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authorGravatar Brian Salomon <bsalomon@google.com>2018-07-30 14:48:15 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-30 19:40:03 +0000
commitf7dcd76c552a4e93a75a3808289de69a997da169 (patch)
tree29fe08e9681f29e3d3d2af8e721ecfba6dd09beb /src/gpu/ops/GrTextureOp.cpp
parent7226c232d73356a37ec8cfef0ed55147e68dd2fd (diff)
Remove array of TextureSampler pointers from GrIOResourceProcessor.
Instead store sampler count on base class and subclasses implement a virtual to get the ith sampler. Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476 Reviewed-on: https://skia-review.googlesource.com/141563 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src/gpu/ops/GrTextureOp.cpp')
-rw-r--r--src/gpu/ops/GrTextureOp.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 516cee628f..9b2baeb42b 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -296,12 +296,10 @@ private:
, fPaintColorSpaceXform(std::move(paintColorSpaceXform)) {
SkASSERT(proxyCnt > 0 && samplerCnt >= proxyCnt);
fSamplers[0].reset(std::move(proxies[0]), filters[0]);
- this->addTextureSampler(&fSamplers[0]);
for (int i = 1; i < proxyCnt; ++i) {
// This class has one sampler built in, the rest come from memory this processor was
// placement-newed into and so haven't been constructed.
new (&fSamplers[i]) TextureSampler(std::move(proxies[i]), filters[i]);
- this->addTextureSampler(&fSamplers[i]);
}
if (perspective) {
@@ -319,7 +317,6 @@ private:
GrTextureProxy* dupeProxy = fSamplers[proxyCnt - 1].proxy();
for (int i = proxyCnt; i < samplerCnt; ++i) {
new (&fSamplers[i]) TextureSampler(sk_ref_sp(dupeProxy), filters[proxyCnt - 1]);
- this->addTextureSampler(&fSamplers[i]);
}
SkASSERT(caps.integerSupport());
fTextureIdx = {"textureIdx", kInt_GrVertexAttribType};
@@ -337,6 +334,7 @@ private:
vertexAttributeCnt += 4;
}
this->setVertexAttributeCnt(vertexAttributeCnt);
+ this->setTextureSamplerCnt(samplerCnt);
}
const Attribute& onVertexAttribute(int i) const override {
@@ -344,6 +342,8 @@ private:
fAAEdges[0], fAAEdges[1], fAAEdges[2], fAAEdges[3]);
}
+ const TextureSampler& onTextureSampler(int i) const override { return fSamplers[i]; }
+
Attribute fPositions;
Attribute fColors;
Attribute fTextureCoords;