsagar@chromium.org> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Herb Derby <herb@google.com>
Diffstat (limited to 'src/gpu/text/GrTextContext.cpp')
-rw-r--r--src/gpu/text/GrTextContext.cpp156
1 files changed, 44 insertions, 112 deletions
diff --git a/src/gpu/text/GrTextContext.cpp b/src/gpu/text/GrTextContext.cpp
index a20ba4424a..3309d22d09 100644
--- a/src/gpu/text/GrTextContext.cpp
+++ b/src/gpu/text/GrTextContext.cpp
@@ -84,58 +84,48 @@ SkScalerContextFlags GrTextContext::ComputeScalerContextFlags(
}
}
-// TODO if this function ever shows up in profiling, then we can compute this value when the
-// textblob is being built and cache it. However, for the time being textblobs mostly only have 1
-// run so this is not a big deal to compute here.
-bool GrTextContext::HasLCD(const SkTextBlob* blob) {
- SkTextBlobRunIterator it(blob);
- for (; !it.done(); it.next()) {
- if (it.isLCD()) {
- return true;
- }
- }
- return false;
-}
+void GrTextContext::drawGlyphRunList(
+ GrContext* context, GrTextUtils::Target* target, const GrClip& clip,
+ const SkMatrix& viewMatrix, const SkSurfaceProps& props, SkGlyphRunList* glyphRunList,
+ const SkIRect& clipBounds) {
+ SkPoint origin = glyphRunList->origin();
+
+ // Get the first paint to use as the key paint.
+ const SkPaint& skPaint = (*glyphRunList)[0].paint();
-void GrTextContext::drawTextBlob(GrContext* context, GrTextUtils::Target* target,
- const GrClip& clip, const SkPaint& skPaint,
- const SkMatrix& viewMatrix, const SkSurfaceProps& props,
- const SkTextBlob* blob, SkScalar x, SkScalar y,
- SkDrawFilter* drawFilter, const SkIRect& clipBounds) {
// If we have been abandoned, then don't draw
if (context->abandoned()) {
return;
}
- sk_sp<GrTextBlob> cacheBlob;
SkMaskFilterBase::BlurRec blurRec;
- GrTextBlob::Key key;
// It might be worth caching these things, but its not clear at this time
// TODO for animated mask filters, this will fill up our cache. We need a safeguard here
const SkMaskFilter* mf = skPaint.getMaskFilter();
- bool canCache = !(skPaint.getPathEffect() ||
- (mf && !as_MFB(mf)->asABlur(&blurRec)) ||
- drawFilter);
+ bool canCache = glyphRunList->canCache() && !(skPaint.getPathEffect() ||
+ (mf && !as_MFB(mf)->asABlur(&blurRec)));
SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo());
auto glyphCache = context->contextPriv().getGlyphCache();
GrTextBlobCache* textBlobCache = context->contextPriv().getTextBlobCache();
+ sk_sp<GrTextBlob> cacheBlob;
+ GrTextBlob::Key key;
if (canCache) {
- bool hasLCD = HasLCD(blob);
+ bool hasLCD = glyphRunList->anyRunsLCD();
// We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry
SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() :
- kUnknown_SkPixelGeometry;
+ kUnknown_SkPixelGeometry;
// TODO we want to figure out a way to be able to use the canonical color on LCD text,
// see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to
// ensure we always match the same key
GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT :
- ComputeCanonicalColor(skPaint, hasLCD);
+ ComputeCanonicalColor(skPaint, hasLCD);
key.fPixelGeometry = pixelGeometry;
- key.fUniqueID = blob->uniqueID();
+ key.fUniqueID = glyphRunList->uniqueID();
key.fStyle = skPaint.getStyle();
key.fHasBlur = SkToBool(mf);
key.fCanonicalColor = canonicalColor;
@@ -145,135 +135,77 @@ void GrTextContext::drawTextBlob(GrContext* context, GrTextUtils::Target* target
GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo());
if (cacheBlob) {
- if (cacheBlob->mustRegenerate(paint, blurRec, viewMatrix, x, y)) {
+ if (cacheBlob->mustRegenerate(paint, blurRec, viewMatrix, origin.x(), origin.y())) {
// We have to remake the blob because changes may invalidate our masks.
