diff options
author | Robert Phillips <robertphillips@google.com> | 2018-06-12 10:11:12 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-06-12 14:43:03 +0000 |
commit | 7c525e62d405d57ae7a7742cf607b9770a83a0ab (patch) | |
tree | 8dabe9ed08bddd398b8fac935decaf2743f5a6f7 /src/gpu/ops/GrDrawVerticesOp.h | |
parent | 7deacf4833dcdb6c1101a18a2b46a8c516a96f9a (diff) |
Plumb GrContext everywhere
There is no good way to split the monster CL up. This breaks out
the GrContext plumbing but doesn't use it.
Change-Id: I90856d428d372bcec3f8821e6364667b367927d4
Reviewed-on: https://skia-review.googlesource.com/133382
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/ops/GrDrawVerticesOp.h')
-rw-r--r-- | src/gpu/ops/GrDrawVerticesOp.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gpu/ops/GrDrawVerticesOp.h b/src/gpu/ops/GrDrawVerticesOp.h index cbbc16e286..dccb5ecccb 100644 --- a/src/gpu/ops/GrDrawVerticesOp.h +++ b/src/gpu/ops/GrDrawVerticesOp.h @@ -36,8 +36,13 @@ public: * specified. If gammaCorrect is true, the vertex colors will be linearized in the shader to get * correct rendering. */ - static std::unique_ptr<GrDrawOp> Make(GrPaint&&, sk_sp<SkVertices>, const SkMatrix& viewMatrix, - GrAAType, bool gammaCorrect, sk_sp<GrColorSpaceXform>, + static std::unique_ptr<GrDrawOp> Make(GrContext* context, + GrPaint&&, + sk_sp<SkVertices>, + const SkMatrix& viewMatrix, + GrAAType, + bool gammaCorrect, + sk_sp<GrColorSpaceXform>, GrPrimitiveType* overridePrimType = nullptr); GrDrawVerticesOp(const Helper::MakeArgs& helperArgs, GrColor, sk_sp<SkVertices>, |