// TODO we could probably get away reuse most of the time if the pointer is unique,
// but we'd have to clear the subrun information
textBlobCache->remove(cacheBlob.get());
- cacheBlob = textBlobCache->makeCachedBlob(blob, key, blurRec, skPaint);
- this->regenerateTextBlob(cacheBlob.get(), glyphCache,
+ cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, skPaint);
+ this->regenerateGlyphRunList(cacheBlob.get(), glyphCache,
*context->contextPriv().caps()->shaderCaps(), paint,
- scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter);
+ scalerContextFlags, viewMatrix, props, glyphRunList);
} else {
textBlobCache->makeMRU(cacheBlob.get());
if (CACHE_SANITY_CHECK) {
- int glyphCount = 0;
- int runCount = 0;
- GrTextBlobCache::BlobGlyphCount(&glyphCount, &runCount, blob);
+ int glyphCount = glyphRunList->totalGlyphCount();
+ int runCount = glyphRunList->runCount();
sk_sp<GrTextBlob> sanityBlob(textBlobCache->makeBlob(glyphCount, runCount));
sanityBlob->setupKey(key, blurRec, skPaint);
- this->regenerateTextBlob(
+ this->regenerateGlyphRunList(
sanityBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(),
- paint, scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter);
+ paint, scalerContextFlags, viewMatrix, props, glyphRunList);
GrTextBlob::AssertEqual(*sanityBlob, *cacheBlob);
}
}
} else {
if (canCache) {
- cacheBlob = textBlobCache->makeCachedBlob(blob, key, blurRec, skPaint);
+ cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, skPaint);
} else {
- cacheBlob = textBlobCache->makeBlob(blob);
+ cacheBlob = textBlobCache->makeBlob(glyphRunList);
}
- this->regenerateTextBlob(cacheBlob.get(), glyphCache,
+ this->regenerateGlyphRunList(cacheBlob.get(), glyphCache,
*context->contextPriv().caps()->shaderCaps(), paint,
- scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter);
+ scalerContextFlags, viewMatrix, props, glyphRunList);
}
cacheBlob->flush(target, props, fDistanceAdjustTable.get(), paint,
- clip, viewMatrix, clipBounds, x, y);
+ clip, viewMatrix, clipBounds, origin.x(), origin.y());
}
-void GrTextContext::regenerateTextBlob(GrTextBlob* cacheBlob,
+void GrTextContext::regenerateGlyphRunList(GrTextBlob* cacheBlob,
GrGlyphCache* glyphCache,
const GrShaderCaps& shaderCaps,
const GrTextUtils::Paint& paint,
SkScalerContextFlags scalerContextFlags,
const SkMatrix& viewMatrix,
- const SkSurfaceProps& props, const SkTextBlob* blob,
- SkScalar x, SkScalar y,
- SkDrawFilter* drawFilter) const {
- cacheBlob->initReusableBlob(paint.luminanceColor(), viewMatrix, x, y);
+ const SkSurfaceProps& props,
+ SkGlyphRunList* glyphRunList) const {
+ SkPoint origin = glyphRunList->origin();
+ cacheBlob->initReusableBlob(paint.luminanceColor(), viewMatrix, origin.x(), origin.y());
// Regenerate textblob
- SkTextBlobRunIterator it(blob);
- GrTextUtils::RunPaint runPaint(&paint, drawFilter);
+ SkGlyphRunListIterator it(glyphRunList);
+ GrTextUtils::RunPaint runPaint(&paint, nullptr);
for (int run = 0; !it.done(); it.next(), run++) {
int glyphCount = it.glyphCount();
size_t textLen = glyphCount * sizeof(uint16_t);
- const SkPoint& offset = it.offset();
cacheBlob->push_back_run(run);
if (!runPaint.modifyForRun([it](SkPaint* p) { it.applyFontToPaint(p); })) {
continue;
}
cacheBlob->setRunPaintFlags(run, runPaint.skPaint().getFlags());
+ SkASSERT(it.positioning() == SkTextBlob::kFull_Positioning);
if (CanDrawAsDistanceFields(runPaint, viewMatrix, props,
shaderCaps.supportsDistanceFieldText(), fOptions)) {
- switch (it.positioning()) {
- case SkTextBlob::kDefault_Positioning: {
- auto origin = SkPoint::Make(x + offset.x(), y + offset.y());
- SkGlyphRunBuilder builder;
- builder.prepareDrawText(runPaint.skPaint(),
- (const char*)it.glyphs(), textLen, origin);
-
- auto glyphRun = builder.useGlyphRun();
-
- glyphRun->temporaryShuntToCallback(
- [&](size_t runSize, const char* glyphIDs, const SkScalar* pos) {
- this->drawDFPosText(
- cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags,
- viewMatrix, glyphIDs, 2 * runSize, pos, 2,
- SkPoint::Make(0,0));
- });
- break;
- }
-
- case SkTextBlob::kHorizontal_Positioning: {
- SkPoint dfOffset = SkPoint::Make(x, y + offset.y());
- this->drawDFPosText(cacheBlob, run, glyphCache, props, runPaint,
- scalerContextFlags, viewMatrix, (const char*)it.glyphs(),
- textLen, it.pos(), 1, dfOffset);
- break;
- }
- case SkTextBlob::kFull_Positioning: {
- SkPoint dfOffset = SkPoint::Make(x, y);
- this->drawDFPosText(cacheBlob, run, glyphCache, props, runPaint,
- scalerContextFlags, viewMatrix, (const char*)it.glyphs(),
- textLen, it.pos(), 2, dfOffset);
- break;
- }
- }
+ this->drawDFPosText(cacheBlob, run, glyphCache, props, runPaint,
+ scalerContextFlags, viewMatrix, (const char*)it.glyphs(),
+ textLen, it.pos(), 2, origin);
} else {
- switch (it.positioning()) {
- case SkTextBlob::kDefault_Positioning: {
- auto origin = SkPoint::Make(x + offset.x(), y + offset.y());
- SkGlyphRunBuilder builder;
- builder.prepareDrawText(runPaint.skPaint(),
- (const char*)it.glyphs(), textLen, origin);
-
- auto glyphRun = builder.useGlyphRun();
-
- glyphRun->temporaryShuntToCallback(
- [&](size_t runSize, const char* glyphIDs, const SkScalar* pos) {
- this->DrawBmpPosText(
- cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags,
- viewMatrix, glyphIDs, 2 * runSize,
- pos, 2, SkPoint::Make(0, 0));
- });
- break;
- }
- case SkTextBlob::kHorizontal_Positioning:
- DrawBmpPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags,
- viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1,
- SkPoint::Make(x, y + offset.y()));
- break;
- case SkTextBlob::kFull_Positioning:
- DrawBmpPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags,
- viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2,
- SkPoint::Make(x, y));
- break;
- }
+ DrawBmpPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags,
+ viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2,
+ origin);
}
}
}
@@ -333,7 +265,6 @@ void GrTextContext::drawPosText(GrContext* context, GrTextUtils::Target* target,
}
}
-
void GrTextContext::DrawBmpPosText(GrTextBlob* blob, int runIndex,
GrGlyphCache* glyphCache, const SkSurfaceProps& props,
const GrTextUtils::Paint& paint,
@@ -786,6 +717,7 @@ std::unique_ptr<GrDrawOp> GrTextContext::createOp_TestingOnly(GrContext* context
builder.prepareDrawText(skPaint, text, textLen, origin);
sk_sp<GrTextBlob> blob;
+ // TODO - remove shunt call when removing drawPosText from device.
auto glyphRun = builder.useGlyphRun();
// Use the text and textLen below, because we don't want to mess with the paint.
glyphRun->temporaryShuntToCallback(